Please add the ability for lycanthropy for the player in the game. I understand this will require balancing. I know many players are asking for the ability to be vampires like Astarion. But I (as I am sure at least a few others) like werewolves better. However implemented I would be happy to test this thoroughly. I would also like to offer some suggestions along this line, and hopefully others will offer their suggestions.
The player race could have a base race as such as human, or tiefling or any.
The enemy werewolf, in the monster manual has immunity to non-magical and/or silvered weapons of bludgeoning, piercing and slashing weapons. I believe this should only be available while transformed into hybrid form, or full wolf form. Also should possibly be reduced to only half damage. (Resistance instead of immunity)
Most lycanthropy is passed through bite as a curse. Would it be possible to make this inherent to the character? Maybe if you make a lycanthropic character, this person can not infect others with lycanthropy, as it is not a curse, but something passed down. This would solve the (can i make everyone in the game a lycanthrope problem that would likely pop up)
I would like to get the input and opinion of anyone who is interested to make this a discussion. Between player models, balancing, abilities, and restrictions I understand this would not be the easiest thing to implement, but would definitely like to suggest it in the odd chance that it may be done.