So, I have a couple of problems with both of them:
- With DirectX11 I squeeze more FPS and all the cutscenes work as intended. Sometimes the textures still take time to load even after the cutscene's start, but they still load faster than when Vulkan is on.
- The problem is, with DirectX11 sometimes (enough to be really annoying) the game freezes for no reason. This happens in the same way during combat, exploration or dialogues. On moment the game is running smoothly and then freezes for 3-4 seconds just to resume as if nothing happened.
- With Vulkan, I have no freezing problem but most of the cutscenes are buggy (for example half of the final cutscene in the nautiloid doesn't work)
Are they just my problems? I have all my driver updated and I have recently formatted my PC just in case.