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#111282 14/09/03 03:39 PM
Joined: Sep 2003
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Fools Offline OP
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Greetings

I am looking at my character here and I am wondering, what is more important?

Defense? or Armor?

For example, I have 2 sets of leg armor

Set 1
Armor 150
(Armor rating of character = 110)

Set 2
Armor 80
Defense 2
(Armor rating of character = 102)

I think that Armor Rating is a formulae based on Defence.

ie Armor Rating = f(Defense, Sum of armor of all pieces worn).

So while Defense is important the armor rating of a piece of armor is more important.

Thoughts?


Oh yeah, also, when you die... is there some way to come back to life? or is it a case of load up last saved game.

Regards

Fools

#111283 14/09/03 04:49 PM
Joined: Aug 2003
Location: Norway
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When you die, only way back is by reloading.

Morpheon


In death ground, fight! -Sun Tzu
#111284 14/09/03 05:02 PM
Joined: Aug 2003
Location: Graz - Austria
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Hi Fools!

As far as I know Defense has nothing to do with your armor.

Defense is determined by your agility, whereas Armor the sum of your worn armor pieces is. Armor reduces damage if you´re hit. Defense prevents you of beeing hit.

When you die you have to reload a previous saved game.

Hope that Helps <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />

bernhard


bernhard live and let die!
#111285 15/09/03 08:37 PM
Joined: Mar 2003
Location: Canada
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The total armour listed in the stats pane is for just for your information. The armour class of where you get hit is used in the calculations to determine damage.

For how defense (and offense) is calculated based on agility, see
differences between classes (minor spoilers)
or
Early Starter Tips (NON-Spoiler Version) (contains much of the information in the above topic).


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