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#263588 05/11/04 08:34 AM
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<span class='standouttext'>Spoiler : </span><span class='spoiler'>Why do you have to write things, which are not part of the game, in Spoilers?</span>


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#263589 05/11/04 12:28 PM
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<span class='standouttext'>Spoiler : </span><span class='spoiler'>Why do you have to write things, which are not part of the game, in Spoilers?</span>

<span class='standouttext'>Spoiler : </span><span class='spoiler'>WHY do you answer using the spoiler code <img src="/ubbthreads/images/graemlins/confused.gif" alt="" /> <img src="/ubbthreads/images/graemlins/rolleyes.gif" alt="" /> <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" /> </span>

Barta

#263590 05/11/04 08:33 PM
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I don't want to spoil the experience of/for other readers. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" />


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"We barely managed to survive a heavy assault of Black Ring Clerics and Mages. However, this was not only our problem."

"What was it, then ?"

Afterwards, our first summoned Doll refused to talk ... err ... walk."


Actually, I have this problem now. Does anybody know what I can do against it ?
It happened in the first Battlefield of Act 4. I've already zipped the "dynamics" folder (didn't want to delete it completely) except the "don't remove" file. Didn't work.

Alrik.


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Have you tried unsummoning the doll and summoning it again in a different location?

Is the summoning doll encumbered? With the 1.47 patch, the overweight penalty was changed to not being able to move.

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Unsummon ... how do I do that ?

Actually, it's a little bit more complicated than that.

The Clerics or the Mage made a heavy greenish clod - poison ?

So all stats went down - also strength and stamina.

While the characters had no vital problems with that (they wre suddenly displayed without their weapons or armoury that needed a huge strength), the firsk doll <span class='standouttext'>Spoiler : </span><span class='spoiler'>(the Skeleton)</span> just stood there, with stamina set to 0 , and couldn't move.

Well, that remained the case even after the assault, with all foes defeated. It just stood there, the stamina NOT recuperating, and couldn't move.

At that point I overwrote my last savegame.

Now comes the weird thing : I decided to let the "party" go out of the entrance into nature - the doll disappeared. As I re-summoned it all items were gone ! Everything ! Not just the armoury/weapon(s), but also everything the doll carried !

I was kind of shocked and saved into a new savegame and reloaded an earlier savegame (the one I had saved before this one). There I tested a little bit, only to find that the items were not gone, but the doll still refused to walk. I even took verything off, but it wouldn't walk.

Now I'm going to relead an earlier savegame (only two or three days ago) if I cannot find any solution.

And, yes, I have 1.47.

Alrik.


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You can unsummon by clicking on the doll again in your inventory (ie you can toggle the summoning doll on and off by clicking the doll statuette repeatedly). This can be useful to avoid the time penalty when re-summoning right away if the doll is otherwise unsummoned (by using an entrance, teleporting, being killed or running out of range).

The clerics' Disease spell should wear off for the summoning dolls as well. Maybe part of the problem is that the skeleton doll starts off so weak?

Can you try a stamina potion, to see if that helps the doll? It should at least allow it to move, and may kick start the normal regeneration.

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Well, the view shows the stamina back to normal. But even then it doesn't want to walk !



When you find a big kettle of crazy, it's best not to stir it.
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And the doll isnt carrying anything???? WHat is the weight it shows in stats? (If there is any weight, scroll down in every window in your inventory to make sure that something wasnt hiding out of view)

Try to overload your skelly, then select the skelly alone to move somewhere.... (it wont move), then take everything off your skelly and try to move the skelly alone again.... maybe at some stage your skelly was overburdened, but when you removed it, it didnt update the weight in your stats...

I had it once (long before 1.47) where one of my dolls wouldnt move with the group, but it did move alone. After that it started working in the group aswell.


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In the last savegame it doesn't move no matter whether it carries something or not.

I'll try your advice, though.

Edit : Something's gone completely wrong.

I've tried it. I get the message "too heavy" and "encumbered", but it simply isn't possible to overload the doll with the stamina going down to 0 as result. It doesn't.

I've put the weight of over 7000 ... hm, what's the measure ? - against about 1600 possible. So it *must* be totally overloaded, but still the stamina doesn't go down.

The only thing that irritates me is the pink spriral around the doll every time I summon it again. It's kind of a graphical "sickness time" sign or am I wrong ?

I'm clueless what to do next.

Last edited by AlrikFassbauer; 04/02/05 02:58 PM.

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hmmm that pink spiral is a spell..... THe citadel mages are famous for casting those, and while they are active you cant move....

So we are dealing with a spell that doesnt wear off like it should....

hmmmmmm raze.... this is your speciality.... where are THOSE dynamics kept????

(i still want to be the alien that abducts raze and "absorb" all his game knowledge )



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Who said Raze isn't an alien who absorbed all the gaming knowledge of all the other gamers <img src="/ubbthreads/images/graemlins/think.gif" alt="" />

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hmmm that pink spiral is a spell..... THe citadel mages are famous for casting those, and while they are active you cant move....

So we are dealing with a spell that doesnt wear off like it should....


Okay, another piece of the puzzle ...

I couldn't know that.


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<img src="/ubbthreads/images/graemlins/ROFL.gif" alt="" /> <img src="/ubbthreads/images/graemlins/ROFL.gif" alt="" /> <img src="/ubbthreads/images/graemlins/ROFL.gif" alt="" /> <img src="/ubbthreads/images/graemlins/ROFL.gif" alt="" /> <img src="/ubbthreads/images/graemlins/ROFL.gif" alt="" /> <img src="/ubbthreads/images/graemlins/ROFL.gif" alt="" /> <img src="/ubbthreads/images/graemlins/ROFL.gif" alt="" /> <img src="/ubbthreads/images/graemlins/ROFL.gif" alt="" />

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Who said Raze isn't an alien who absorbed all the gaming knowledge of all the other gamers


I think you may be more correct than we want to admit <img src="/ubbthreads/images/graemlins/alien.gif" alt="" />

@ Alrik
I assume you have deleted the dynamic folders already.... just in case the problem is hiding in there.... i am clueless as to where spell information is stored.... and raze seems to be busy abducting another memmber's gaming info... since he is taking longer than his usual 3.5 minutes reply time <img src="/ubbthreads/images/graemlins/alien.gif" alt="" />

hmmmm i wonder if you can cast spells on party members..... i havnt tried yet.... maybe if we can get the poor doll to be hit by the same spell again, we can bump the spell timer a little..

Ok, i think these should be the last words for the evening..... i just took my melatonin (natural sleepy stuff) so my mind is starting to dream while i am on my feet.... <img src="/ubbthreads/images/graemlins/sleepey.gif" alt="" /> <img src="/ubbthreads/images/graemlins/sleepey.gif" alt="" /> <img src="/ubbthreads/images/graemlins/sleepey.gif" alt="" /> <img src="/ubbthreads/images/graemlins/sleepey.gif" alt="" /> <img src="/ubbthreads/images/graemlins/sleepey.gif" alt="" />


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Sleeping pills? You know, my aunt died from sleeping pill poisoning... (Some 11 years before I was born, but still...).

Maybe you should just had let me sing you a lullaby...

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As I wrote above, I've already zipped the dynamics folder of the act 4 (that's where I'm in, so to say), deleting everything except the .ZIP file.

So it must be somewhere else, I guess - maybe in the savegame after which the dynamics files are newly "developed" ?


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Yeah! Delete your savegames [Linked Image]!

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<img src="/ubbthreads/images/graemlins/ROFL.gif" alt="" /> *air ! need air!* <img src="/ubbthreads/images/graemlins/ROFL.gif" alt="" />


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--Dilbert cartoon

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Try selecting the summoning doll alone, and then click on a chest or piece of equipment on the ground a moderate distance away, and see if that will get it to move.

So even with everything removed from the doll the weight does not drop?
That happened to me once selling everything a doll had, but simply handing him a small object and moving it in his inventory updated the weight he was carrying.

The pink spiral is a time penalty that prevents the doll from being used right away after summoning if it just died or ran out of bounds. If you move the mouse over the doll (and maybe the portrait) it should show a timer counting down the remaining penalty, IIRC.
If you click on the doll statuette to unsummon it, you will not get the penalty if you resummon it right away.

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Well ... it wouldn't move. Evrything seems to be okay (bars representing stamina, life, mana are full), it doesn't matter whether the doll has any equipmment or not - it won't move.

And the circle - that' what I had expected. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />

Edit : Well, I've decided to send a savegame out, if you want to investigate it, Raze, or anybody else.

But it's zipped 3,8 MB big, and that needs about half an hour sending via my analog connection. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> So I won't do it this evening.

By the way, does there exist a freeware-compressor which uses the RAR format ? I'm looking for quite some time now for a program that can compress filesinto RAR format as a freeware program.

Last edited by AlrikFassbauer; 04/02/05 10:42 PM.

When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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