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Thanx Lews! <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />

no clue what to use... <img src="/ubbthreads/images/graemlins/confused.gif" alt="" />


bernhard live and let die!
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scroll down the page, look to the left.




morrowind just crashed on me for no reason!

i had 170 k gold and was just starting out house televanni stuff <img src="/ubbthreads/images/graemlins/cry.gif" alt="" />



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dang it!!!

it just bloody crashed again! 2nd time in the night for no reason, I was going into the mouth room to finish 2 quests <img src="/ubbthreads/images/graemlins/cry.gif" alt="" />



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help!


i just got killed my the guy with the black jinx, NO MATER WHAT! I can't beat him! I have almost FULL imperial armor and a dwermor jinksblade

level 1!

i need to beat him, but can't see how! edit, that was NOT the smilie I ment. i ment <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" />

Last edited by LewsTherinKinslayer13; 01/05/04 01:10 AM.


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Do you happen to know the name of the NPC and why you have to kill him? Level1 might be far too early to engage him in a battle. level up first.


bernhard live and let die!
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hmm.yeah i played morrowind for a while

the last time i had full ebony armor...and nordic chain boots..and nordic chain right pauldron...so i think i was pretty heavy armored <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

and a daedra 2handed battle axe
(damage 80 <img src="/ubbthreads/images/graemlins/eek.gif" alt="" />)

great game...i have the expansion packs too! <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />


\m/ heavy symphonic power metal!!! \m/
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hmm, no time to play w/ BD.

but I am at level 2!!!


and am ALMOST a mouth in House Televvanni! <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />



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I need to find one last daedric helm to complete;y complete my set of every helm in the game. i saw it on the construction set, its called Helm of claviscule (may be spelt wrong) and i cant find it anywhere. I need it so my shelves in the house i made looks cool. Do you know where it is.

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The Masque of Clavicus Vile?

To be found on the necromancer/sorcerer Skorvild The Raven in his tower next to Dagon Fel.

But whether that's a daedric helmet?? But it definitely is a unique item worth collecting!


In times of crisis it is of the utmost importance not to lose your head (Marie Antoinette)
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Have Mods been discussed in this thread yet <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

If not I can list some superb MUST HAVE mods. (Most essential being the graphical upgrades, the two most impressive being better heads and morrowind visual upgrade)

Let me know, I can provide links

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Do so, Mandrake, with thanks in advance. I'm returning to play Morrowind for the first time since it was released; and I've purchased the two official add-ons. I'd like to get a few add-ons that are 1) finished, 2) add faster movement, 3) add teleportal ability across the land, 4) add new guilds/factions with elaborate quest systems, 5) have very good dialog options (if possible).

I did have one mod installed that added a new island off your landing site, with a neat villa and teleportal abilities. Can't remember what its name was, though, to download it once more. <img src="/ubbthreads/images/graemlins/rolleyes.gif" alt="" />

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Okies, Im at work at the moment so Ill give links when I get home. Ill only provide what I consider the best and that I know have no conflicts with each other. The graphics updates make the game look state of the art (The old textures were getting a bit crusty. ESPECIALLY the NPC models, horrid)

<img src="/ubbthreads/images/graemlins/kitty.gif" alt="" />


I will call you "Squishy", and you will be my squishy! OW! BAD SQUISHY! - Dory, Finding Nemo
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Great. Look forward to seeing it. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

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Ok these first few I consider essential, after these are ones I HIGHLY reccomend but you arent cutting your own throat by not having them. Now when dowloading mods a few notes 1) ALWAYS read the readme file that comes with them, you wont be able to use them properly witout it 2) With mods that change the game rules you are best off starting a new game as some of the things wont work properly in a game you started before you added the mod (Graphics mods are an exception, they dont usually change the rules):

Essential:

Better Heads: This revamps the look of every NPC in the game. They go from looking rather ghastly by todays standards to quite impressive indeed. (Some of the women actually look quite shagable now <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" />)
http://thelys.mwsource.com/index.php?morrowindmods=True&authorpage=Motoki

Morrowind Visual Pack (v2.1 & v2.2: There actually 2 parts to this mod and beware, it is HUGE (60 meg for first file, 40 meg for second). You only have to download the first part, the second is optional, but I reccomend both. It replaces almost every world texture in the game with a new high defenition, high detail texture. The world truly looks vibrant and alive with this mod, everything looking much sharper and clearer. (In the second download area, the screen shots at the top and left are the original morrowind textures, the bottom and right are with this mod. Check em out)
First:
http://khalazza.production.free.fr/view_plugin.php?ref=21
Second:
http://khalazza.production.free.fr/view_plugin.php?ref=29

Super Adventurers 3.0.2: This is my favourite balancing mod, basically un modded morrowing is a little easy. This toughens things up, adding not only more creaturs but making them a little meatier. It adss a BUNCH of other stuff too including new weapons and other neat little bitties. Read the extensive read me as after this add on, your morrowind experience will change. For the better:
http://www.rpgplanet.com/morrowind/adventurers/adventurers/super_adventurers3.html

(Note: If you have tribunal you have to enable Superadventurers AND adventurers_tribunal)


This mod includes the timemod which makes the day twice as long. I find this much more realistic, I recomend you enable it in data files at the same time you eneable superadventurers

Highly Reccomended:

Atmospheric Sound Effects - 3.0 (+Updates): This mod plus its three updates make the game sound so much better. It takes some setting up. Your best bet is to download the original file install it but DONT change the morrowind.ini (The readme will tell you to do so but there are some errors). Download and install each of the updates. With the updates comes a handy program called mini.exe that will alter morrowind.ini for you in a quick and easy manner that saves all the hard work (and errors) of the initial install. Remember, you will need the original file plus its three updates. You can get them from Morrowind Summit.

http://www.rpgplanet.com/morrowind/modcontrols/mods.asp

To give you an idea of how detailed this mod is; when in town you will hear dogs barking, cats meowing, bells ringing, footsteps, voices, hammers, saws and general ruckus. When its raining you wont hear people, they are all inside, at night things are much more subdued you'll hear cats and dogs and the occasional lonely owl and perhaps the distant whisper of furitive footsteps out on nightime business. Inside buildings when its stormy you can here the storm raging outside and see lightning flashing in the windows (In tents you can hear the canvas slapping so hard youd swear the place was going to blow away). I actually turn the music off when using this mod. Its that good.

Real Signposts: This alters the textures for all signposts so that the name of where its pointing to is actually WRITTEN on the sign texture in a neat morrowind style font. Not essential but cool <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
Morrowind summit for this one:
http://www.rpgplanet.com/morrowind/modcontrols/mods.asp

Ultimate Giants: Giants stalk Vaardanfell. These guys really are huge. Also added are dragons and bunches of other neat stuff (Imagine smashing down a skeleton and having its arm chase after you?). This mod add so much neat stuff I consider it essential but at a whoping 50 meg download I put it in highly reccomended instead. I honestly cant imagine playing without being afraid that that tree trunk over there was actually a giants leg <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

PumaMan who made this is a Mod God. Ill just give you a link to his modpage and you can pick what you download. Its ALL good. (His wilderness sounds mod can be run alongside the above sound mod for an even richer sound experience)

http://pumaman.zftp.com/pumamods.html

There are others and more things I want to add but that should be enough to get you started.

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I will call you "Squishy", and you will be my squishy! OW! BAD SQUISHY! - Dory, Finding Nemo
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Mandrake, thanks. You obviously went to a lot of effort and put a great deal of thought into what you like about Morrowind, and helping others get the same sense out of it. Nice going. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> I will definitely download the Better Heads, Visual Pack and Atmospheric Sounds mods. In fact, today sounds like a good day to get started on installing the main game. I also expect no problems with download speeds, since I've got a cable connection.

My Morrowind mod preferences, though, generally go in another direction. I sincerely hope you don't mind! <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> Basically, I'm looking for mods that add new guilds/factions with elaborate quest systems, mods that have distinctive dialog, and mods that add faster movement and teleportal ability across the land. If you don't have an interest in these, it's perfectly understandable, since no two people are exactly alike in their tastes and outlook--and a good thing, too!



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I DO have an iterest in these. Its just that I dont know any good mods that create what you are looking for. What you are looking for from Morrowind has yet to be achieved. What I get from Morrowind other games cant give <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> Ie sprawling world exploration that is different for each thing you choose <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

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I will call you "Squishy", and you will be my squishy! OW! BAD SQUISHY! - Dory, Finding Nemo
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On the flip side what other games give Morrowind cant, a decent plot, great NPC's, good puzzles and a gripping storyline <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

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I will call you "Squishy", and you will be my squishy! OW! BAD SQUISHY! - Dory, Finding Nemo
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This adds a few new things PLUS the faster walk speed you wanted. Can be used in conjuction with the others:
http://mwsource.com/center/pafiledb.php?action=file&id=370

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I will call you "Squishy", and you will be my squishy! OW! BAD SQUISHY! - Dory, Finding Nemo
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Thanks! I'll give that entire site a look. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

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There is a total convertion mod that is supposed to add what you are looking for, but ive never tried it. I can provode a link to that if you like,

Edit: With the above mods. Ive tried them all together and they seem to work well.

You should download the leveled list tool that allows you to add all the lists from all the mods in one file. Its included in Puma's downloads. It will help avoid any errors or overwriting between mods. If you need that I can provide a seperate like as well.

<img src="/ubbthreads/images/graemlins/kitty.gif" alt="" />

Last edited by Mandrake; 13/05/04 02:23 PM.

I will call you "Squishy", and you will be my squishy! OW! BAD SQUISHY! - Dory, Finding Nemo
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