Hey i have an idea, i don't know if it will be included, but that idea is only good for multiplayer with human players.
When you cast the die to make a choice i wondered why they didn't add a second cast of circumstencies in some situation.
For example: One of the player make a choice to fight in the dialogue, the die is cast for a fight, but another player want to confront that choice and cast against it elaboring another cinematic scene showing the main characters interacting between them.
It is some form of pvp (not trying to kill each other between players)
so what do you think about it, should it be developped into the game ?
(sorry english isn't my first language)