Yes I understand that since they are "better" than a normal attack, you intended so that ppl won't abuse it to death.
But still, I really don't see why and how I can only use a SIMPLE combat move only ONCE before short rests.
What you should do is either:
- allow multiple use with charges, like Fighter's superiority die
- balance the skills, per example :
penalty to attack roll, penalty to damage roll, AC reduction, require both Action + Bonus Action, failing attack makes you unbalanced, etc...
What I mean is... Just 1 use per weapon is... erm... stupid?
Last edited by Lumign; 28/10/21 08:20 AM.