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i would like a expansion as well
but with some features like:
-improved weapons balance as more sprers and hammers ..etc
- charms can be removed again by blacksmith (for a price?)
- more charms
-more different animations of armor etc.
-something with appelflappen <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


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I agree there should be more differend charms not only ressistance and stat charms but also poisen,fire,ice that sort a thing. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

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and combat charms (increse attack and/or defense)


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And getting back on top, absolutely NO MULTIPLAYER--that would ruin the game. I cannot understand why reviewers think every game needs multiplayer. It's usually crap anyway. <img src="/ubbthreads/images/graemlins/memad.gif" alt="" />


Its not the multiplayer itself that I don't like-It's type of people they tend to attract. (I swear, if I run into another one of these "LOL U SUCK I M L33T" PKers I'm going to scream. <img src="/ubbthreads/images/graemlins/memad.gif" alt="" />)


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The game DEFINITELY needs more weapon balance!


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The game DEFINITELY needs more weapon balance!

Yeah 'cause most of the good weapons are swords (sword of the gods, chaos blade, singing blade etc.) Other expertise skills seem too useless.


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well. I'm replaying the game now and I'm gonna see what other weapons I can use. I refuse to use a sword. I'm gonna specialise in bows and some other weapontype as well, don't know what though


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You forgot the "fix the game option" in your poll!


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No, the question is "what would you like them to do?". They're already working on the fix.


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well,if you carefully read the last quest about 'there is only revenge left' ,i belive it's got to mean the part 2 is comming... <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
balance the weapons please...it's funny that i can't freeze 70% of monsters with freeze level 5,and my sword with frost 3 freezes everybody...
and they should use conventional way of learning spells,i.e. if you're a warior you shouldn't be able to cast meteorstrike because it's just not beliveable <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />


I DON'T WANT TO SPOIL IT FOR YOU DOUG;BUT REST ASSURED,ON THE END YOU GET THE GIRL,KILL THE BAD GUYS AND SAVE THE ENTIRE PLANET!
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well,if you carefully read the last quest about 'there is only revenge left' ,i belive it's got to mean the part 2 is comming... <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
balance the weapons please...it's funny that i can't freeze 70% of monsters with freeze level 5,and my sword with frost 3 freezes everybody...
and they should use conventional way of learning spells,i.e. if you're a warior you shouldn't be able to cast meteorstrike because it's just not beliveable <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />

yeah, agree with all, and some monsters should be "freeze-resistant".

// and the point is that the weapons ability is FROST but the spell is PREEZE, and FREEZE has no effect on creatures with HIGH SPIRITUAL RESISTANCE though FROST does.


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and they should use conventional way of learning spells,i.e. if you're a warior you shouldn't be able to cast meteorstrike because it's just not beliveable


You're saying that Divine Divinty should give up it's ability to have any skill for any type of character and by that reducing it's gameplay value, and reducing how unique your character is, and turning it into more of a DD2 clone, or in other words making it a worse game overall? <img src="/ubbthreads/images/graemlins/think.gif" alt="" />


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@tovi and ?
How about a comprimise, why not make the off-style skills cost more points? Say you choose warrior at beginning then thievery would cost two points each and magic three or such or just two whatever... that way you're encouraged to stay in character but not restricted. Skill point system would have to be altered along with this though soemwhat.

oh and I votesd for another rpg because divine divinty just sounds so <img src="/ubbthreads/images/graemlins/silly.gif" alt="" /> even larian said so. It could folow DD just be named differently <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />

Last edited by Phalzyr; 24/03/03 05:38 PM.

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I think that the WHOLE WORLD agrees with you on that... except CDV maybe


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to get back ontopic <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" />

i dont think <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />


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[quote]@tovi and ?
How about a comprimise, why not make the off-style skills cost more points? Say you choose warrior at beginning then thievery would cost two points each and magic three or such or just two whatever... that way you're encouraged to stay in character but not restricted. Skill point system would have to be altered along with this though soemwhat.[\quote]

that's realy a great idea otherwise they could make just one player skin for male and one for female, and a list of skills to choose from <img src="/ubbthreads/images/graemlins/badsmile2.gif" alt="" />


I DON'T WANT TO SPOIL IT FOR YOU DOUG;BUT REST ASSURED,ON THE END YOU GET THE GIRL,KILL THE BAD GUYS AND SAVE THE ENTIRE PLANET!
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[quote]@tovi and ?
How about a comprimise, why not make the off-style skills cost more points? Say you choose warrior at beginning then thievery would cost two points each and magic three or such or just two whatever... that way you're encouraged to stay in character but not restricted. Skill point system would have to be altered along with this though soemwhat.[\quote]

that's realy a great idea otherwise they could make just one player skin for male and one for female, and a list of skills to choose from <img src="/ubbthreads/images/graemlins/badsmile2.gif" alt="" />



always having troubles with quoting <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />


I DON'T WANT TO SPOIL IT FOR YOU DOUG;BUT REST ASSURED,ON THE END YOU GET THE GIRL,KILL THE BAD GUYS AND SAVE THE ENTIRE PLANET!
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Well I guess the quests could be made more clear. You usually just find them or solve them accidentally.

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I don't usually I know how to solve them


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I´d like to see a completely new game that has RPG elements in it.


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