I really love a ton about Baldur’s Gate 3. The world, the characters, the story, etc…. The one area I struggle with is the combat. I want to experiment in combat and try the variety of skills/spells my characters have, but I shy away from this because it can very easily lead to a party wipe and a save reload if a spell/skill does not act the way I thought it would. The difficulty of the encounters is turned up pretty hide and I always need to follow the same formula…. barrels, sneak, high ground, attack with my most powerful combination. I don’t bother doing a lot of experimentation because the cost of something not working out is so high. Combat encounters can last a long time. It isn’t like a typical action game where if you mess up you respawn right where you left off. If you are at the tail end of a fight that you already spend 30 minutes on you don’t want to experiment and have to restart the whole encounter. This really discourages experimentation. It would be great to have an option, which is disabled by default, that users could choose to enable which would allow you to rewind to just before your last player character’s combat turn, so if something goes really wrong you can try it again. It has the same end effect of reloading a save except you don’t have to re-do a 30 minute combat encounter to try new skills. Yes, you can before any of your characters takes their turn, so you can reload but this is a pain in the neck, easily forgotten, and reloading can take more than a full minute. I think having a rewind option would be super helpful for new users and even for those of us who have beaten the game a couple of times and just want to try new things. It should be optional and it should be a combat only feature, so story related items you are still at the mercy of RNG, so your adventure can take you down different paths. Having this also makes the current bugs in the game less painful. When the game flakes out and skips my characters turn for no reason or fires an arrow instead of the spell I selected I can just rewind that. Again, I think it should be optional, so folks who do not like save scumming don’t need to use the feature. It could even be something you only have for a single act and is not allowed in multi-player games. But, I would love to experiment more with the cool things which exist in the game.