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Originally Posted by Nyloth
Originally Posted by sublimeclown
Looks like Panel From Hell 3 is coming soon.

https://twitter.com/Cromwelp/status/1410248780314722309

I don't like word "soon", it's like a trauma now, lol. but yes excited!
I totally agree. I'm already afraid of this "soon" T_T

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"soon"

so September at the earliest smile

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Originally Posted by sublimeclown
Looks like Panel From Hell 3 is coming soon.

https://twitter.com/Cromwelp/status/1410248780314722309

lmao. but of course, bc the previous panels from hell have been so great and what the community really has been asking for for the past 2+months - not a fan of the studio's continued condescending/patronizing tone towards the fans either. frown

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I'm far less concerned about whatever "soon" means (things are ready when they're ready) than the assumption that the proper medium to release patch notes is a show.

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Originally Posted by grysqrl
I'm far less concerned about whatever "soon" means (things are ready when they're ready) than the assumption that the proper medium to release patch notes is a show.

Why not though? It's a cool way to do it. Not like they give us those patch notes too often so might aswell make an event out of it :P


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Originally Posted by virion
Originally Posted by grysqrl
I'm far less concerned about whatever "soon" means (things are ready when they're ready) than the assumption that the proper medium to release patch notes is a show.

Why not though? It's a cool way to do it. Not like they give us those patch notes too often so might aswell make an event out of it :P

As long as they give us detailed patch notes in writing as well, I am fine with them putting on a show. And tbh, I am just glad for the silence to be breaking.

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Originally Posted by Maximuuus
An E3 like event for every patch...

I would not be so sure we're getting a major patch along with the panel...

Originally Posted by nation
bc the previous panels from hell have been so great

The first PfH was ok, but it was pre-EA when we really didn't know that much, it was something to kick it off and prepare people for the release.

But really, I find the subsequent PfHs quite baffling. A written update is enough. A short video demonstrating the changes/new features perhaps.

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yo , don't tell me you don't want to see sven in medieval armor.


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Originally Posted by sublimeclown
Looks like Panel From Hell 3 is coming soon.

https://twitter.com/Cromwelp/status/1410248780314722309
That's a bit disappointing. It's good that we'll be getting a patch (soon™), but if PFH3 is anything like PFH2 then I'll probably stop watching ~10 min into it. Especially if Swen attempts another playthrough and/or is the person who presents the specific patch changes; both of which were painful to watch in PFH2. I would much rather Larian only did written patch notes (to save the resources that are spent on this show), or maybe a reddit/twitch AMA if they wanted to interact with people directly.

Also, is this PFH3 going to be combined with the supposed community update about how Larian parses feedback/data/telemetry???

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Originally Posted by mrfuji3
Originally Posted by sublimeclown
Looks like Panel From Hell 3 is coming soon.

https://twitter.com/Cromwelp/status/1410248780314722309
That's a bit disappointing. It's good that we'll be getting a patch (soon™), but if PFH3 is anything like PFH2 then I'll probably stop watching ~10 min into it. Especially if Swen attempts another playthrough and/or is the person who presents the specific patch changes; both of which were painful to watch in PFH2. I would much rather Larian only did written patch notes (to save the resources that are spent on this show), or maybe a reddit/twitch AMA if they wanted to interact with people directly.

Also, is this PFH3 going to be combined with the supposed community update about how Larian parses feedback/data/telemetry???


I think so


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I did feel like PFH2 was a lot of hubbub for very little content. It felt a little anticlimactic. I don't mind the live show if there are a lot of big reveals. I'm just happy to have some kind of update.

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I dunno why so many people have problem with PFH ... its just their form of presentation. :-/
And honestly, i like it MUCH, MUCH, and once more MUCH more than those awkwardly scripted scenes we get on E3. -_-

Originally Posted by sublimeclown
Looks like Panel From Hell 3 is coming soon.

https://twitter.com/Cromwelp/status/1410248780314722309
Im somewhere between: "Yay!" and "Why the hells i follow Larian Twitter, when every single important reveal is happening everywhere else, but there. -_-"

Originally Posted by CJMPinger
Even if they don't die or such, but they leave, I still really don't like that. I like playing with a large cast, I don't want to be locked into a limited selection based on who I thought I'd like at some arbitrary point, I want to have the chance to adventure with everyone. Change up my party on a whim, decide to switch out Gale for Wyll for a bit and later on switch back. Its how I played BG1 and 2, I use every companion that I can. And being told that I can't do that just leaves me disappointed and feels like a completely wasted opportunity for the game.
I dont see those two things excluding each other ...
You still can have large cast, it would simply just not contain other Origin characters ...

I mean, if someone asks me if i would like to trade permanently pissed Shadowheart for daddy Halsin ... i would be all in. laugh
Same with full-of-himself Will traded for Volo for example.
Or i dunno ... Astarion for Alfira. (even tho it would not last long as we know :D)

You talk about it as if you were supposed to stick with mindless zombies after Act 1 ...
I dont believe it would be the case.
If you kill some important NPC
Zevlor, in that Gate-Batle
... another one will get his post, so the story can continue ... personaly i see no reason to expect any different with companions. O_o
MAYBE ... we simply trade tadpoled party for non-tadpoled party. Is that so bad? :-/


I liked original spellcasting system more ... frown

Anyway ... i cast Eldritch Blast!
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Call me greedy, but I genuinely feel like if you had that choice, there should be the third but difficult choice of having both. It shouldn't be easy, like how it isn't easy having Edwin and Dynaheir in the same party in Bg1 cause they try to murder each other, but it is possible and difficult to keep both to the end.
And I don't want them to be mindless zombies, but removing them arbitrarily feels worse than them just mindlessly following. Also your examples don't seem to work out, cause I don't see Volo and Wyll, or Shadowheart and Halsin, or even Astarion and Alfira being exclusive from each other. I want them to be characters, but I don't want it to be that Astarion happens to die or is removed cause the game forced me to not have him at the moonrise towers section cause of a party limit. And now for the rest of the game I do not have access to Astarion. That feels bad to me. Now if Astarion left and I can recruit him later, thats fine. Thats more dynamic. But him being out from my party permanently would be the worst case scenario for me.

And yes, to me that'd be bad. That'd be a poor way to enforce a poor limitation that is honestly arbitrary that would also hurt the game. Just like how it hurt DOS2.

Edit: To me, companions should be unique characters and therefore not replaceable. If they should die in such a way that we can not resurrect then, then they should be dead. And there shouldn't be someone immediately taking their place as a replacement because that's a copout for death. But death should be a consequence of our actions individually for that character. Essentially, it should be a consequence of our choices during their questlines and a result of choices we make in regards to each individual. If we can diffuse the situation between Laezel and Shadow heart, sure one of them can die, that makes sense. But a blanket dismissal or killing doesn't, even when the plot forces it. Blanket X characters can no longer be companions or die because they weren't in the active party just feels bad to me. And if I got replacements I'd just feel sour to those replacements. And replacements can work, just not a blanket thing like that, and not for every character.
Tangential, one replacement that did work for me was a character in ME2 that can replace one of your party members, it works there because everything feels like a consequence of a past action, either by the player or the companion. And the replacement is built up and has a connection with that companion. It wasn't arbitrary and was a planned out conflict. So I'd be fine with a quest like that, but that's different from having to commit to an active party after act 1.

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Originally Posted by virion
Originally Posted by grysqrl
I'm far less concerned about whatever "soon" means (things are ready when they're ready) than the assumption that the proper medium to release patch notes is a show.

Why not though? It's a cool way to do it. Not like they give us those patch notes too often so might aswell make an event out of it :P
There's an argument to be made for the resources they put into making a show for us being better spent on other things, though I prefer not to lean too heavily on anything like that since I don't know the inner workings of the company and am not inclined to make assumptions.

Of more importance to me, I find the "everything is fireworks" attitude to be kind of insulting. It's akin to "we assume that you are a toddler with no attention span, so we need to keep throwing shiny things at you to make you happy." I'm here to get information, not see two hours of trite gags and some dude goofing around in armor.

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Holy shit, they are literally working in the entertainement industry. You guys are all grumpy af ngl.


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Originally Posted by grysqrl
I don't know the inner workings of the company and am not inclined to make assumptions.
Exactly. But you could guess that programmers are programming and marketing guys are doing all the marketing shows.

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Originally Posted by virion
Holy shit, they are literally working in the entertainement industry. You guys are all grumpy af ngl.

The context is important. When this sort of thing would be done for a game that's like... well, for the sake of example let's say WotR (which I hear is in a very healthy state regarding many game aspects), it would read differently. A show and some goofy fun would be great then, if it accompanied the game nicely trudging along the development. I did like all this stuff before the state of the game dawned on me and I grew bitter.

Meanwhile, BG3 has a myriad of problems that went completely unaddressed and not even acknowledged for more than half a year. Last patch was months ago. Communication from Larian is at best extremely sparse and for the most part just not there. Mind you, in an EA that was supposed to be important in terms of player feedback. In this context, a great show about nothing or something like "one whole new class, some bugfixes and two minor QoL improvements" feels like rubbing salt in the wounds. It's kind of like if you took a hungry man to a theater instead of feeding him. Had he not be starving, he'd enjoy a good show. But otherwise he'd understandably be annoyed about your priorities and lack of understanding.

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Originally Posted by virion
Holy shit, they are literally working in the entertainement industry. You guys are all grumpy af ngl.
Niara's recap of the previous one should be a mandatory read to fully capture the amount of awkwardness produced: https://forums.larian.com/ubbthreads.php?ubb=showflat&Main=96429&Number=757338#Post757338

Last edited by Tuco; 30/06/21 07:18 PM.

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Originally Posted by Zellin
Originally Posted by grysqrl
I don't know the inner workings of the company and am not inclined to make assumptions.
Exactly. But you could guess that programmers are programming and marketing guys are doing all the marketing shows.
I could also guess that they are adults and can control how much of their budget is allocated to programming vs marketing. However, I am not inclined to make assumptions.

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Originally Posted by Uncle Lester
Originally Posted by virion
Holy shit, they are literally working in the entertainement industry. You guys are all grumpy af ngl.

The context is important. When this sort of thing would be done for a game that's like... well, for the sake of example let's say WotR (which I hear is in a very healthy state regarding many game aspects), it would read differently. A show and some goofy fun would be great then, if it accompanied the game nicely trudging along the development. I did like all this stuff before the state of the game dawned on me and I grew bitter.

Meanwhile, BG3 has a myriad of problems that went completely unaddressed and not even acknowledged for more than half a year. Last patch was months ago. Communication from Larian is at best extremely sparse and for the most part just not there. Mind you, in an EA that was supposed to be important in terms of player feedback. In this context, a great show about nothing or something like "one whole new class, some bugfixes and two minor QoL improvements" feels like rubbing salt in the wounds. It's kind of like if you took a hungry man to a theater instead of feeding him. Had he not be starving, he'd enjoy a good show. But otherwise he'd understandably be annoyed about your priorities and lack of understanding.

To further this analogy, if we are starving men taken to the theater we will probably try to engorge ourselves on popcorn an soda, filling up as much as we can. But that ultimately is just snacks, and we still really want a proper meal. We will end up still hungry and ultimately annoyed.
Best case scenario for PFH3 is that it turns out to be a cinema cafe so we get a show and meal.

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