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Joined: Mar 2021
Z
stranger
OP Offline
stranger
Z
Joined: Mar 2021
There should be a “are you sure you wish to attack x” when initiating combat to keep from accidentally doing it and having to revert to whatever the last save was

Joined: Oct 2020
Location: Liberec
veteran
Offline
veteran
Joined: Oct 2020
Location: Liberec
That sounds incredibly anoying. :-/


Short coment on my English. smile

Anyway ... i cast Eldritch Blast!
Joined: Sep 2015
old hand
Offline
old hand
Joined: Sep 2015
Makes no sense
- If they are already hostile fighting is the default action
- If they are not already hostile you have click an extra button to attack them.

Sorry but if you accidentally click on an enemy thats your problem.
There are not so many that it would be hard to click on a place without enemies.


groovy Prof. Dr. Dr. Mad S. Tist groovy

World leading expert of artificial stupidity.
Because there are too many people who work on artificial intelligence already :hihi:
Joined: Jan 2017
G
addict
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addict
G
Joined: Jan 2017
I find that some of the UI buttons are so small (especially around the quick bar and combat log area) that it's very easy to miss what I'm aiming for and click on the ground or a character instead. Not sure if the OP is having a similar issue, but it might be that some UI fixes will resolve their problem as well.

Joined: Oct 2020
D
member
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member
D
Joined: Oct 2020
It would be better to unbind left click from any action other than UI control.
Amount of times I sent my characters running instead of clicking an icon is unbearable.

Joined: Feb 2021
veteran
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veteran
Joined: Feb 2021
I want this function for if you accidentally target your ally or a wall or something stupid, but not every time I initiate combat.

If they did implement this for combat initiation, it wouldn't be necessarily bad, just not my ideal.


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