Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
Page 4 of 7 1 2 3 4 5 6 7
Joined: Mar 2004
Location: The Underworld
addict
Offline
addict
Joined: Mar 2004
Location: The Underworld
no, they haven't


Joined: Oct 2003
M
Macbeth Offline OP
Chronicler
OP Offline
Chronicler
M
Joined: Oct 2003
<img src="/ubbthreads/images/graemlins/offtopic.gif" alt="" /> Let's get back on topic <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />


I am in blood
Stepp'd in so far, that, should I wade no more,
Returning were as tedious as go o'er.
Joined: Mar 2004
Location: The Underworld
addict
Offline
addict
Joined: Mar 2004
Location: The Underworld
ok ok. I think that the game should stay in the same area. Keep some of the same characters if it isn't too far into the future. but i would not have the start of the game in Aleroth again. that would be too much like Divine Divinity. Starting somewhere else, like Verdistis, would be cool.


Joined: May 2004
old hand
Offline
old hand
Joined: May 2004
a bigger gameworld, though te same, just a certain place became accasseble and after that there are maybe new races, new towns and much more + <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> and freedom like DD had, i cant say that enough


Joined: Oct 2003
M
Macbeth Offline OP
Chronicler
OP Offline
Chronicler
M
Joined: Oct 2003
Quote
ok ok. I think that the game should stay in the same area. Keep some of the same characters if it isn't too far into the future. but i would not have the start of the game in Aleroth again. that would be too much like Divine Divinity. Starting somewhere else, like Verdistis, would be cool.

Good thoughts. Though I don't think the are should stay entirely the same, that would be too repetetive. (Some) 'old' plus lots of new areas would be great.


I am in blood
Stepp'd in so far, that, should I wade no more,
Returning were as tedious as go o'er.
Joined: Apr 2003
member
Offline
member
Joined: Apr 2003
keep the large world ( Rivellon & Dark Forest & Verdistis )

keep the humor

keep the music

keep the speed difference between different enemies

keep the royal castle ( also for the looks in 3D )

keep the search for armour sets




How will I laugh tomorrow, when I can't even smile today...
Joined: May 2004
old hand
Offline
old hand
Joined: May 2004
agreed <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />


Joined: Oct 2003
M
Macbeth Offline OP
Chronicler
OP Offline
Chronicler
M
Joined: Oct 2003
Quote
keep the search for armour sets

Important! <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />


I am in blood
Stepp'd in so far, that, should I wade no more,
Returning were as tedious as go o'er.
Joined: Mar 2004
Location: The Underworld
addict
Offline
addict
Joined: Mar 2004
Location: The Underworld
Quote
keep the search for armour sets


I think this has been said before, but i will say it again. more armor sets, five or six, would make the game quite interesting. sure add a new area onto the current. i just think that it would be fun to see the same area after all of that destruction has come to an end. and the game has to be set into the future a ways because the baby has to get older somehow. (unless it grows up in seconds due to elven magic).


Joined: Oct 2003
M
Macbeth Offline OP
Chronicler
OP Offline
Chronicler
M
Joined: Oct 2003
Quote
more armor sets, five or six, would make the game quite interesting.

The more the merrier <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> Anyway, you're quite right, that would be great. Each one with a different look.


I am in blood
Stepp'd in so far, that, should I wade no more,
Returning were as tedious as go o'er.
Joined: Jul 2005
Location: Belgium
old hand
Offline
old hand
Joined: Jul 2005
Location: Belgium
add guilds/factions/gangs! and then you could fight with your gang against others!(and it would be a great thing to do online)
and then you could also have quests you can only have if your in a certain guild.
DD already had some guilds but it wasnt that fun was it? wow the merchant guy! like how cool is that?(sarcastic)


Joined: May 2004
old hand
Offline
old hand
Joined: May 2004
nice idea <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


Joined: Oct 2003
M
Macbeth Offline OP
Chronicler
OP Offline
Chronicler
M
Joined: Oct 2003
Let's not petition for a complete Guild Wars rip-off...


I am in blood
Stepp'd in so far, that, should I wade no more,
Returning were as tedious as go o'er.
Joined: Jul 2005
Location: Belgium
old hand
Offline
old hand
Joined: Jul 2005
Location: Belgium
never played guildwars, but just kinda like morrowind. but not totaly the same ofcours. like a mageguild, a wariorsguild, thievesguild, .... all with quests to get higher in rank. and some extra skills to gain. like if you get to the top of the warriorsguild you get a skillpoint you can put in: spear-skill or swordskill or shieldskill or in bowskill,....


Joined: Oct 2003
M
Macbeth Offline OP
Chronicler
OP Offline
Chronicler
M
Joined: Oct 2003
I know Morrowind well and a Warriors/Mages/Thieves Guild might be nice indeed. Though I did like the fact that in Divine Divinity you had a 'neutral' guild everyone could join.


I am in blood
Stepp'd in so far, that, should I wade no more,
Returning were as tedious as go o'er.
Joined: Apr 2004
addict
Offline
addict
Joined: Apr 2004
The armour set things should be rare in my opinion..thats why i dont mind 3-5(depending on class) sets but thats it.
So fighters set could be breastplate,2 handed weapon and helmet.
Theif could have dagger,ring and belt and boots
Ranger- Bow,gloves and boots
Wizard...robes,staff and 2 rings.

Becuase we also have a number of unique rings and stuff(like boots of the vampire) then we dont need too may set items.

Guilds have been mentioned but i dont like the "restictive" parts of it..that is..if you join one guild that means you have to fight against rival guilds.

Maybe you can ony join a partiuclar guild if your stats are high enough..say 25 stat points in strength or something or fufill a minor quest to alow you to join!!


Joined: Oct 2003
M
Macbeth Offline OP
Chronicler
OP Offline
Chronicler
M
Joined: Oct 2003
Another thing I'd like to see again is the way the diary is handled. You can easily look up what quests you have yet to solve. I'm playing Baldur's Gate II again at the moment and that's when you notice just how good the Divine Divinity diary is.


I am in blood
Stepp'd in so far, that, should I wade no more,
Returning were as tedious as go o'er.
Joined: Jul 2005
Location: Belgium
old hand
Offline
old hand
Joined: Jul 2005
Location: Belgium
yes, i like the diary to. espacialy the map where you can add your own flags!.


Joined: Oct 2003
M
Macbeth Offline OP
Chronicler
OP Offline
Chronicler
M
Joined: Oct 2003
That too yes! Very useful.


I am in blood
Stepp'd in so far, that, should I wade no more,
Returning were as tedious as go o'er.
Joined: Apr 2004
addict
Offline
addict
Joined: Apr 2004
The item interaction should be the same....though there could be a few more items.

I would keep the <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> diary.

Page 4 of 7 1 2 3 4 5 6 7

Moderated by  Larian_QA, Lar_q, Lynn, Macbeth 

Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5