If you Jump 20 feet, it should consume 20 feet speed. Right now Jumping consumes 10 ft of speed so you can increase your speed by 15 feet or so if you jump and have high strength. Jump should be changed to consume the correct amount of speed.
Rationale:
Firstly, It's overly complicated. Planning your turn out now involves seeing if a jump can get you there when a normal move would not. On top of that you have to make sure you jump before you use up too much speed, or you'll lose the ability to jump altogether.
Secondly, it changes the balance of stats, and makes STR a useful stat for every class (doubly so for rogues who get 2 bonus actions). Every extra point in STR gives you a little extra jump distance you can add to your speed. This doesn't seem to be a huge deal, just something to think about.
Suggestion: change jump so you can't cheat out extra speed. Let players jump less than 10 feet if they want and consume the correct amount of speed, so there is no distance where you lose the ability to jump.
STR would still affect how far you can jump, important for clearing large gaps and changes in height, but doesn't give the extra benefit of more speed also.
Suggestion2: separate jump/disengage and make jump a free action instead of a bonus action. If jump isn't giving bonus speed, no reason why it has to be a bonus action. (corollary, let us walk through allies so we dont have to use jump so much).
Last edited by genobeam; 21/10/20 06:21 PM.