Larian Banner: Baldur's Gate Patch 9
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Joined: Jul 2014
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stranger
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stranger
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Joined: Jul 2014
I want to be able to make custom henchmen/companions for use in the main quest

Joined: Jul 2014
journeyman
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journeyman
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As far as playing the game goes, henchmen and companions seem functionally almost identical. Companions just have some dialogues while henchmen don't.

From what I've read in other threads, adding henchmen seems very simple: just adding their data to .xls somewhere. Adding companions would involve placing them somewhere in the world and (ideally) giving them some interesting dialogues, so that would be more involved.

But spoiler alert, I really have no idea what I'm talking about.

Joined: May 2014
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It seems it would not be overly difficult, just requiring time and effort.
Interesting dialogue and then triggers based on events, whether scripted or dynamic. So to make a truly "alive" companion for the entire campaign, with interesting things to say, you'd have to go through and set up a lot of triggers.

Perhaps set them up with some quests and maybe even romance options. Seems to me the question of how easy is more a question of how much work you're willing to take on. Once they release some tutorials on scripting and the nitty gritty of interaction, the rest will be in our hands.

Last edited by Halcyon; 03/07/14 11:02 PM.

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