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Joined: Oct 2020
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Joined: Oct 2020
This has probably been asked already, but I think the AOO warning when you go to move out of a creature's range should be a bit more apparent. Much like when you walk through dangerous terrain, have the move line turn red, or some other blatantly apparent marking that will clearly show when you will be attacked due to moving out of range. Some creatures when trying to move around them, it doesn't look like you are moving out of range, but it's just enough and will trigger the attack.

Thanks!!

Joined: Feb 2020
Location: Belgium
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Location: Belgium
Just jump, AOO doesn't exist.

Last edited by Maximuuus; 30/10/20 04:28 PM.
Joined: Oct 2020
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Agree with the OP. I personally wouldn't mind if you can see it as a status effect (kind of like "Threatened") right now too.

Originally Posted by Maximuuus
Just jump, AOO doesn't exist.


You're still burning a bonus action to jump. For some classes or dual-wielders that's a huge trade-off.

Joined: Oct 2020
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An indicsyor is in the game, but it could defrnitly be made alot clearer!

Joined: Oct 2020
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Yeah a more clear warning would be nice. There's been times I accidentally triggered it, had trouble seeing the arrow clipped in terrain, and consequently confused by enemies without AOO. Like do they not have it or is the arrow invisible? *clicks* phew

Figured I'd tack on a warning for traps would be nice too. Solosta stops your movement when they detect a trap and that so nice. Much better than the DOS2, "trap ahead!" *proceeds to walk into bear trap minefield* Don't think there's any traps like that in bg3 yet thankfully


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