Cannot talk to Shadowheart unless under control of player who talked to her the first time
Dialogue between Player Characters in the entrance to the Druid's Grove stacks all inside of each other, and the cutscene takes a long time to fire.
Warg's body in front of Druid's Grove once killed at the initial fight makes saving throws on AoE attacks despite being already dead.
Creature could move despite suffering "pinned down" status
End of turn for one player can end turns for other players regardless if they've ended their own turn.
Individual players sometimes cannot see the inventory of other players
Or NPC's
Dice symbol for a saving throw can linger over a player's head indefinitely.
Ranger character in crypt area can shoot through a solid wall where player characters cannot.
Sometimes listening to another player's conversations can lock other players into a blank loop until dialogue finishes
when loading autosave near first encounter of cleric, characters are sometimes stuck in level geometry
Gelhard's Scalemail vest is not lootable by anyone.
When the Aradin punches the tiefling, there is no animation in the cutscene for the punch
Randomly changes who NPCs are talking to