I haven't played since February, so I'm possibly re-stating something that's already been reported. Apologies if I am.
When I'm panning and moving my view across levels of terrain - for example when I'm trying to look up to a place I'm jumping to - the camera seems to get "stuck" on one side of the higher object. If I want to jump on a bridge or narrow ledge and I pan either side of the "platform" the camera gets stuck on one side, even if the character moves the other side. It's like there's a glass wall that only affects my POV and not the characters. Scrolling in and out while trying to cross the invisible barrier sometimes works, but usually it's a matter of panning WAAAAAY back until I find a bit of flat, low ground and then moving to the other side of where that 'barrier' would be.
It's hard to explain so it makes sense, but I'll try and get footage next time it happens. The Good Stuff
* Aside from the above issue, the game is SO GOOD now! I thought the clickly dialogue would be annoying but it's awesome. It's almost conversational and sounds fairly natural, which is rare in these kind of games.
* I LOVE the way dice rolls work now!!
* The graphics are so beautiful now, even on the start screen.
* Dialogue/conversations seem to be much better paced through the game now, rather than just happening in a random and rapid volley of camp dialogue.
* I LOVE the new camp settings. (I was a little disappointed to see they didn't take advantage of the pre-existing camp at the spider egg though. I can see why from a dev perspective, but I was hoping!)
I"m only 6 hours into this run, so I'm sure there will be more I notice, but wanted to mention that despite nearly 200 hours cumulative play time I'm still loving this game.