Hello everyone, I wanted to discuss some things that bugged me a little while playing this nice RPG.
These are quality of life issues and they won't kill enjoyment during gameplay, however I think that it's those little details that make the difference between a polished game and another one... I'm talking about the 1.02 PC, German version here. I had some other concerns while playing 1.00 but they went "poof" when I patched to 1.02 ;D That's promising indeed for future patches
* Where are mah camera controlz?! I couldn't find a way to rotate/zoom the camera freely during gameplay, it's a shame! Can't take the pretty screenshots..
* Environment is TOO static: water is not disturbed when you fall from a big height, trees do not burn when fire is used on them.
* Regen is too weak - just to make it clear, I talk about the regen AFTER a fight - food/drinks only speed it up by a little, and you'll need tons of 'em to completely recover when you get some levels.
* It seemed to me the dragon does not open its jaw while breathing fire, why is that?
While I mention the firebreath animation issue, I think I should also mention something odd I found while browsing the Video folder of the game.
I saw two distinct dragon firebreath videos. One called Firebreath and another one called DragonFireball, the title of this one is misleading because it does not actually show the dragon spewing fireballs.
What's the difference?The video which is used in the skill window is DragonFireball and I never saw Firebreath ingame. Why is it here?
If something ingame changes your firebreath, then I'm sorry for asking, because I haven't got far enough in the game to get it yet.