Female warrior, archer proficiencyMy choices for skill point distribution, ability point distribution, weapon use, magic use, etc. are personal. They may or may not work for you.
Part of the fun of any game is discovering for your self. That is why I would NOT recommend reading a walkthrough prior to starting. Go play. Discover. Don’t be afraid of making mistakes. Save often (real saves, not just quick-saves), so you can ‘back up’ if you don’t like your choice.
Now, having said that, I think a couple tips and guides are extremely useful to the beginning player.
Raze’s starting out and character type descriptions can help you make some very important decisions early on.
Also, there is a DON’T DO (quest busters) list.
General TipsIf you find yourself needing help, ask a question(s) in the forum. If that is not expeditious enough, consider looking at one of the walkthroughs that lists the quests alphabetically, by the name of the quest. If you use one of these, please be sure to note the exact name of your problem quest…thus eliminating or greatly reducing the chances of reading more than you wish…
The alternative (and a valid one also) is that some walkthroughs are listed in a more ‘linear’ fashion. These walkthroughs will help you more should you find yourself not stuck on a particular quest, but instead unsure of exactly which way to further proceed.
I will happily admit to utilizing the forum (as a ghost visitor where kiya and raze saved my butt !) on more than one occasion, actually printing off the DON’T DO list, reading a piece of a walkthrough for a particularly difficult part and heeding the character starting and building traits listed by raze.
In writing this, I’ve been GREATLY helped by kiya. She is simply a wealth of information and help. Thank you.
Thank you all to the members in the forum as well…though you may not have known it, you helped me a number of times when I was searching for a particular bit of help. And thanks to raze for all the answers!
Making a choice, warrior or survivor classMy choice from the beginning was to hoard skill points with the thought eventually they’d become necessary. In hindsight, this wasn’t so. I personally think only about half of the skill points you acquire are particularly important (I think I found only about 45-50 of the 105+ skill points I acquired truly useful – some of these were acquired from quests and books, most by level gain).
As was pointed out previously, I had at one point as many as 22 unused skill points.
My initial goal was to play as an archer…but immediately I was confronted with a dilemma. Which class to start out in. The survivor class ‘seems’ most suited to a bow-user, but on inspection, I chose the warrior. Female.
Here is my rationale
Firstly, we have to look again at raze’s starting guide -
Raze’s starting guideLook to the bottom third of this page. Note the vitality, mana, damage, offense and defense portions.
Being a bow user means NOT availing yourself to a shield. So, though you’re not (hopefully) in as much melee as a fighter, you’re still at risk as you simply can’t create the armor class of a hand-to-hand warrior. And so vitality (hit points) become vital. You WILL find yourself in small(ish) rooms where you’re forced to engage in close combat. Without the greater armor class, you’ll appreciate a lot of vitality!!
Note the warrior class exceeds the hit points per constitution point that a survivor class does. (+1 to starting in warrior class)
Damage per strength point is also considerably in favor of the warrior (0.4 to 0.14) (+1 warrior).
Offense and defense are dependant upon agility. For offense, the advantage is once again given to the warrior (+1 warrior)
On defense we finally see something in favor of starting the survivor class. (+1 survivor).
LESS IMPORTANT [thus ½ point per] (a skill point can’t compete with the compounded advantage of 200+ points in an attribute) -
lastly (of the characteristics), we see mana, which while not nearly as important as the above 4 traits, still important as we’re looking at splitting arrows. And that requires mana to fire. The advantage is with survivor. (+1/2)
In looking at the ‘special’ moves of the classes, I find the warrior’s ‘swirl’ attack of far greater potential benefit than the survivors ‘sneak’ (+1/2 warrior).
In determining gender, I find the 2 initial skills of the female survivor (lock pick and ID) to be of tremendous benefit (+1 female survivor). The female warrior having repair is also a needed skill (+1/2 female warrior).
In adding up the totals, I came up with this:
Male survivor – 1 1/2
Female survivor – 2 1/2
Male warrior – 3 1/2
Female warrior – 4
Thus my choice of female warrior class.
skill choices for the female warrior archerHaving played quite a number of rpg’s I felt I already had a basic understanding of this game (though I’d not even started it!).
I knew, for example, that
poison and freeze, frost, cold (whatever it’s called in a game) would ‘probably’ immobilize an opponent for at least a bit. And I wouldn’t use these (spells) or items that utilized these.
I also knew that I would not use any ‘called’ beasts to help, banishments, polymorph charm, sleep, invisibility or any of the mage’s ‘powers of summoning’.
I would never resurrect an enemy simply to gain experience.
It’s just me, but I like to kill my opponents myself. And I’ve seen too many examples where these skills either provide you with too much power (freeze) or allow ‘others’ to fight your battles. (yes, yes, I realize others will have a different view – this is just mine).
Though I had a fierce sword and occasionally used lightning, I almost exclusively used the bow.
I chose not to utilize the wisdom (experience boost) skill. Just personal (again).
I used the strength potion maybe 4 times during the game also.
Though I used heal and mana both early in the game, I played the last 75%(?) utilizing restoration potions exclusive.
As an archer, I found these skills of (mostly) great value (keep in mind that you may have some of these skills as attributes on items, books or gifts for completed quests).
You NEED
repair, 1 point (you’ve got it automatically if you chose the female warrior).
2 points in
alchemy – potions are far too expensive initially. Make your own. You’re going to need them.
5 points in
lock picking 5 in
Know creature 2 points in
restoration – you’ll need this skill early to heal. Later it becomes unimportant as you’ll restore a lot more with restoration potions, and you can now afford them (not to mention the mana restore!).
5 in
bow expertise – or whatever gets you to a 1 or 0 in recuperation time.
5 in
sword (example) expertise – same goal as above in recuperation time. you’ll have times you really need a melee weapon. Make it hurt.
1 or 2 in
spirit – not ‘til wastelands.
2 or 3 in
telekinesis 1 or 2 in
survivor instinct – nice to regain hit points as you walk.
5
enchant weapon – charms!
1 or 2
reflect missiles.
2 or 3
lightning. Damage from distance when bow doesn’t work…or your alt finger is just too tired!!
Perhaps a point or two in
bless. I think I threw it about 4 times during the game.
And most importantly - 5
splitting arrows!!!!!!!! These will be your best friend.
I never tried true shot, not because I knew it didn’t work (I had no idea!!), just because the skill lists 4+6 damage and at the time I dispersed my skill points my bow damage was already at a high of 229 points. 4+6 additional seemed…inconsequential.
In playing the archer you ABSOLUTELY need to understand how to run away and be clever! DON’T wade in.
utilize the
ctrl button (this targets the nearest enemy to your cursor, even though you may not see it/them on the screen!)
at distance, splitting arrows is amazing! up close, you’ll get but one shot even when utilizing the splitting arrows. so…if need be, FIRE, RUN, FIRE, RUN, etc.
also (and this was HUGE!!), while not ‘always’ true, splitting arrows works far better on an EAST-WEST plane than a NORTH-SOUTH. arrange yourself accordingly!!!!
north-south -
http://www.speakeasy.org/~legolas357/north-south%20archer.jpg east-west -
http://www.speakeasy.org/~legolas357/east-west%20archer.jpg there are simply numerous times that only one of your arrows hits (note north-west pic) when firing north-south. notice also on east-west pic how multiples are connecting!!
using splitting arrows fatigues your middle finger!! (i use the alt fire mouse [right] button for casting splitting arrows).
Set your
keyboard keys for skill/weapon/potion use. By default, only the ‘F’ (function) keys are to be used. This needn’t be so. I used the ‘M’ for mana, ‘H’ for health, ‘J’ for stamina and ‘N’ for restoration potions. This kept the group (of potions) together.
Trust me, you WILL find some great
bows!!!
Orc water supply, level 13
http://www.speakeasy.org/~legolas357/orc%20water%20supply%20C.jpg abby, level 23
http://www.speakeasy.org/~legolas357/abby%20steel%20skels.jpg The best I found was (of course?) the
bow of hilfin –
…but I didn’t come upon this until in the dark forest where I level 34 upon entering,
http://www.speakeasy.org/~legolas357/dark%20forest.jpg and 39 upon attaining the bow. -
http://www.speakeasy.org/~legolas357/bow.jpg obviously, when doing the holy weapon quest…look to the
Noble Amulet!! While it may not carry the glamour or romance of a great sword (or dagger), the skills and attributes to be gained in the amulet CANNOT be matched!! There are a ton of other great swords and daggers. Take the amulet. It will help you A LOT more in the long run.
http://www.speakeasy.org/~legolas357/amulet.jpg Tacticsall bad guys CAN be killed using a bow. Be smart. Hit and run. Keep distance for splitting arrows. Watch your health and mana. Fire quick. Use the ctrl button!
josie -
http://www.speakeasy.org/~legolas357/josie-bow4.jpg josie - dead -
http://www.speakeasy.org/~legolas357/josie-bow-dead3.jpg cirgon -
http://www.speakeasy.org/~legolas357/cirgon.jpg demon of lies -
http://www.speakeasy.org/~legolas357/bowlies.jpg earlier in battle…notice the damage with arrows -
http://www.speakeasy.org/~legolas357/machinegunlies.jpg charms are good! Notice the difference before utilizing my skill points and charms -
http://www.speakeasy.org/~legolas357/before%20charms-skills.jpg and only a bit later, after using them (note, there are no potions, blesses or spells cast on me at this point, and it’s only 5 levels later) -
http://www.speakeasy.org/~legolas357/character-potions.jpg note the damage done by bow (before skills pic) is greater than with SoG (after skills and charms pic)!
But also note that I’ve gained over 1000 hit points and 350 in mana.
Or course, this is with sword and shield in hand, with bow the gain was closer to 900 hit points and 300 mana (or so).
Note also that (thanks to raze) I finally have a name!!! Yeehaw!
Hopefully, some of this may help.
This ‘guide’ (loosely named), is only what I did. Your mileage may vary.
Get out and play. Don’t be afraid of mistakes. And most of all, have fun.
lego
PS a HUGE thank you to kiya for help immeasurable, it's appreciated! <img src="/ubbthreads/images/graemlins/freak.gif" alt="" />