first of all, my apologies if this has been asked before. I browsed the stickies, searched the technical help section and couldn't find anything.
A few days ago I bought Divine Divinity through Impulse and I've been running it on Vista ever since. It runs fine for the most part, except a few annoying bugs.
The most annoying one is spinning NPCs. Literally, spinning NPCs. Sometimes it's just a random civilian goofing around, but my first quest has been made unplayable by it today:
When I enter the Church to the Northwest of the graveyard, I get a cutscene with the priest and a monk standing there and ghosts appearing around them. Both the NPCs are spinning around their own axis continuously, and when the monk gets hit by a bolt a pool of blood appears and they keep spinning. I assume that they should react to that bolt, but they don't, which means I'm stuck in the cutscene altogether.
Is this a known problem? I'm going to switch it to compatibility mode right now to see if that helps, but I would appreciate any other input.
Also, on a loosely related note: is the version on Impulse completely patched? I tried downloading the 1.34a patch but it said it couldn't find the game on my HDD. I'm asking this because the patchnotes said that problems have been solved that I still have in my game (like the Verdistis slowdown and the Merchant's Guild Black Market quest bug).
Sorry for the wall of text, and thanks in advance for any help.