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#330896 10/04/06 11:38 AM
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Morbo Offline OP
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With the joining of Meqon and Ageia it makes me wonder if <img src="/ubbthreads/images/graemlins/div.gif" alt="" />² will support the Ageia PhysX-card to calculate the physics. And if it does, how much of detail and experience will be lost if you don't have a PhysX-card.

Because as it stands now you got 2 major players in the physics business.

Ageia who works on a hardware solution (more money for the gamer to buy that card). But if you don't have that card your CPU needs to take over the load. But if you do have the card it takes over all physics calculations. And the engine is free for developers.

Havok that has a software solution by having physics calculated by the graphic card. So the load is divided between the GPU and the CPU. But the Havok engine does cost a bit for the developers.

Now I think Larian payed a hefty price for the meqon engine. But since it is taken over by Ageian who's engine is free. It makes me wonder what will happen? Since I think the Havok solution will win out over Ageia (100 - 200 € for a PhysX-card!! Sure I'll buy it ... When pigs fly in a frozen over hell)

Last edited by Morbo; 10/04/06 11:44 AM.

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#330897 10/04/06 05:04 PM
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I read that Gothic III is planned to support this physics processor, if I understood it correctly. Other than that I don't know any game that does.


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#330898 10/04/06 07:26 PM
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The price of the PhysX cards (stupid name, BTW) should come down if they gain a fair popularity, especially if the chips start getting integrated into video cards, or something.

#330899 10/04/06 08:56 PM
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If it is integrated in the graphic card I am more inclinde to accept it since that why you buy a graphic card to play games. But to have 2 card in a pc to play games. :s

but is larian going to support this tech? that is the 1000000 $ question.


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#330900 05/02/08 06:20 PM
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Morbo Offline OP
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Nvidia bought Ageai that bought meqon. Somehow I think the "Optimized for Nvidia" logo will be in the game <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


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