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Joined: Mar 2003
journeyman
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I was checking the posts and saw a fair few people knocking Never Winters Night.....Although i do love Divine Divinity and consider it one of the best games i have played i have to admit i also found NWN to be an exceptional game.

I am curious as to why so many people seem to dislike NWN???????

Anyway i enjoyed NWN and intend to play it again and cant wait for any expansion or sequel.

Have fun gamers

Axis

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That is not dead which can eternal lie. Yet with strange aeons even death may die.
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stranger
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dont like nwn cause they have to have a name VERY BUGY NIGHTS. <img src="/ubbthreads/images/graemlins/down.gif" alt="" />

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apprentice
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The Official Campaign in my opinion and many others is terrible. It's a boring hack fest without a good story/dialogue and bad item drops. Some modules are good but in general it's just hack and slash except not as good as Diablo 2/DD are at it... (D2 for pure hack, DD for more rpg hack).
Also some of the skills are useless (especially in official campaign), mainly the non-"combat" orientated ones.

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I certainly don't want to bash on NWN but it was "overhyped". When I played it I liked it a lot but all the hype was a bit exagerated. Considering the fact that Divinbe <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> had almost no marketing-budget (Those German bast**ds from CDV nagdamned can't even reckognize a good game when it is in front of their bloody nose) it is however remarkable to see how the game became a big hit by sheer mouth-to-mouth publicity.

Therefore IMHO I think that DD really deserves a higher score than NWN. Something like the little ugly duck who became a beautifull swan after all.

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stranger
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NWN wasn't that bad... The multiplayer system was quite good and there are quality mods out there. But the single player campaign is too boring. The first 2 chapters/acts were okay, but the plot dragged too much after that (basically, there was no plot advancement after that, only more lackluster hack and slash). The graphics are nice, but too repetative. I would prefer to have pre-rendered background with 3d models (ala Lionheart and Pool of Radiance 2) rather than a fully 3d engine. Oh, and lets not forget about the crates, LOTS of them! Why in the world (Faerun???) would people keep their stuff in crates? And why does it take so long to appear after you destroy the crates? I think they should name it Evercrates Nights.

Probably the only good thing is the implementation of D&D 3rd Edition rules. But with all the problems, I would rather load my copy of Icewind Dale 2 than play another hour of NWN if I wanted D&D.


***speak to the paw, coz the Wolf ain't listening***
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journeyman
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Well, I enjoyed NWN, and am looking forward to the expansion. Not the best rpg I ever played, but nice 3d engine and generally fun to play. I do hope the single player storyline is improved in the expansion though. I found myself getting bored near the end of the original SP game.

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baaah ..nwn is ok ..the only Problem is that they didnt a subtem items..or should i said rare items to collect...the fightin mode is pretty fun..the toolset is cool...just did liek when pple comng in with godlike items it kill the game for me. DD kickass it just didnt support a MP option <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" /> <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" />

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journeyman
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I guess i just like that type of game.

I have played a few RPG's and cant get enough of them.

NWN in my book is the start of great things to come with the graphic quality and game play getting better and better.

Dungeon Siege is deffinately worth a look for people who like games of this nature although i found it ended too abruptly and seemed to be missing something in the story line towards the end. I cant put my finger on it but it seemed to be headed somewhere great then ended.

Axis <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" />


That is not dead which can eternal lie. Yet with strange aeons even death may die.
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I liked NWN. It took me a little bit to warm up to it. MPing through the main story was probably the best way for me to go. It was great fun playing with another person and talking about the quests, fights and strategy. Made it almost seem like PnP in a way. I had some problems with the game since it is a resource heavy game. But once I recognized that and turned off things I didn't need ( just like I had to with DD) it worked fine. I like that patches and improvements are easy to get and regularly done. The last patch caused some major headaches, though. I hope to see patch 1.29 soon to fix those. The toolset is neat as well. I liked making a little mini mod to try it out. Twas fun. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

However, even at it's buggiest ( and I have some nifty screenies to show for it) NWN never, never, crashed me to desktop or a BSOD like <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> has. <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> is a great game but has some major problems as well. And has only one patch to date to fix those things.

DungeonSeige was ok, at first. Even though it is linear, it had good graphics and I liked the system of your characters getting better at the things you had them doing. The problem with it, in my opinion, was that it was too linear. You couldn't go back, really. I like having a base of operations. In DS if you dropped an NPC from your party you were really leaving them behind. I never fininshed it as the more I played it the more it made me want to play Diablo 2, strangly enough. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />

But this is all apples to oranges as each game is completely different from the other. That is what is so great about them as they cater to those different gaming moods. <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />
Just my $ .02. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />


I could have been very happy not knowing that. "Game over, man! Game over!"
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I finished NWN, and still have it installed, so I didn't completely despise the game.

I was disappointed by the graphics, 3D or not. The tilesets were too generic, and it just isn't much to look at. Those weird ramps for walking up hills and the trees gave it a very Lego look. It looked like a Warhammer table.

There was no sense of discovery and exploration because every environment looked and worked the same. Basically, you just click on someone in genertic Village A, and keep hitting the "1" key until you have an option for "I accept" and the read your journal to find where generic dungeon B is, and go kill generic monster X.

I wasn't thrilled by the multi-player because, firstly, 90% of online gamers are complete jerks. And second, all the maps have the same drawbacks as the single player campaign. The tilesets are usually the same; the corridors are still nice right-angles; the hills still have ramps. The only difference is the name of the tavern you start in and the name of the Ranger that tells you go kill generic orc X in generic dungeon C. Naturally, there's a generic dragon Y in there too. Ho hum.

I liked the interface. I liked Aribeth-- those are some great textures on those polygons-- but overall the game was mediocre. I think I was hoping for a game that looked like Dungeon Siege, and had the depth of BG2.



... so I stripped down to nothing but a Super Big Gulp cup and rubberband, and ran up the street screaming "Swing me, gringo!"
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it was a good game...NWN that is. You do realize that this is a DD site so that may clue you into why people bash other games some here are slightly(sarcasm) biased.

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I'm not biased ^^ I just check in now and again for the patch and such. But NWN is MUCH better when you download some GOOD mods, but the OC and many of the mods are total crap. Also, the reason the tiles are repetitive is ease of use to make mods, I think that's basically what it was designed as, a user end game toolset.

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NWN ought to burn eternally in the deepest pits of Baator as far as I'm concerned. Why?

The official campaign:
1. The plot is horrible beyond horrible. Predictable from start to finish. Not a single plot twist you can't see coming several miles off, and good lord, why am I calling them "plot twists" at all? The end battle was simply cheap.
2. Some sub-plots disregards the FR canon. Creator Races? Please. Do your research, for the love of gods. And I thought only fanfiction writers spewed such garbage without doing their homework. A professional, paid storywriter actually doing it ticks me off big time.
3. The misportrayal of the character Elaith Craulnober, disregarding any and all of his personality traits as shown in the novels. Yes, I'm a canon purist. Yes, I'm an Elaith fangirl, although I bet most of you don't even know him outside NWN, or even remember him in NWN. (FYI - Elaith "The Serpent" Craulnober whom you meet in the second chapter, asking you to retrieve some gems for him, initiating the quest "The Serpent's Gems" that spans several areas.)
4. The henchmen AI. How to put it? Stupid? Idiotic? Dumb? Loathesome? Pathetic? Nearly unusable? Should be shot in the kneecaps and thrown into a vat of boiling acid?
5. Cannot control summoned creatures and henchmen directly.
6. Repetitive tilesets. Didn't take me long to realize that all dungeons, forests, and cities look exactly the same.
7. Horrible graphics. If this is the best you can do with 3D, Bioware, go back to 2D isometric, please. Throw Aurora Engine into the wastebasket while you're at it.
8. Mediocre interface. I'm being polite.
9. Overhyped. Way, way overhyped. It irritates me to think that better games like PS:T didn't get anywhere as much advertisement.
10. Summary: This is Diablo 2 with worse interface and worse graphics, plus a shaky grasp of 3E D&D rules slapped on top.

Multiplayer:

Mediocre. Unless I find people I know somewhat, I'd rather go play EverQuest for multiplayer experience, thank you very much.

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wow you really need something to do in your spare time other than play video games

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Quote
I am curious as to why so many people seem to dislike NWN???????


because i can't stand the first chapter. luna has told me time and time again that the game gets better once you get past that part, but i can't be bothered to trudge through such a major annoyance when i can simpley play NCAA football 2003 instead.

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weakling

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journeyman
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Wow.....thats amazing............:-)

I bought and played the game for sheer enjoyment and i found it to be great to play as have many of the gaming magazines who rate games and rated NWN as one of the best games ever.

But regardless of what they think i guess it comes down to personal choice and i thoroughly enjoyed the game as i do DD.

I dont try to analize the games to that extent just play and enjoy them.

But i still believe that NWN is the start of better things to come and any future developments from the game will only be better and more fun.

Axis <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />


That is not dead which can eternal lie. Yet with strange aeons even death may die.
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Uh I played NWN, and this is most "suckable" game from Black Isle I ve ever seen.

Bladurs Gate I and II perfect, Planescape perfect, (hope their next RPG will be perfect too)

NwN Single is boring... it is just go and slash, and also 99percent of monsters U can kill easily and the last 1% are Bosses and stuff, Tale is boring, all that will hapend there U know, so just running around and killing monsters wow wow wow.. <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />, just Diablo 3D <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />, Multiplayer is quite good, like the thought of servers and worlds is good...

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Black Isle didn't make Neverwinter, though. Bioware did.


I could have been very happy not knowing that. "Game over, man! Game over!"
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Well, I like Neverwinter Nights very much for the online aspect. I play with a group of people twice a week and it is great fun.

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