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apprentice
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apprentice
Joined: Jun 2003
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The only publisher currently is P3 Interactive for Europe. I'm afraid there is no release for the UK, US or Aus at this point (other than imports) - I will ask 3D People for more info on other regions but don't expect any quick releases in other regions. I'm not sure how much weight to give the editor - I have played a preview version, which didn't include the editor (to my knowledge) and I have interviewed 3D People and iHobo who didn't raise it at all - I suspect it's not really a major feature but I stand to be corrected. You can find my hands-on preview here, which may be useful for the general gameplay: http://www.rpgdot.com/index.php?hsaction=10053&ID=1055
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apprentice
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apprentice
Joined: Jun 2003
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From Peter Nagy, lead artist: UK, Australia - P3 handles this, according to my knowledge both areas are still not covered:-( - although, they are working on it;-) Russian territory - covered by Logrus + 1C
US - We are negotiating with a few companies, but it will surely takes some time yet to get something running
Editor: We will provide complete tools we have created Kult with (except of other companies GFX sofware packages of course;-)) This means, that skilled gamer can create completely its own worlds and adventures. Truth is, that we haven't had time to prepare very detailed descriptions/tutorials for editor tools, so we will solve that with the information/docs on our websites...
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member
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member
Joined: May 2003
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veteran
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veteran
Joined: Aug 2004
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Sounds nice this... The main question is if the carractre system works, though... As a huge fan of the Arcanum carractre system I get the feeling it's a little bit too randomized but I don't know. It seems to be a rather good game though and I might try it, let's say for chistmass? That's a nice time since I don't have to pay for it myself, and I'll get plenty of time to finnish BD. If anyone would happen to play it, I think this is a nice place to post some comments, though (I wonder when RPGdot will release their review).
Übereil
Brain: an apparatus with which we think we think.
Ambrose Bierce
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apprentice
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apprentice
Joined: Jun 2003
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2-3 weeks for the review. I'm waiting for a final version to travel from The Netherlands to me in Australia (there were 11 new release candidates after the version I previewed).
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old hand
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old hand
Joined: Mar 2003
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Good to hear it Dhruin. I have been waiting on this game for almost.. a year? Something like that. I look forward to the reveiw. Cheers!
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old hand
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old hand
Joined: Mar 2003
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the patch ist out The patch upgrades Kult to v1.1. and fixes all problems with containers and even contains a major improvement in using the containers. Several other minor problems will be solved with the patch a.o. some Spanish version bugs and a memory usage issue. Note: The patch does not fix already existing saves follows these links http://www.p3int.com/KULT/default.asp
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old hand
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old hand
Joined: Oct 2004
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I downloaded and installed the Demo and I must say I like it!!!
I only have 2 wishes:
I wish the game had a Mini Map so I could know where I’ve been and where I’m going.
I wish there was different camera angle choices so I could zoom in a bit closer on my character.
Other than that, it’s an interesting and fun game.
Kyra_Ny <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />
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veteran
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veteran
Joined: Mar 2003
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I've found a link to an interview Interview at RPGDot ... Chris Bateman ... wasn't he at Perfect Entertainment a few years ago, responsible for the Discworld Adventures ?
When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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apprentice
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apprentice
Joined: Jun 2003
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Yep, he was lead designer on the brilliant Discworld Noir for starters. He has since started International Hobo doing contract consulting on game scripts and dialogue. Definitely had a big impact on Kult.
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veteran
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veteran
Joined: Mar 2003
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Yes, I've read in an interview (linked by RPGDot), that he indeed is involved ...
A thing that slightly surprised (mildly speaking <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> ) me was that only female heroines can be played ... is that true ?
If so, then it is... unique.
When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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old hand
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old hand
Joined: Aug 2004
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it is true alrik the hero is female... just bought the game... don't know if it is worth yet...
MG!!! The most infamous member these forums have ever got!
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old hand
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old hand
Joined: Aug 2004
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does anyone know how to get out of the monastery... in the beginning? i'm stuck <img src="/ubbthreads/images/graemlins/cry.gif" alt="" />
MG!!! The most infamous member these forums have ever got!
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enthusiast
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enthusiast
Joined: Nov 2004
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My wife played the Demo Master Guroth and I remember, as I watched her play, that you need to go into Dreamland/Dreamworld to see things too. In Dreamland/Dreamworld you'll encounter other creatures and you'll see chests and other doorways. Your master will let you leave as soon as you have completed all of the taskes in there.
Good luck Fafnir
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old hand
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old hand
Joined: Aug 2004
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just finished the game (very short 15-20 hours in normal setting i think with all quests completed except one... well two but one is a bug...)...
liked it... good Action/RPG game... good story. good sense of humour. some opportunities to roleplay (even if it is mostly an action game IMO) very simple but efficient and often funny skill system. i was not convinced but the stat system though as i finished the game with 3/4 stats @ max lvl... (ok it's more an action game than a rpg but yet...)
i was disapointed by the ends though... there are several ends but there are all decideable in the 30 last seconds of the game by dialog boxes and not inducted by the consequences of our acts (i think it could be though... but as it is we can choose an end in complete contradiction to what we've done...)
even if there are some terrific fights in the game the "bosses" are surprisingly weaks...
ok i had some fun with that game anyway...
MG!!! The most infamous member these forums have ever got!
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member
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member
Joined: Mar 2003
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I just read on RPGDot that they are finally bringing this game over to North America. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> It looks like they are dropping the "Kult" part of the title and instead calling it "Heretic Kingdoms: The Inquisition."
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veteran
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veteran
Joined: May 2003
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w00t! I will probably buy it then.
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veteran
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veteran
Joined: Jun 2003
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"Heretic Kingdoms: The Inquisition." Suddently all I can think of is Monty Pythoon...
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veteran
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veteran
Joined: May 2003
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Nobody suspects the Spanish inquisition!
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