I would love to see that. Companions should be a tag option in the dialog list. Just as Dexai was saying, "I may not know, but my wizard friend here might". I believe all conversations should be done by the PC unless not near the played character starting the convo. Which I think is very rarely intentional.
Also I dont think we should be able to controll our companions dialog options. We should just be able to let our companions take over a conversation and hopefully the player knows the companion well enough to make the right call. Also when a companion steps in, it should not be for the whole conversation, just key talking spots.
It may lead to the companion gaining more info or gain more trust in whomever you're talking too or...instigate a fight haha
Last edited by YT-Yangbang; 16/12/20 09:31 PM.