Hmm…I have played that multiple times, and almost every time I rob every dead creature, clear all the tables (some bulbs lying around), kill all the imps, and make it to the transponder waaaaaaay before their fight ends. I did not even know it *could* end. I play on normal difficulty (ie, the default). So maybe that is the difference? Or a bug?
I did once get to close to them and the Commander killed LaZael. But I never checked to see if she was still in the cage with the tieflings.
That should def be fixed for continuity…ie, death in ship should be permadeath
Last edited by timebean; 24/06/21 06:35 AM.