Reposted this from steam... just in case.
I really feel the Larian Style in this game, and it's good
But I believe the game could benefit more from a more complex skill system, which has the possibility of learning new skills or upgrade also via levelup, rather than just via books. There should also be a greater variety of skills, such as Active, Passive and Sustained. Talents are not quite them same thing I fear.
The camera also needs some more work, as it feels a bit awkard right now, the first one at least. the full top-down is 100% working tho, unless I am mistaken.
I also would like to suggest the addition of a new element "Lucens", to be the counterpart of Tenebrium. as the name implies, it should deal mostly holy\light magic, aimed at destroying\rebuking undead
(unless we can mod it in ourselves, in which case I will gladly do it :))
More racial options: being a fantasy game, I'd love the possibility of roleplaying as a Lich, a Vampire,a Revenant, or even simply as an orc
each one with ther own bonuses and skills
more control over music and sounds: actually, I admit I haven't quite understood how the BGM system, or in general the sound system works, how 3d sounds are regulated etc.
An additional morality meter: good and evil. I'm probably alone in this, I always found this essential
after all, I am sure the framework exists already.
More use for corpses: rather than dissipating immediately into unusable ashes, in order to be target for customized skills such as Corpse explosion and reanimate
obviously, not the PC corpses. cleanup also after a bit, those ashes are a bit irritating lol
beam-like skills: just a thing of mine. I like beam powers
whew, that's all for now, I think.