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Joined: Mar 2003
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Chaotic Neutral Dwarf Ranger Fighter
Follower Of Silvanus

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Im in a bad mood today! <img src="/ubbthreads/images/graemlins/memad.gif" alt="" /> <img src="/ubbthreads/images/graemlins/memad.gif" alt="" />

Chaotic Evil Dwarf Fighter Monk
Follower Of Abbathor

Alignment:
Chaotic Evil characters are the most 'evil' people out there. They are willing to do anything to get ahead, and will kill anyone who stands in their way. A chaotic evil person sees no value in order and governments, and believes to the utmost in the tenant that 'Might Makes Right'.

Race:
Dwarves are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Monks are strange and generally not understood by the world at large. They live apart from people, and follow strict codes that restrain their behavior and lifestyle. They have an exceptionally calm outlook on life, and generally do not resort to violence unless absolutely necessary. Even when they do, their code of conduct forbids the use of all weapons - except their hands. As such, monks are extremely skilled at hand-to-hand combat, and no other style.

Deity:
Abbathor is the Neutral Evil dwarven god of greed. He is also known as the Great Master of Greed, the Trove Lord, and the Avaricious. His followers believe in the gaining of riches and wealth by any means necessary. Their preferred weapon is the dagger. Abbathor's symbol is a jeweled dagger.

Joined: Feb 2005
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Woah, Nero, what a complex, contradictory character that is! <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />

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Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Monks are strange and generally not understood by the world at large. They live apart from people, and follow strict codes that restrain their behavior and lifestyle. They have an exceptionally calm outlook on life, and generally do not resort to violence unless absolutely necessary. Even when they do, their code of conduct forbids the use of all weapons - except their hands. As such, monks are extremely skilled at hand-to-hand combat, and no other style.


A bit more, and you'd be a vampire allergic to blood... <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


LaFille, Toujours un peu sauvage.
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Not to mention the fact that monks follow strict codes and that he's chaotic evil <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />.

Übereil


Brain: an apparatus with which we think we think.

Ambrose Bierce
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I think I am going to make this toon in NwN and see just how gimped he would be...and you can too have an evil monk...they just follow evil gods...the bad ones need messengers too!! The only contradiction is figther/monk...the skills are completely non-complimentary...I wonder if cleave works for unarmed??? <img src="/ubbthreads/images/graemlins/think.gif" alt="" /> <img src="/ubbthreads/images/graemlins/think.gif" alt="" />

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But you cannot have caotic monks <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />. They have to be lawfull <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />.

Übereil


Brain: an apparatus with which we think we think.

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Not to mention the fact that monks follow strict codes and that he's chaotic evil <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />.

Übereil

Good point! <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />

Joined: Aug 2003
Location: Graz - Austria
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Location: Graz - Austria
Chaotic Evil Elf Fighter Mage
Follower Of Talos

Alignment:
Chaotic Evil characters are the most 'evil' people out there. They are willing to do anything to get ahead, and will kill anyone who stands in their way. A chaotic evil person sees no value in order and governments, and believes to the utmost in the tenant that 'Might Makes Right'.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Deity:
Talos is the Chaotic Evil god of storms, forest fires, earthquakes, tornadoes, and destruction in general. He is also known as the Destroyer. His followers fear him more than worship him, and they revel in the destructive fury of nature - while praying to be spared from its wrath. Talos's symbol is three lightning bolts, of different colors, coming from a central point.

After that i guess i have to change my alignment^^




bernhard live and let die!
Joined: Jun 2003
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Chaotic Good Elf Fighter Ranger
Follower Of Tymora

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Deity:
Tymora is the Chaotic Good goddess of luck and good fortune. She is also known as Lady Luck, and also Tyche's fair-tressed daughter. Followers of Tymora believe in the tenent that, 'Fortune Favors the Bold,' and will throw caution to the wind and trust to luck to work things out for the best. Tymora's symbol is an unmarked silver disk.


This is SpArTa!! oh im sorry, I must have took a wrong turn..somewhere...(runs away)
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But you cannot have caotic monks <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />. They have to be lawfull <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />.

Übereil


Yeah I figured that out last night when i popped NwN in...I guess you would have to level as a lawful character and then turn chaotic...which is almost impossible to do in NwN...

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AFAIK you can only get good points in NWN. Evil points, chaotic points and lawfull points were simply not around...

Übereil


Brain: an apparatus with which we think we think.

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There were Lawful points in SoU. They were hard to find, but there were about 13 in total. The earliest one is with the kobolds (or was it goblins) in the town inn. If you do a deal with them and honour it, you become more lawful.

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