Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
#728810 06/11/20 08:22 AM
Joined: Oct 2020
H
Harry7T Offline OP
apprentice
OP Offline
apprentice
H
Joined: Oct 2020
All the dnd/ bg3 mechanics aside, who jumps farther?
Dextrous or strong person?

Joined: Oct 2020
V
member
Offline
member
V
Joined: Oct 2020
LAe'Zel at least can jump farther than my rogue. What interests me is if the movement consumption is based on the action itself, so that a jump always deducts 30% or so, or if it does so proportionally to the jumping range. In the former case, always doing a jump could make you move further in every turn when giving up your bonus action.

Joined: Oct 2020
member
Offline
member
Joined: Oct 2020
Originally Posted by VincentNZ
LAe'Zel at least can jump farther than my rogue. What interests me is if the movement consumption is based on the action itself, so that a jump always deducts 30% or so, or if it does so proportionally to the jumping range. In the former case, always doing a jump could make you move further in every turn when giving up your bonus action.


Not just Lae'zel, any Fighter can jump the same distance as her.

I beleive it is complete Strength basis to jump, Dexterity might be related to movement speed though smile.

Joined: Sep 2017
Location: Norway
S
addict
Offline
addict
S
Joined: Sep 2017
Location: Norway
In D&D your Strength determines how far you can jump. Not sure if Athletics (Strength) plays a part. Maybe Dexterity or Acrobatics (Dexterity) plays a part in falling. Really wish LARIAN would SCRAP their horrid UI and give us one decent character sheet with ALL pertinent information. What we have now is beyond bad.

Joined: Oct 2020
V
member
Offline
member
V
Joined: Oct 2020
Sadly there is indeed no way to determine the height of a ledge, so no guarantee if you take damage from a fall or not regardless if you hav that thief trait. I do suspect that no ledge is higher than 8m, though, so I really do not see why the thief trait should not apply here. laugh

Joined: Oct 2020
T
addict
Offline
addict
T
Joined: Oct 2020
If the OP is talking real life, that's not an easy determination. Real life people don't have neat and tidy stats to mark dexterity and strength. That said, I'd say jumping far is more about strength than dexterity. Dexterity is more a marker of how coordinated you are with small tasks...things you do with your hand. agility is the more general term for a lot of the stuff we place under Dexterity in D&D which is part of the crux.

See, in D&D if the Strength stat applies to pretty much all types of strength and muscle development. In real life, a person might the equivalent of 14 Strength in one or two applications but not most of the others. And also note that 14 Strength is going to generally be the strongest person most people know. 15s+ tend to be uncommon and 18s are extremely rare. In any stat. Again correspondence to real world capabilities is fuzzy at best.

But yeah, Strength for distance, Agility for accuracy.

Joined: Oct 2020
journeyman
Offline
journeyman
Joined: Oct 2020
In real life, strength is about how far and dexterity is about how safely you land. And it really depends if you jump from standing still or you can run before jump.

Joined: May 2023
B
old hand
Offline
old hand
B
Joined: May 2023
Amusingly, my Dwarf - with 16 STR - can jump as far as she can run smile

Joined: Dec 2020
T
journeyman
Offline
journeyman
T
Joined: Dec 2020
Unfortunately DnD only seems to take strength into account and not the mass of the creature jumping, under these rules an elephant would be one of the best jumpers around leaping vast distances smile

Joined: Oct 2021
veteran
Offline
veteran
Joined: Oct 2021
I'd prefer if it were based on either the character's Athletics or Acrobatics, whichever is higher.

Joined: Dec 2020
veteran
Offline
veteran
Joined: Dec 2020
and now I'm remembering jumping over cities in Morrowind. Good times.


Moderated by  Dom_Larian, Freddo, vometia 

Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5