One thing that sort of frustrates me in BG3 is inventory management and encumbrance.
1. You can only sell from one characters inventory at a time. This leads me to want to have most of my wares on my main character.
2. If the main character doesn't have a strength build she can't carry much.
3. We have magic pockets, so who's carrying what item is completely and utterly meaningless. I can just drink a potion from Gales backpack anyways.
I don't mind encumbrance, but my suggestion is that since we have "magic pockets" we should share one inventory, and have a shared encumbrance threshold.
At the table top managing encumbrance is either ignored, or when it's used it's often mitigated by having chests, carts and mules that can carry things for you. At that point inventory management actually becomes meaningful
Not to mention at the table top you have lots and lots of items that you actually use that has a weight, in a computer game most of what you pick up is "vendor trash" anyways.
So yeah, my suggestion is:
Figure out an inventory/encumbrance system that is a little lest cumbersome to use, or give it a lot more meaning to manage it.
There should be a party inventory that opens only at the vendor. Even if it is just 4 inventory pages all on one screen. If they can't do this then at least have our inventory window open up at the vendor exactly how we have it organized.
I definitely think they should utilize magic pockets for the barter system - that seems like an oversight to me. In general, though, I'd like to see Larian really look at carrying capacity and encumbrance in general. As is, I think we are allowed to carry way too much stuff. Where is Laezel holding a couple of crates and a few oil barrels? Those things might be within her carrying capacity (she's very strong), but they are bulky. If she picks up a crate, she should actually be carrying it in her arms, and maybe at a reduced speed.
Barrels and crates absolutely should not go into inventory. Carrying at reduced speed would be great and less immersion breaking.
Every rpg that has encumbrance or inventory issues is a pain in my arse. I spend more time in my inventory than I do in the game. I would like a trade genie that you can summon up when you need to send stuff to your camp or sell junk. Like in ESO you can get a trader to get rid of unwanted stuff. I also find the sending stuff to your camp a bit unrealistic. I mean does a UPS driver show up and take your stuff and drop off your belongings?
I like having a weight limit. Makes it more realistic. I also think ammo should have weight and I say this as a 95% ranged player. I agree that the sending stuff to camp is dumb.