First I want to say thank you for fixing the issues in the past. I can’t wait until the full game comes out.
After playing Solasta and other games I realize one thing in common. A level cap.
Just a thought but why can’t we have things respawn and have no level cap.
Respawn parts of the camps with creatures. Respawn the roads. With that and no level cap and I mean let’s just level to level twenty.
I like playing games like this for hundreds of hours. Reward the ones who want to play for longer please.
I do not think it would make sense to have things respawn. That would be a whole another genre, MMORPG type of game. Turn based strategy with no level cap would be like pokemon, to grind exp you would have to do a lot of random encounters or as you said things respawning. Grinding for exp in turn based combats suck I think. It takes way too long for a decent pay out of beating the final boss. They would have to re-design some encounters to fit no level cap as well as improving the skill tree to go beyond level 20. Leveling up to increase only your stats is something no one likes, that's why in mmorpgs higher levels always unlock new skills.
But there are a lot of games like you mentioned if you want to play them. Such as; pokemon, final fantasy 7,10, octopath traveler, there are probably way more games than I can count.
Baldur Gate 3 being a game with no level cap and respawn mechanic would piss a lot of people. Rightfully so as well.