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At level 4 the wizard can choose some warlock skills. The one I am interested in is Hex. Upon casting hex you gain 1d6 necrotic damage per hit. Using magic missile on a hexed enemy with the Psychic bolt necklace should do 1d4+1 force + 1d4 psychic + 1d6 necrotic damage per missile right? If so a level 2 magic missile has 20+16+24 damage potential with no chance of missing.

Anyone tried this? I dont want to get a mage to level 4 for no reason smile.

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apprentice
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It' works how you described it.

https://www.youtube.com/watch?v=Cq6wWDDnwYQ

This guy did it in this video and he solo'ed the EA with a dwarf wizard.

He literally one shots Minthara at some point.

Last edited by Dogmatis; 02/11/20 09:43 AM.

Verily it is written that the Omnissiah grants his blessing to those who come well-equipped with explosives. -Aphorisms 96.9
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Originally Posted by Dogmatis
It' works how you described it.

https://www.youtube.com/watch?v=Cq6wWDDnwYQ

This guy did it in this video and he solo'ed the EA with a dwarf wizard.

He literally one shots Minthara at some point.


Cheers mate, that's insane damage from a lv one spell.

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old hand
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But it will probably get fixed. Because it's not supposed to work. Because Hex works when you hit with an attack, and Magic Missile doesn't count as that.

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Originally Posted by Dogmatis
It' works how you described it.

https://www.youtube.com/watch?v=Cq6wWDDnwYQ

This guy did it in this video and he solo'ed the EA with a dwarf wizard.

He literally one shots Minthara at some point.
Jesus.

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It can't be right as magic missile cast at lv 9 only does a max of something like 55 damage. With this setup you would one shot a room of beholders if cast at level 9.

11d4+11 + 11d4 + 11d6 = 55 + 44 + 66 = 165 max damage lol potentially 2 shotting an ancient red dragon CR24. Quite sad now frown but yeah this has to change. Still that psychic bolt necklace is still a pretty amazing buff for a spell that cannot miss. Just read the D&D 5e definition of hex and it is only supposed to work on an "attack" so it shouldn't even work with eldritch blast as it is classed as a evocation spell.

Conclusion? hex is broken.

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Originally Posted by Soul-Scar
It can't be right as magic missile cast at lv 9 only does a max of something like 55 damage. With this setup you would one shot a room of beholders if cast at level 9.

11d4+11 + 11d4 + 11d6 = 55 + 44 + 66 = 165 max damage lol potentially 2 shotting an ancient red dragon CR24. Quite sad now frown but yeah this has to change. Still that psychic bolt necklace is still a pretty amazing buff for a spell that cannot miss. Just read the D&D 5e definition of hex and it is only supposed to work on an "attack" so it shouldn't even work with eldritch blast as it is classed as a evocation spell.

Conclusion? hex is broken.


According to Google, it looks like Eldritch Blast + Hex is a very common combo for Warlocks in tabletop. (I'm not arguing about overpowered or not)

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Originally Posted by Lumign
Originally Posted by Soul-Scar
It can't be right as magic missile cast at lv 9 only does a max of something like 55 damage. With this setup you would one shot a room of beholders if cast at level 9.

11d4+11 + 11d4 + 11d6 = 55 + 44 + 66 = 165 max damage lol potentially 2 shotting an ancient red dragon CR24. Quite sad now frown but yeah this has to change. Still that psychic bolt necklace is still a pretty amazing buff for a spell that cannot miss. Just read the D&D 5e definition of hex and it is only supposed to work on an "attack" so it shouldn't even work with eldritch blast as it is classed as a evocation spell.

Conclusion? hex is broken.


According to Google, it looks like Eldritch Blast + Hex is a very common combo for Warlocks in tabletop. (I'm not arguing about overpowered or not)



Yes, because Eldritch Blast requires an attack roll.


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