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#478714 19/01/14 07:06 AM
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Hello,
this game looks amazing. I was wondering if characters will be able to dual wield weapons. Any chances at all?

Eli #478720 19/01/14 08:07 AM
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I certainly hope they add this as well. I would find it very odd if they didn't. They have Sword & Board and 2 Handed weapon skills in the game already. Hopefully their absence is just an Early Access issue of the skill not being in game yet.

Martoq #478868 19/01/14 08:26 PM
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They also have unarmed and single weapon skills. Yeah, I consider dual wielding the most exciting combat style. Have they mentioned the possibility of including it?

Eli #478871 19/01/14 08:44 PM
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They've taken Unarmed out (for the moment at least). No mention at all about including dual-wielding. I wouldn't count on it.

Stabbey #478932 20/01/14 03:40 AM
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They haven't mentioned dual wield to my knowledge but I'm sure when the editor is out and someone makes some extra animations for it and handles the balancing it could be added in with relative ease.

JFSeiki #478965 20/01/14 07:26 AM
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There's no dual wielding (yet)? Huh, surprising. I would have thought that a given. Well if it's not on the way *hugs editor*


"Love one another and you will be happy. It's as simple and as difficult as that" - Leunig
Robcat #478969 20/01/14 08:23 AM
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I sure do hope they put dual-wielding in ! It's a classic of tabletop rpg rules now, and most video games count it smile

Last edited by Melandrhild; 20/01/14 08:23 AM.
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Hum. To duel or not; I hope I don't cut myself.

meme #479277 21/01/14 06:15 PM
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I want to strike a blow for dual wield as well, it is an interesting middle ground between 2H and 1H/shield. I miss whenever it is not in the game, although I primarily pref to go with a board myself, it spices up any more thuggish characters quite a bit.

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Definitely a fan of the dual wielding; it is always my favorite play style when offered. There is good variety in the characters as they stand though, so it won't be a huge disappointment if it is skipped.

Biff #479376 22/01/14 01:16 AM
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Quote
Larianstudios:
There's no dual wielding in
I can imagine that it'll happen some day but not right away

Kein #479408 22/01/14 05:03 AM
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^ Does that quote mean that dual wielding isn't planned for release (but may happen in an expansion or something) or that it just isn't in yet?


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JFSeiki #479450 22/01/14 10:02 AM
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I'm curious if that quote is recent.

Originally Posted by JFSeiki
They haven't mentioned dual wield to my knowledge but I'm sure when the editor is out and someone makes some extra animations for it and handles the balancing it could be added in with relative ease.


Yes, modding is nice, but I'd prefer that something as core to gameplay as combat styles is implemented by developers themselves. This also includes adding opponents who dual wield etc.

Eli #479467 22/01/14 01:11 PM
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The most recent one. Today's.

Kein #479479 22/01/14 01:51 PM
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I dunno, I think it might be nice as a mod, give some form of backstory about an exotic combat style new to the land to explain why no one uses it and then you quest to find the source of the rumour, find a trainer, that whole thing.

Kein #479543 22/01/14 08:25 PM
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Originally Posted by Kein
The most recent one. Today's.


Would you be so kind and link the source?

Eli #479546 22/01/14 08:50 PM
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Originally Posted by Eli
Originally Posted by Kein
The most recent one. Today's.


Would you be so kind and link the source?

http://www.twitch.tv/docgotgame

Kein #479783 23/01/14 07:45 PM
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You're implying that was said in a recent interview on twitch or something?

Eli #479785 23/01/14 07:53 PM
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Kein means that someone from Larian said it in the chat stream of a twitch.tv session. Twitch doesn't save the chat sessions, though.

Stabbey #480197 26/01/14 04:13 AM
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I'd argue, you'd need high perception and dexterity to wield two blades as if you've ever tried your usually weaker with your offhand and wielding something with it tends to feel off, not everyone is ambidexterous and you'd end up missing usually half the time without excellent hand to eye coordination (ie. Perception + Dexterity) to balance out the difference between both arms.

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