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Tuco Offline OP
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Gratuitous bump because this topic is being overlooked and it would require minimal work to fix the issue.


Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN
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Originally Posted by Tuco
Gratuitous bump because this topic is being overlooked and it would require minimal work to fix the issue.

+1

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Tuco, you made a response to a post of mine a while back when I asked for better camp accommodations, suggesting that Larian has more important things to work on. For that reason alone, I'm going to tell you straight up that you're nitpicking, just like I was. DOS did not have such disgusting parabolas, so your point even has historical evidence that it will not remain so.

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Tuco Offline OP
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Originally Posted by UV01
Tuco, you made a response to a post of mine a while back when I asked for better camp accommodations, suggesting that Larian has more important things to work on.
No, I didn't.
Whatever I said (assuming you aren't mixing me with someone else, since I don't remember any of this) I'm fairly confident you are misquoting and misrepresenting it.

EDIT: Guess what? I went back and checked your post history. I'm assuming this is the thread you are talking about:
https://forums.larian.com/ubbthreads.php?ubb=showflat&Main=97782&Number=774019#Post774019

And this was my reply:

Quote
My counter-argument would be "Don't give Larian even more reasons to keep this one-unique-camp-from-everywhere thing around".

I have no idea of HOW you did even begin to interpret it as "Larian has more important things to work on".



I also don't care about your petty "paybacks" so you can kindly spare me the declaration of intent next time.
If you don't have anything to say about this specific topic, feel free to ignore it.


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DOS did not have such disgusting parabolas

It absolutely did.

Last edited by Tuco; 01/04/22 05:42 PM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN
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Just jump to them and hit them with a mace.

..."I really don't understand what magic can do better than a mace"

Vilja from Skyrim

But seriously, It may be an isometric limitation. I am pretty sure, after watch the Imp "fly" that there are no true 3 dimensional calculations.

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Honestly, I think they can get rid of the arch altogether. Just show the percentage and if the path is blocked, out of range, etc. Would be easy to just get rid of those graphics and still feel effective as an archer.

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Tuco Offline OP
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Originally Posted by Vortex138
Honestly, I think they can get rid of the arch altogether.
Well, yes, that was precisely my request from the beginning. Projectiles should fly in a straight line (and FASTER), especially on the short distances allowed currently by the game.

BOTH because that's how projectiles work in reality AND because that's what the D&D ruleset suggests.

As an added bonus (and not a trivial one) there's also the fact that it would just look a lot more cool if playing as a marksman would have at least a vague feedback of "power" behind shots.


Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN
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I was just about to open another thread and complain again about the ridiculous, inane art and animation of this game, which includes the toy bow arc and shoving physics. I'm simply baffled that this is still not even adressed. Whoever is responsible for this lacks vision for overall immersion and consistent art direction. The arc should be straight at short distance, or better, modify the arc based on the strength attribute of the character.

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