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zentr #476999 21/12/13 06:01 PM
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Well, if we are now reporting spelling errors... wink

The quest log entry about the mad wizard/ghost/whatever in the cave on the beach spells Bellegar "Belligar".

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After I asked Jahan to "JoinParty" things went downhill.

It started when I looked at Esmeralda's attic area upstairs. Jahan, in his pleated white skirt, got mad and told me not to. I did it again, then he wanted to attack me. I would kill him, then he came back.

I went outside. Others wanted to attack me. Jahan started fighting for me. Scarlett caught on fire somehow.

I used flee a couple times. Bulls on parade...slipping in oil.

We kept getting attacked. Turn orders got mixed up, I think.

Eventually the townspeople killed us all. It was rather fun.

I can't recall everything in exact order. I can't reproduce. But I thought I should share my adventure/mishap. Xmas

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* Leaving the Black Cove via the cave entrance teleports me to an unfinished(?) room on some barebones map, which I can only leave by going to the Homestead.
* Trying to go to the Cyseal Starting Area waypoint by using another one brings up a warning that I tried to leave the alpha area and places me at the bridge at the harbor gate.
* Likewise trying to go to Cyseal East places me at the same spot (whithout warning).
* About half the map of the cave with Arhu's failed experiment is missing (not the 3d-map, the auto-map)

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- When toggling between characters in the inventory screen the "currently equipped" tooltip displays info on the character you had selected when opening the inventory.
- Unclear how to remove entry from slot on quick bar.

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Originally Posted by El Zoido
* About half the map of the cave with Arhu's failed experiment is missing (not the 3d-map, the auto-map)


I don't think the map is missing, I think the map is working fine: it's just that it thinks that half the cave is underwater. Note the splashing sounds as you walk through the cave.

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I used the spell of rain on the burning ship and the game crashed frown
-
Even worse I tried to send a bug report but their server returned a "503 - bad sequence of commands" so I guess bug reporting is not working.

Last edited by meme; 21/12/13 11:09 PM.
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- the black background you see while inside houses changes to white when I scroll to the side too much (resolution 2560x1440), also happens in some caves...

- when I leave a house or cave with one character, the other character does not appear at the same spot as the first. instead he comes running from off-screen

- casting the chain-lightning spell sometimes causes my mage to switch to a different spot than the one she was standing on, usually a few meters away

- if I trade with a character that has many topics to talk about (more than 6 or 7) and close the trade window, I only see the first 6(?) topics, all others disappear. After I choose one of the remaining topics, the rest reappears

- at random intervals the audio suddenly gets messed up. suddenly the volume increases significantly and the music gets extremely distorted. it has a great shock effect, since one second I'm running around in a (more or less) peaceful forest, listening to soothing music, and the next there is a blaring, screeching noise in my ears frown
has anyone else experienced this or am I alone with this problem? I have no idea what causes this since I can't see any pattern. Maybe the game doesn't like my soundblaster x-fi?


Even with the problems the alpha naturally has, I already love this game and am looking forward to the next iterations. So glad I backed this!

Joined: Jan 2009
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Here's a weird bug with the AI that is... well, the video explains it better. The event starts about the 38 second mark.

Crab attacks wall and loses.


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Found an issue where if I alt-tab out and back in, I can not re-talk to NPCs. New NPC's are fine but after that I cannot talk to the same person twice.

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I haven't tried it with all the shield spells and such, but [Element] Shield turns the target invisible, so you can only see the effect of the shield and any armour they're wearing.

EDIT: Also, I tried shielding an Elemental with a second Element shield spell, but it didn't show up as one of the buffs/debuffs beside the portrait, only the first shield was there.

Sometimes the graphic for the "Wet" status doesn't show up.

Last edited by Stabbey; 22/12/13 03:22 AM. Reason: GUI glitches
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Quote
One of the sheeps goes "Moo".


Well, it's a sarcastic sheep with a sense of absurdity. Not a bug IMHO. Just funny writing.

ABP (Already Been Posted)
Map: Did not save discovered area between sessions.

Bugs:
Bookshelf and Desk containers are barrels.
Character Creation: Talents pop up text area is not aligned correctly - it is not indented as far as the text.
When you redecorate the observatory as fire then enter it you are standing in flames and taking damage and in a dialog box unable to move.
Skybox missing or obscured from floor texture in homestead. Up by the northwest.
Bibius and Junius: if you let them escort you they still accuse you of defying the legion, and the one legionnaire that checks on them says "what happened here" as if they were dead at the bridge.

Prior version bug? I noted this in a prior version, but can't find it now. Including it for OCD reasons, and I'm curious if anyone one else saw it.
MiniMap: Show Legend button does nothing. (Was this button removed in the patch, I can't find it now.)

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Sound problem,

I was on the dock looking at the boat on fire, went I decide to try to freeze the fire, not think twice, I froze the whole group. Then for some reason the got mad and attacked us! LOL. They kill Roderick (the girl), so sometime after they kill her and before I finish the combat, the music got really load (like at MAX) and sounded really distorted, I try to lower the sounds in the game via the setting, except setting the volumes at 0 the sound was always at max. Save the game, close the game, start the game, load the save game and it's OK now.

Fun game to play.


Keep it simple!
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You can give elementals items, the items disappear when the elemental despawns.

You can teach elementals skills via books; these skills are likewise gone when you next summon the elemental.

Trying to drag an elemental's weapon to your character's inventory crashes the game, regardless of whether the elemental has despawned.

Joined: May 2012
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Music
  • Same issue here, once Roderick died (in the storage room of the barracks in my case), the music became distorted.


NPC Interactions
  • If I manage to charm Sergeant Curtis into letting me take a look around in the storinghouse and I succeed he still stops me when I want to walk in. Maybe intended but I would expect him to let me walk in if he says: "take a look around".
  • A bit similar as the bulls, if I talk to Curtis with my weapon sheated I get barely no conversation options, when it is drawn I can suddenly ask about Cyseal, Jack's murde about himself, etc.
  • After loading a save where Curtis liked me he suddenly tells me to go away since he doesn't want people to see him talk to the likes of me.


Skill Abuse
  • I think someone already mentioned this, but with rush I can sometimes get in houses (I actually wanted to attack the door with rush, but I just got in Evelyn's house.. getting out is something else :p).


Breaking Bugs
  • In an attempt to create potions I threw these potions on the ground and then dragged some ingredient over it.. (Drunaede or something like that?). The game crashed right after.

Last edited by bderooms; 22/12/13 11:02 AM.
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The music bug I sometimes get in combintion with the other bug where combat music plays while the normal ambient track plays as well.
When the fight ends, I get very distorted audio at high volume.

Some strange thing in the black cove:

I managed to bypass the ominous black gate (are we supposed to? I used the pyramids...).
At the end you meet some npc who teleports away with your char.
He only picked up Roderick, however, leaving Scarlett behind.
It was not possible to switch to Roderick, using Scarlett's pyramid did nothing, and the possibility to go to the Homestead was gone as well, leaving me trapped in the cave.

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Here are some bugs that I've encounered:
1. Revealed map is not saved when you load the game or enter from another location
2. Buggy traits - after a certain (or maybe a certain amount) point they start to dissapear or characters start to get the wrong or double traits during dialogues.
3. The game crashes after you talk to Desdemona and she wants to go see her husband at the lighthouse.
4. Quest givers not always recognize their quest items. For example, I had to drop Victoria's Amulet and cat's collar on the ground and pick it up again for the elf and the cat to recognize that I have them.
5. Quest mark (yellow one) doesn't show up on the map. Same goes for Evelyn's journal - her beach lair is not marked anywhere.
6. Music sometimes gets all scrambled and high pitched. And sometimes you can hear two tracks at the same time.
7. Teleport skill exploit - you can teleport an npc from one point to the other and he\she won't react to it. For example, in the harbor garrison I teleported all guards far away from the guarded door and then just strolled into the room and stole everything. And after that sold everything to the same guard who was guarding that loot - he was happy to barter.
8. Frozen, burnt etc. surfaces not dissapearing after the battle.

And maybe not a bug either but sneaking animation is kinda weird when you steal items - the bush just goes from vertical to horizontal. Is this how it supposed to look?

Last edited by Aramintai; 22/12/13 05:01 PM.
Joined: Apr 2013
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Not sure if this has been mentioned but I'm still having the Homestead button disappear sometimes.


I'm also known as Tovarah.
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Originally Posted by Almarane

  • If player have old save games, player will be able to teleport to homestead from the begining of a new game. If they do so, Zixzax AI will display quest's text in the wrong order and will not go to the observatory. The game seems to not allow the player to use the observatory's teleporter to come back in Cyseal as long as Zixzax is not here. So the player is blocked in the homestead.


Probably related:
Loading a game then going back to main menu and starting a new one seems to mess with the game world. Stuff I found so far:

-All previously found waypoints are unlocked
-It's possible to mention Arhu's failed experiments when meeting him the first time
-The charmed orc quest does not start

Joined: Sep 2011
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I don't know if this was reported already. You could still get 400 xp in doing the rain dance from the burning ship quest even if the ship sank already (the ship is already halfway sank + NPC dialogue tells the ship sank).

Also, killing your partner (roderick/scarlett) will yield you 250xp for both of the parties, revive her, kill her, give another xp, rinse and repeat.

UPDATE: tried doing the second bug, and my scarlett is now dead. RIP scarlett. Your death was not in vain though... cause I got 6k+ exp from you laugh

[Linked Image]

I'll try soloing everything now.

Last edited by henryv; 22/12/13 10:46 PM.

"There is no such thing as absolute freedom because we are still prisoners of society"
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Was in the Cooks cellar & Scarlett stole at Roasted Pork Dish. Madoc objected, then Roderick & Scarlett agreed that source hunters need all the assets they could get. Scarlett checked two containers for other supplies while Madoc objected again. Then Madoc attacked Scarlett. I had Scarlett teleportation spell after avoiding Madoc's attack, but the spell was blocked. I had Scarlett physically attack Madoc twice but she missed both times. When Roderick's turn came up all of his skills disappeared from his scroll bar (Rush, Whirlwind, Fear, Inspire). So I decided to flee combat. All three of us were teleported somewhere & a very loud noise started blaring from my speakers (rather annoying). I turned off my speakers and left the game. I hope this qualifies as a bug report.

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