Firebolt does 1D10 damage, not 1D6.
Though I agree, it is funny to me how the people who like to play the class known for pointy hats, all complain about the few perceived nerfs while completely silent about all the plethora of ways Wizards have been given unwarranted and unbalancing buffs.
In early access, Fire Bolt is in reality buffed like so many other aspects of the Wizard. Multiple times, an enemy have cast Fire Bolt who MISSED me, yet damaged me for 8 hp before I could act and I would still be on fire. Fire Bolt now set surfaces on fire (can unrealistically only miss the target but not the ground the target occupies), it can set the target on fire (1-4 dmg for 2 turns I believe), and the burning effect is an AoE that can even set other targets on fire. Add to this that Fire Bolt is now an elemental "barrelmancy" detonator/trigger that will blow shit up, or burn shit away (like spider webs where the Spider Matriarch gets over 40 falling dmg).
I could go on listing homebrew I hate about Swen Vincke's love-child, but would be too much of a rant. So yes please, let's bring back D&D to DOS3.