You should expect this coming ...
It's not a mater of taste.
Isnt it? How so?
I mean this statement isnt exactly the brightest example of "X is better than Y because of reason Z". :-/
The mostly repeated complaints, related to game mechanics, i noticed around here are:
"barellmancy"
> Totally matter of taste, there is nothing forcing you to use it, if you dont want ... i tryed and EA can be played without even single barell blown.
"high ground"
> It might seem like it isnt matter of taste, since there is no way to avoid this mechanic ... but since you sugested in your own example switching advantage for +1, or +2 bonus ... it starts to feel like matter of taste, since you obviously dont have problem with mechanic itself. O_o
"backstab"
> I have only 325h played ... but honestly i dont remember even single NPC running around my character to get backstab advantage. O_o So i would say this is the same as with barells ... but maybe i just forget something. :-/
"jump with evasion"
> Honestly i dont quite understand this complaint ... people want evasion (or dodge or w/e they want to call it) so they can run off meele range without causing AOO ... that means they want to use it with combination of movement ... wich is exactly that jump do ... pure matter of taste, if you ask me. :-/
"six members party"
> I dont even know what to say here, since the only arguments i even heared about this topic was "it would be better" or "i would like it more" ... wich are, again, pure matter of taste. :-/
"day/night"
> Same as abowe. :-/
If half the people understood where the issues comes from and why the game is so unbalanced the opinions would be different.
Presumably they would care ...
Like i understand how hightened AC, and HP makes game unballanced (you were the one who explained to me, BTW) ... yet the game is still playable for me and most encounters i met so far was manageable ... so it dont bother me much to be honest. :-/
It would also be different if we could level up to level 5 because combats are going to become a joke (is that the story mode ?)
This is pure speculation, from me ofcourse ... but i dare to presume that Larian will use their gathered data about how many people actualy have problems with encounters, and use them to set dificiulty ... once they would implement them.
So, yes, curent game might easily end as story mode.
I really think that you as many here are not usual to tactical turn based game.
It depends on what games you count ...
Im huge fan of Heroes of Might and Magic games ... wich i personaly concider as very tactical, turn based games ... and i allways enjoyed the most those fights where i had much weaker army than my oponent, yet i managed to get out with as low loss as possible, preferably none ofc.
I also loved original Fallout, also quite tactical turn based game, even tho i would say it was not as tactical as heroes ... more about creating your character the right way and picking the right order of oponents.
Of course i was growing with Worms: Armageddon ... i know that is completely different kind of game, but still turn based ... and still quite tactical.
And last but not least ... there are chess, wich i love and play for last 15 years ... im still horrible in them tho, but i love them anyway.
To be honnest I think you just don't understand the problems raised as you had proven many times.
That is certainly possible ...
Aswell as many times i was simply told that "this would be better, and if you dont understand that fact then you are stupid" ... not necesarily with theese words.
Wich dont help much.
Or, also quite common experience around here "too long, didnt read".
That dont help much either.
On the other hand, there was few situations where people actualy cared to explain the problem, like it was with AC and HP, where you were talking ... where i understand the core of problem, admit that i was wrong, and leave the dicussion for the others. :P
But to be honest, that topic was more exception, than standard.
Things may not be a problem to you but you even don't understand what your experience would be with things reworked... Would you like the game less if you couldn't eat pigs head as a bonus action ? Would you like the game less if being higher gave you a +1 or +2 bonus rather than an advantage ?
First example: Since i dont, i believe it would not change my experience much.
Second example: You are right, i dont know ... since there is no way to try. But i dont feel like it should be my fault. :-/
Many of us raised facts while many of you just raised nothing.
This is simply not true ...
I'm still waiting for someone to give arguments and explain why he love things like they are/why he wouldn't like things like it's suggested (closer to Raw with specific homebrew)... But it looks that it won't ever happen.
Honestly im asking myself why even bother.
If you read your whole post ... you describe me as lowest of the lowest, stupid, deaf, blind, ignorant, keep repeating the same ... even if us, specificly you and me, actualy argumented about several things in several topics allready ... and even tho i admit that was not allways the case, at least "some" of those arguments were good, when we BOTH have reasons, explains, examples, etc.
Yet, few topics later in your eyes im once again just another head in crowd, where everyone have the same opinion, just bcs that one next to him said so.
And its not just about "myself" even tho i believe its understadable that is something that i notice the most.
But look how people around here is talking to Larian? "You did nothing", "You adressed NONE important topic", "You tuned useles s*it, but ignored important" ... nothing here, nothing there ...
In short, as long as the best i can get is "it would be better" the best i can offer it "it would not."
And ? Read those books Tuco's talking about...
You know, this might be a surprise for you, but im actualy reading it all.