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What's the build for the new cleric?

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Lv1 through the whole game, sadomasochism at it's finest. Good luck on next run. Personally, I will wait for the complete game to give it a try ;P

You can theoretically try it with lv 1 cleric archer, with coat weapon + cleric spells for saving and attack throws and maxed out dexterity. Not too sure how it will work on lv 1 (: Usually not much hits you though if you're a cleric.


Alt+ left click in the inventory on an item while the camp stash is opened transfers the item there. Make it a reality.
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OK I officially hate you. I have 387 hours in this game. Every Class/Subclass. Thought I was cool with 4 solo run-throughs. If you have seen any of my posts, you know I have no problem if others Cheese Wiz, Barrelmancy, etc. Just not my thing. Now you come along. I usually do Minthara at level 3 and Duegar at 4. Yer doing them w/ a level 1??? GTFO. I am not worthy. Those fights can easily go south at levels 3 and 4. 1??? 1!!! F me.

I was just thinking after this run I might stop and wait for updates. Now I may have to accept this challenge. Damn you.

Edit: I do have 1 question. I notice you ran a dwarf. I have had a B of a time if I dont run Elf/HE because I get Sleep-F'ed. How do you pull that off?

Last edited by RumRunner151; 11/11/20 11:03 AM.
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Originally Posted by Firesnakearies
What's the build for the new cleric?

I'll put it up once I've proved its as OP as I know it's going to be.

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Crush your enemies, see them driven before you, and hear the lamentation of the women, in Vlaakith's name.

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Originally Posted by RumRunner151
Edit: I do have 1 question. I notice you ran a dwarf. I have had a B of a time if I dont run Elf/HE because I get Sleep-F'ed. How do you pull that off?

Always kill the spellcasters 1st if possible. Hope you get woken up via damage without dying. The only fight so far where sleep has been a big issue is the undead in the ruins but if you pop a potion of fire resistance and retreat back into the final room they come at you one at a time.

Last edited by alice_ashpool; 12/11/20 01:26 AM.
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This is not a knock, but I am surprised your definition of no-cheese does not include stealing Lae'zels armor.

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Originally Posted by RumRunner151
This is not a knock, but I am surprised your definition of no-cheese does not include stealing Lae'zels armor.

Is it hers? (I mean I dunno, I wasn't paying attention). There's another set that can be picked up from the githyanki patrol.


J'aime le fromage.
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Originally Posted by RumRunner151
This is not a knock, but I am surprised your definition of no-cheese does not include stealing Lae'zels armor.

Since you can buy 15AC scalemail + 1 in the grove I don't really think it matters. The only fight that seems compulsory before getting this half-plate equivalent is the one outside the grove, and maybe the 3 intellect devourers if you're not using stealth, neither of which require super high AC. Though I did a run through the nautiloid today and not one of the imps attacked me; which I guessed was due to having 21AC..., unless it was just a fluke glitch.

Last edited by alice_ashpool; 12/11/20 02:54 AM.
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If you have high AC in this game, enemies tend to be like "Nope" when it comes to targeting you.

It could be an interesting discussion, what is the definition of "cheese"? Or more likely, what is each person's definition of it. I think nearly everyone agrees that barrelmancy is cheese, or exploiting bad AI with repeated Hiding is cheese, but where do people draw the line? What is, and isn't, cheese in Baldur's Gate 3?

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Originally Posted by Firesnakearies
If you have high AC in this game, enemies tend to be like "Nope" when it comes to targeting you.

It could be an interesting discussion, what is the definition of "cheese"? Or more likely, what is each person's definition of it. I think nearly everyone agrees that barrelmancy is cheese, or exploiting bad AI with repeated Hiding is cheese, but where do people draw the line? What is, and isn't, cheese in Baldur's Gate 3?


That would be an interesting topic or even a survey. Alice and I are similar from what I see yet we still differ on a few things. And I don't think some people think things like barrelmancy is cheese. It's clearly an intended game mechanic where as I do agree the AI can be exploited with stealth which is not an intended game mechanic.

And I have said it before, but I'll add it here. While I call it cheese and that may sound derogatory, it is only meant to be things I disagree with. It is not meant to insult anyone who doesn't play as I do. You paid your $$...play it however you enjoy it with no ill will from me. How you choose to play your game has ZERO impact on my game, so why would I care?

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For me, the measure of whether or not something is cheese is, "Would this actually work in a realistic world that isn't run by a computer AI?" or "Would this fly if you were playing D&D with a real Dungeon Master?" If it fails one test, it's moderately cheesy, if it fails both then it's super cheese.

Most of the things you can "get away with" in these games that end up giving you an unfair advantage or trivializing content only work because the game programming is limited and cannot react or adapt to what you are doing. When you are no longer using the rules of the system, but instead abusing the limitations of programming, I think it's cheese.

That being said, people can play their game however they want. As you said. But for many people, knowing that they did something "legit" is important to them.

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Level 1? Screw that and much respect to you. Way too easy to get 1-shoted.

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Alice's Super Survivable and Murderous Halfling Priestess of Bhaal with a Dangerous Potion of Hill Giant Strength Addiction
OP build for novelty lvl 1 solo bossmurder

Race: Strongheart Halfling
Class: Cleric of Light
Str: 10
Dex: 16
Con: 16
Int: 8
Wis: 15
Cha: 8
(all that really matters for the stats are at least 14 Dex for +2 AC in medium armor and I guess Con of 14 for 10HP, you can go 16 for a whopping 11HP if you want. You can dump Wis if you want higher str without strength potion abuse. I think you could do an str8, dex14, con14, int8, wis8, cha8 Lvl 1 solo bossrun with not much more difficulty, just buff-sourcing tedium, but im not actually sure if the game lets you not allocate all your statpoints)

Weapon: Burning Axe/Shattered Flail
Shield: Absolute's Warboard
Armor: Scale Male + 1
Helmet: Leather Helm or whatever looks cool
Boots: Boots of Speed
Gloves: Hellrider's Pride
Rings: Whispering Promise and Crusher's Ring
Amulet: Broodmother's Revenge

Max lvl 1 AC of 21
+ Warding Flare, Lucky & Strongheart Resilience
Make sure to stock up on Potions of Hill Giant Strength, Potions of Fire Resistance, and Potions of Speed and regular healthpots to proc your on-heal effects every round; plus stuff for specialist difficult fights.

I'm going to wait for patch 3 to drop now,

Last edited by alice_ashpool; 12/11/20 05:38 PM.
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Originally Posted by Firesnakearies
For me, the measure of whether or not something is cheese is, "Would this actually work in a realistic world that isn't run by a computer AI?" or "Would this fly if you were playing D&D with a real Dungeon Master?" If it fails one test, it's moderately cheesy, if it fails both then it's super cheese.

Most of the things you can "get away with" in these games that end up giving you an unfair advantage or trivializing content only work because the game programming is limited and cannot react o.r adapt to what you are doing. When you are no longer using the rules of the system, but instead abusing the limitations of programming, I think it's cheese.

Part of the fun of these d&d computer games for me is in breaking them in creative ways - because its just a computer program rather than a living human DM. Like poverty runs, or soloing full tactics mod BGII, or HoF IWD2. Its just fun breaking a mechanical puzzle.

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Cursed by her Goddess to relive a neverending hell where every time she dies she reappears in a wilderness camp on the Sword Coast, trapped in a pastiche land of looping npc dialogue and repetitive routines where time stands still at an eternal midday, the lowly priestess alice420blazeit is forced to prove to Vlaakith that this world of pixelated flesh is beneath her, that even creatures mysterious and magical can fall to a single level 1 character. Only once every challenge is defeated will Vlaakith release her from her glitch-prison. But Vlaakith is not easy to please, and has some pretty specific definitions of what counts as "cheese" - somehow alice420blazeit knows that Vlaakith abhors the use of DoS barrels and repetitive stealthy kills: a true champion of Vlaakith fights with the fury of her Goddess.

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Life has no value except in service of Vlaakith, even Gods will serve or die.

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My faith in her is my shield

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And if it bleeds, I will kill it, god or not

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Even this "god" was as nothing to Vlaakith's servant

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Death cannot stop me.

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The final Koa-toa fall. A passable offering to Vlaakith.

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Pitiful

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All such altars will be burned. Glory to Vlaakith.


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(warding flame seems to glitch out when survival instinct resurrects you. idk why else it might have disapeared from the toggle bar)

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Brag, Brag Brag. LoL Nice work!!

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Originally Posted by alice_ashpool

Part of the fun of these d&d computer games for me is in breaking them in creative ways - because its just a computer program rather than a living human DM. Like poverty runs, or soloing full tactics mod BGII, or HoF IWD2. Its just fun breaking a mechanical puzzle.



Yeah, I can see that. I'm not as hardcore into that as you are, but I do like finding ways to limit myself so I can see what can be accomplished within set parameters. It will be really interesting when we get difficulty options, I hope they give us a lot of variation.

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I like your cleric run, it's hard soloing without abusing the stealth mechanic.
Did you consider Teahouse' well drinking to add to survivability?

Also, your character being a true fanatic of Vlaakith, do you think she is aware she is actually cheesing it by using Yeenoghu's-imbued weapon? Or you are roleplaying it is as a measure of self-deception, saying to herself it's Frodo/The Ring style?

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Originally Posted by Ellenhard
I like your cleric run, it's hard soloing without abusing the stealth mechanic.
Did you consider Teahouse' well drinking to add to survivability?

Also, your character being a true fanatic of Vlaakith, do you think she is aware she is actually cheesing it by using Yeenoghu's-imbued weapon? Or you are roleplaying it is as a measure of self-deception, saying to herself it's Frodo/The Ring style?

I think it could have been done with longsword + 1 with oil of sharpness (gives + 3 damage and + 3 to hit for 100(?) rounds?) which gives cleave as a pretty fun opener. at + 7. No heal on hit though which is a lifesaver even with 15HP. So there would be a lot more potion drinking, which means needing better positioning.

You don't actually need the absolute's warboard since you could just use a scroll if an extra armor of faith was needed. Gloves of Power... probably possible without if you work more to have bless up from heal.

My big mistake in this run was not taking the enemies down in the right order which I now know would be Pooldripp, Hunters & Booal, Fishfodder. I got Pooldripp first but forgot about the hunters, and they will always go for height advantage making your 21AC not so hot any more. With the correct order you might not need to rely on survival instinct to bring me back to life.

So you could try and eliminate flayerpower, absolute gear and the club for a purity priestess version.

I mean I can keep refining it until I eliminate more and more ease of use stuff, but I'm pretty happy with this since i tend to come back to the absurdity of a level 1 character wandering around the underdark walking into a pit filled with fanatical fishpeople surrounded by archers in the first place? Then telling them she is going to fuck them up...? that ain't smart.

Edit: and the teahouse well. Yeah, that would work.

Last edited by alice_ashpool; 13/11/20 11:17 AM.
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That githyanki post is fire.

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