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Joined: Jul 2014
ivra Offline OP
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I will give it a try and take over the responsibility of keeping the crafting list updated. I have created an Excel file with all the recipes that I use as a basis for this list. By adding some formulas in Excel I was able to create the following list. Instead of updating this list, I will from time to time create a new thread with all the updates mentioned in this thread. The list is similar to the one crated by Angry Dave, but with a few modifications. I have added the recipe book that gave the hint for those books I have found this far. The effects of potions, food, and drinks are exact since they are not affected by the crafting/blacksmithing level.

Notations:
Resulting Item
Ingredient
Item is not used up
Generic Item - There might be some exceptions
(Recipe book)
(Comment)


Copied from Crafting Recipes & Guide - Part 3:
Originally Posted by Angry Dave

MODS AND TOOLS
> First of all is the Googledoc provided by PatrickSJ and Alynora which displays many crafting recipes in game.
> Fix for Missing Recipes mod by unuroboros

Originally Posted by FAQ Thanks to eidolon

How do I craft stuff?
There are no "crafting stations", so if the recipe doesn't require something like an anvil/forge you can just combine the components in your inventory by dragging them together.
The first forge can be found in Cyseal near the Abandoned House.

How do I craft recipes involving 2 stackable items?
If you want to make a large iron bar out of 2 iron bars, but only have a big stack of them instead of multiple individual items, you have to split the pile first. To do so hold the SHIFT key and drag the pile to an empty slot in your inventory. When you combine the piles again, you can select whether you want to craft or stack the items and how many of them you want to create.

How do I unlock recipes?
It is not necessary to unlock the recipes, but some of them require a certain level of crafting / blacksmithing.

What do the books with recipes do?
The recipes are typically described there with some kind of back story. After one of your chars has read the book the text of the whole book will be permanently listed in the recipe tab (click on the note symbol next to the minimap) and stay there even if you sell the book afterwards.

Help! It doesn't work!!!
The inventory management can be a bit annoying, so make sure that you have actually selected your crafter after moving components around from inventory to inventory.
If your crafting/blacksmithing level is not high enough, a message is going to appear over the head of the crafter, so make sure that this isn't being blocked by something like the inventory screen.
If everything seems to fail try one of the simple recipes like the food stuff (Pizza Sauce = Tomato + Hammer) to make sure that you are doing it right.

Which kind of items can boost my crafting / blacksmithing skills?
So far the bonus tend to exclusively show up on bracers and belts. Maybe some high level items or uniques can improve these skills as well, but I wouldn't count on it.

Does my level or skill level affect the items?
The quality of some items seems to scale with your level and how many skill points you have in crafting / blacksmithing. The crafted items that are not consumable have the same level as your crafter. This does not affect the attribute / skill / resistance bonus of crated items, but only their damage + defence rating as well as their price. Blacksmithing gives you a notable bonus to the damage and defence rating of the forged items as well.

Do I have to make one of my main chars a crafter or are there any companions that can craft well?
Nope, unless both of your characters are using Lone Wolf. You will find a good crafter very early in the game.

His name is Jahan - he is located on the first floor of the major's house in Cyseal.


Is it worth it?
Absolutely! Even if you want to save the rare crafting materials just upgrading your weapons and armor through anvil, whetstone and the mobile kitchen gives you a significant boost. Your forged strength based melee weapons are better than most of the non-unique weapons that you can find.
You will always have gear that is your level and can't get screwed by the random loot.
Upgrading the items that you don't need or just crafted iron weapons in order to sell them is also quite profitable.
Blacksmithing allows you to repair your gear, although that is not that important as it might sound.

Through crafting you can equip your party with decent rings, amulets and belts until you find a permanent replacement for them. The attribute bonus from rings, amulets and belts stay relevant till the midgame, because they can help you wear high level items, equip self-bearing items (like giving your int 5 warrior a Sarong with +1 int +15% resistance that requires 6 int). These attribute bonus are especially important for chars with the Glass Cannon talent, since getting your speed to an odd number will give you +2 additional AP per turn, but at the same time you need to increase you maximum AP through constitution.


Joined: Jul 2014
ivra Offline OP
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>>>>> Ingredients <<<<<
[-] Arrow Shaft (x3) = Branch + Knife (Crafting and Cooking with Maradino)
[-] Blank Paper = Mush of Wood + Furnace (Secrets of the Scroll VI)
[-] Bonedust = Bone + Mortar and Pestle (Secrets of the Scroll I, Secrets of the Scroll II)
[-] Bonedust = Skull + Mortar and Pestle (Secrets of the Scroll I, Secrets of the Scroll II) (Does not work with Ancient Human Skull)
[-] Bowstring = Sinew + Sinew (The String Enthusiast I)
[-] Bowstring = Sinew + Strong Sinew (The String Enthusiast I)
[-] Bowstring = Strong Sinew + Strong Sinew (The String Enthusiast I)
[-] Branch (2x) + Wood Chips = Log + Hand Axe
[-] Bucket with Milk = Bucket + Cow (Talk to the Cow with the Bucket in your inventory. Needs Pet Pal.)
[-] Bucket with Water = Bucket + Water Source: Water Barrel, Well
[Crafting 2] Crossbow Without a Bowstring = Iron Bar + Branch (The String Enthusiast I)
[-] Cup of Oil = Empty Cup + Oil Barrel (Note: Oil barrel must be in inventory and dragged over cup)
[-] Feather = Pillow + Knife or Dagger
[-] Flour = Wheat + Mortar and Pestle (Patty Cake, Patty Cake II)
[-] Inert Voodoo Doll = Wooden Figurine + Needle
[-] Ink Pot and Quill = Quill + Ink Pot (Secrets of the Scroll IV)
[Blacksmithing 1] Iron Bar = Iron Ore + Furnace
[Blacksmithing 1] Iron Bar = Shortsword + Furnace
[-] Large Iron Bar = Iron Bar + Iron Bar
[-] Large Iron Bar = Two-Handed Sword + Furnace
[Blacksmithing 1] Large Steel Bar = Large Iron Bar + Furnace
[Blacksmithing 1] Large Steel Bar = Two-Handed Axe + Furnace
[Crafting 1] Leather Scraps = Animal Hide + Knife or Dagger
[Crafting 1] Magic Antler = Antler + Pixie Dust
[Crafting 1] Magic Big Chicken Foot = Big Chicken Foot + Pixie Dust
[Crafting 1] Magic Chicken Foot = Chicken Foot + Pixie Dust (Bug: Magic Chicken Foot is called Chicken Foot)
[Crafting 1] Magic Claw = Claw + Pixie Dust
[Crafting 1] Magic Claw = Sharp Claw + Pixie Dust
[Crafting 1] Magic Creepy Eye = Creepy Eye + Pixie Dust
[Crafting 1] Magic Eye = Eye + Pixie Dust
[Crafting 1] Magic Fancy Feather = Fancy Feather + Pixie Dust
[Crafting 1] Magic Feather = Feather + Pixie Dust
[Crafting 1] Magic Glowing Starfish = Glowing Starfish + Pixie Dust (Not verified since I don't have the necessary ingrediants yet)
[Crafting 1] Magic Large Tusk = Large Tusk + Pixie Dust
[Crafting 2] Magic Long Rat Tail = Long Rat Tail + Pixie Dust
[Crafting 1] Magic Lucky Rabbit Paw = Lucky Rabbit Paw + Pixie Dust
[Crafting 1] Magic Needle and Thread = Needle and Thread + Pixie Dust
[Crafting 1] Magic Rabbit's Paw = Rabbit's Paw + Pixie Dust (Secrets of the Scroll III)
[Crafting 2] Magic Rat's Tail = Rat's Tail + Pixie Dust
[Crafting 2] Magic Sharp Tooth = Sharp Tooth + Pixie Dust
[Crafting 1] Magic Skull = Skull + Pixie Dust (Does not work with Ancient Human Skull)
[Crafting 1] Magic Starfish = Starfish + Pixie Dust
[Crafting 0] Magic Tattooed Skull = Tattooed Skull + Pixie Dust (Not verified since I don't have the necessary ingrediants yet)
[Crafting 2] Magic Tooth = Tooth + Pixie Dust
[Crafting 1] Magic Tusk = Tusk + Pixie Dust
[-] Moondust = Moonstone + Mortar and Pestle (Secrets of the Scroll II)
[-] Mush of Wood = Wood Chips + Water Source: Water Barrel, Well (Secrets of the Scroll VI)
[-] Needle and Thread = Needle + Thread
[-] Ore = Pickaxe + Vein (Ore type depends on type of vein)
[-] Pixie Dust = Bonedust + Stardust (Secrets of the Scroll II)
[-] Pixie Dust = Moondust + Stardust (Secrets of the Scroll II)
[-] Quill = Feather + Knife or Dagger (Secrets of the Scroll IV)
[-] Rope = Yarn + Yarn
[Blacksmithing 2] Silver Bar = Silver Ore + Furnace
[-] Stardust = Stardust Herb + Mortar and Pestle (Secrets of the Scroll II)
[Blacksmithing 1] Steel Bar = Iron Bar + Furnace
[Blacksmithing 1] Steel Bar = Hand Axe + Furnace
[Blacksmithing 4] Tenebrium Bar = Tenebrium Bar + Furnace (Not verified since I don't have the necessary ingrediants yet)
[-] Thread = Hair + Hair
[-] Wooden Figurine = Cloth Scraps + Thread
[-] Wool = Shears + Sheep (Talk to Sheep with the Shears in your inventory. Needs Pet Pal.)
[-] Yarn = Wool + Wool

>>>>> Tools <<<<<
[Crafting 1] Backpack = Leather Scraps + Rope
[-] Blossius's Adapted Will = Blossius's Will + Ink Pot and Quill
[-] Blossius's Adapted Will = Blossius's Will + Magic Ink Pot and Quill
[Crafting 2] Lockpicks = Needle + Needle
[Crafting 3] Lockpicks (x4) = Nine Inch Nails + Hammer
[Crafting 3] Lockpicks = Soap + Key (Drag the Soap from the Ground to the key in inventory)
[Crafting 1] Magic Ink Pot and Quill = Ink Pot and Quill + Pixie Dust (Secrets of the Scroll IV)
[-] Mobile Kitchen = Cooking Pot + Campfire (Patty Cake, Patty Cake I)
[-] Washing Tub with a Washboard = Washing Tub + Washboard (Completely Useless)

>>>>> Scrolls & Skill Books <<<<<
[Crafting 1] Blank Air Scoll = Blank Paper + Air Essence
[Crafting 1] Blank Air Scoll = Parchment + Air Essence
[Crafting 5] Blank Air Skillbook = Blank Air Scoll + Blank Air Scoll
[Crafting 1] Blank Earth Scoll = Blank Paper + Earth Essence
[Crafting 1] Blank Earth Scoll = Parchment + Earth Essence
[Crafting 1] Blank Fire Scoll = Blank Paper + Fire Essence
[Crafting 1] Blank Fire Scoll = Parchment + Fire Essence
[Crafting 5] Blank Skillbook Earth = Blank Earth Scoll + Blank Earth Scoll
[Crafting 5] Blank Skillbook Fire = Blank Fire Scoll + Blank Fire Scoll
[Crafting 5] Blank Skillbook Water = Blank Water Scoll + Blank Water Scoll
[Crafting 5] Blank Skillbook Witchcraft = Blank Witchcraft Scoll + Blank Witchcraft Scoll
[Crafting 1] Blank Water Scoll = Blank Paper + Water Essence
[Crafting 1] Blank Water Scoll = Parchment + Water Essence
[Crafting 1] Blank Witchcraft Scoll = Blank Paper + Pixie Dust (Secrets of the Scroll V)
[Crafting 1] Blank Witchcraft Scoll = Parchment + Pixie Dust (Secrets of the Scroll V)
[Crafting 2+] Random Air Scroll = Blank Air Scoll + Magic Ink Pot and Quill (Secrets of the Scroll V) ([C2]: Air Resistance Shield, Summon Air Elemental, Become Air, Blitz Bolt, Bitter Cold, Headvice, Remove Petrification, or Teleportation. [C3]: + Feather Drop, Immune to Electrified, Invisibility, Lightning Strike, or Shocking Touch. [C4]: + Tornado. [C5]: + Chain Lightning, Make Invisible, or Storm.)
[Crafting 2+] Random Earth Scroll = Blank Earth Scoll + Magic Ink Pot and Quill (Secrets of the Scroll V) ([C2]: Earth Resistance Shield, Summon Earth Elemental, Fortify, Immune to Poisoning, Magical Poison Dart, Summon Wolf, Bless, or Midnight Oil. [C3]: + Bolder Dash, Petrifying Touch, or Summon Bloodswarm. [C4]: + Deadly Spores, Natures Curse, Acid Breath, or Summon Spider. [C5]: + Earthquake.)
[Crafting 2+] Random Fire Scroll = Blank Fire Scoll + Magic Ink Pot and Quill (Secrets of the Scroll V) ([C2]: Burning Touch, Smokescreen, Small Fireball, Fire Resistance Shield, Summon Fire Elemental, Flare, Haste, Immune to Freezing, or Burn My Eyes. [C3]: + Purifying Fire, or Firefly. [C4]: + Immolation. [C5]: + Meteor Shower, or Infectious Flame.)
[Crafting 2+] Random Water Scroll = Blank Water Scoll + Magic Ink Pot and Quill (Secrets of the Scroll V) ([C2]: Slow Current, Ice Shard, Summon Ice Elemental, Rain, Minor Heal, Slow, Water of Life, or Water Resistance Shield. [C3]: + Cleansing Water, Pierding Ice Shard, Ice Wall, Immunity to Burning, or Strong Regenerate. [C4]: + Mass Disease, Freezing Touch. [C5]: + Hail Attack, or Winterblast.)
[Crafting 2+] Random Witchcraft Scroll = Blank Witchcraft Scoll + Magic Ink Pot and Quill (Secrets of the Scroll V) ([C2]: Bloodletting, Blind, Magical Unlock, Resurrect (Scroll only), Malediction, Oath Of Desecration, or Enfeebling Touch. [C3]: + Destroy Summon, Summon Undead Warrior, Drain Willpower, Absorb The Elements, or Vampiric Touch. [C4]: + Horrific Scream, Soulsap, Summon Armoured Undead Decapitator, or Mass Weakness. [C5]: + Death Punch, or Invulnerability.)
[Crafting 2+] Specific Air Skillbook = Air Scroll + Blank Air Skillbook (Requires the same Crafting skill as is needed to create the scroll)
[Crafting 2+] Specific Earth Skillbook = Earth Scroll + Blank Skillbook Earth (Requires the same Crafting skill as is needed to create the scroll)
[Crafting 2+] Specific Fire Skillbook = Fire Scroll + Blank Skillbook Fire (Requires the same Crafting skill as is needed to create the scroll)
[Crafting 2+] Specific Water Skillbook = Water Scroll + Blank Skillbook Water (Requires the same Crafting skill as is needed to create the scroll)
[Crafting 2+] Specific Witchcraft Skillbook = Witchcraft Scroll + Blank Skillbook Witchcraft (Requires the same Crafting skill as is needed to create the scroll)

>>>>> Armor <<<<<
[-] Battered Cooking Pot = Cooking Pot + Hammer
[Crafting 1] Boots = Cloth Scraps + Anvil
[Crafting 1] Cloth Armor = Cloth Scraps + Needle and Thread
[Crafting 2] Crab Helmet = Crab's Claw + Leather Helmet (+ HP, + Armor Rating, + Durability)
[Crafting 1] Deer Helmet = Magic Antler + Leather Helmet (+ Constitution, + Armor Rating, + Durability)
[Crafting 2] Leather Armor = Leather Scraps + Needle and Thread
[Crafting 5] Leather Armor = Leather Scraps + Magic Needle and Thread (+HP)
[Crafting 2] Leather Boots = Leather Scraps + Anvil (He Who Smells It VII)
[Crafting 3] Metal Boots = Metal Scraps + Anvil
[Blacksmithing 3] Plate Armor = Metal Scraps + Hammer (He Who Smells It VI)
[-] Pumpkin Helmet = Pumpkin + Knife or Dagger (+Fire Resistance, Chance to set Feared Status)
[Crafting 5] Robe = Cloth Scraps + Magic Needle and Thread (+Lucky Charm)

>>>>> Weapons <<<<<
[Crafting 2] Buffalo Sabre = Buffalo Amulet + Old Sabre (Not verified since I don't have the necessary ingrediants yet)
[Crafting 2] Crossbow = Crossbow Without a Bowstring + Bowstring (The String Enthusiast I)
[Blacksmithing 1] Dagger = Knife + Anvil (The Adventurer's Field Guide IV)
[Crafting 2] Elemental Staff = Branch + Branch (Crafting and Cooking with Maradino, The Adventurer's Field Guide VI) (Staff type: Earth, Fire, or Water. Bug: No Air Staff.)
[Blacksmithing 1] Hand Axe = Steel Bar + Anvil (He Who Smells It II)
[-] Nail-Fortified Branch = Branch + Nine Inch Nails (The Adventurer's Field Guide I)
[Crafting 1] Shortbow = Bowstring + Branch (The String Enthusiast I)
[Blacksmithing 1] Shortsword = Iron Bar + Anvil (He Who Smells It I)
[Blacksmithing 1] Spear = Branch + Dagger (The Adventurer's Field Guide I)
[-] Sword of Planets = Bottle of Swirling Mud + Fiery Heart (Not verified since I don't have the necessary ingrediants yet)
[Blacksmithing 1] Two-Handed Sword = Large Iron Bar + Anvil (He Who Smells It III)
[Blacksmithing 2] Two-Handed Axe = Large Steel Bar + Anvil (He Who Smells It III)
[Crafting 1] Voodoo Doll = Inert Voodoo Doll + Pixie Dust (Doll Level = Crafting Level)
[Crafting 5] Wand of the Shambling Mound = Branch + Tenebrium Ore (Not verified since I don't have the necessary ingrediants yet)
[-] Wooden Stake = Log + Knife or Dagger (Crafting and Cooking with Maradino)

>>>>> Arrows & Arrowheads <<<<<
[-] Arrow = Arrow Shaft + Arrowhead (Useless)
[Crafting 2] Arrow of Ignorance = Debuff Intelligence Potion + Arrowhead (The String Enthusiast II) (Lowers target's Intelligence)
[Crafting 2] Blinding Arrow = Debuff Perception Potion + Arrowhead (The String Enthusiast II) (Lowers target's Perception)
[Crafting 4] Charming Arrow = Charming Arrowhead + Arrow Shaft (Charms target)
[Crafting 4] Charming Arrowhead = Drudanae + Arrowhead
[Crafting 3] Cursing Arrow = Debuff-All Potion + Arrowhead (The String Enthusiast II) (Lowers all of target's Primary Stats)
[Crafting 3] Explosive Arrow = Explosive Arrowhead + Arrow Shaft (Creates an explosion)
[Crafting 3] Explosive Arrowhead = Fire Resistance Potion + Arrowhead (The String Enthusiast II)
[Crafting 1] Fire Arrow = Fire Arrowhead + Arrow Shaft (Can Burn target)
[Crafting 3] Freezing Arrow = Freezing Arrowhead + Arrow Shaft (Can Freeze target)
[Crafting 1] Knockdown Arrow = Knockdown Arrowhead + Arrow Shaft (Can knock down target)
[Crafting 1] Knockdown Arrowhead = Antler + Knife or Dagger
[Crafting 2] Poison Arrow = Poisoned Arrowhead + Arrow Shaft (Can poison target)
[Crafting 2] Poisoned Arrowhead = Poison Flask + Arrowhead (The String Enthusiast III)
[Crafting 2] Poisoned Arrowhead = Rotten Eggs + Arrowhead
[Crafting 2] Poisoned Arrowhead = Arrowhead + Ooze Barrel (The Adventurer's Field Guide X)
[Crafting 3] Poisoncloud Arrow = Poisoncloud Arrowhead + Arrow Shaft (Creates Poison Cloud)
[Crafting 3] Poisoncloud Arrowhead = Poisoned Arrowhead + Poisoned Arrowhead
[Crafting 2] Silver Arrow = Silver Arrowhead + Arrow Shaft (Breaks Armor)
[Crafting 2] Silver Arrowhead (x4) = Silver Bar + Anvil
[Crafting 2] Slowdown Arrow = Slowdown Arrowhead + Arrow Shaft (Slows down target)
[Crafting 2] Slowdown Arrowhead + Empty Cup = Cup of Oil + Arrowhead
[Crafting 2] Slowdown Arrowhead = Arrowhead + Oil Barrel
[Crafting 2] Slowness Arrow = Debuff Speed Potion + Arrowhead (The String Enthusiast II) (Lowers target's Speed)
[Crafting 1] Smokscreen Arrow = Smokscreen Arrowhead + Arrow Shaft (Creates a Smokescreen)
[Crafting 3] Static Cloud Arrow = Static Cloud Arrowhead + Arrow Shaft (Creates a Static Cloud)
[Crafting 2] Static Cloud Arrowhead + Empty Cup = Stunning Arrowhead + Cup of Water
[Crafting 3] Static Cloud Arrowhead = Air Resistance Potion + Arrowhead (The String Enthusiast II)
[Crafting 2] Steamcloud Arrow = Steamcloud Arrowhead + Arrow Shaft (Creates a Steam Cloud)
[Crafting 2] Steamcloud Arrowhead = Water Resistance Potion + Arrowhead (The String Enthusiast II)
[Crafting 1] Stunning Arrow = Stunning Arrowhead + Arrow Shaft (Stuns target)
[Crafting 1] Stunning Arrowhead = Tooth + Knife or Dagger
[Crafting 1] Water Arrow = Water Arrowhead + Arrow Shaft (Deals Water damage)
[Crafting 2] Weakening Arrow = Debuff Strength Potion + Arrowhead (The String Enthusiast II) (Lowers target's Strength)
[Crafting 2] Withering Arrow = Debuff Constitution Potion + Arrowhead (The String Enthusiast II) (Lowers target's Constitution)

>>>>> Accessories <<<<<
[Crafting 2] Big Chicken Claw Ring = Magic Big Chicken Foot + Jeveller's Kit: Ring (+ Movement)
[Crafting 1] Chicken Amulet = Magic Chicken Foot + Thread (+ Initiative)
[Crafting 1] Chicken Amulet = Magic Big Chicken Foot + Thread (+ Initiative)
[Crafting 2] Chicken Belt = Magic Chicken Foot + Rope (+ Initiative)
[Crafting 2] Chicken Ring = Magic Chicken Foot + Jeveller's Kit: Ring (+ Movement)
[Crafting 1] Claw Amulet = Magic Claw + Thread (+ Strength)
[Crafting 1] Claw Belt = Magic Claw + Rope (+ Strength)
[Crafting 2] Claw Ring = Magic Claw + Jeveller's Kit: Ring (+ Constitution)
[Crafting 1] Creepy Eye Amulet = Magic Creepy Eye + Thread (+ Perception, + Sight)
[Crafting 1] Fancy Feather Amulet = Magic Fancy Feather + Thread (+ Dexterity + HP)
[Crafting 2] Fancy Feather Ring = Magic Fancy Feather + Jeveller's Kit: Ring (+ Telekenesis + HP)
[Crafting 1] Feather Amulet = Magic Feather + Thread (+ Dexterity)
[Crafting 1] Feather Belt = Magic Feather + Rope (+ Initiative)
[Crafting 2] Feather Ring = Magic Feather + Jeveller's Kit: Ring (+ Telekenesis)
[Crafting 1] Glowing Starfish Amulet = Magic Glowing Starfish + Thread (Not verified since I don't have the necessary ingrediants yet)
[Crafting 1] Large Tusk Amulet = Magic Large Tusk + Thread (+ Intelligence, + Loremaster, + Air Resistance)
[Crafting 2] Large Tusk Ring = Magic Large Tusk + Jeveller's Kit: Ring (+ Intelligence, + Air Resistance, + Poison Resistance)
[Crafting 2] Long Rat Tail Amulet = Magic Long Rat Tail + Thread (+ Poison Resistance (stronger))
[Crafting 2] Long Rat Tail Ring = Magic Long Rat Tail + Jeveller's Kit: Ring (+ Poison Resistance (stronger))
[Crafting 1] Lucky Rabbit Paw Amulet = Magic Lucky Rabbit Paw + Thread (+Movement, + Lucky Charm)
[Crafting 2] Lucky Rabbit Paw Ring = Magic Lucky Rabbit Paw + Jeveller's Kit: Ring (Secrets of the Scroll III) (+Movement, + Speed)
[Crafting 3] Lucky Rabbit Paw Super Amulet = Lucky Rabbit Paw Amulet + Bowstring (+Movement, + Lucky Charm)
[Crafting 2] Lucky Rabbit Paw Super Ring = Lucky Rabbit's Paw Amulet + Jeveller's Kit: Ring (+Movement, + Speed)
[Crafting 3] Lucky Rabbit's Paw Amulet = Rabbit's Paw Amulet + Bowstring (+Movement, + Lucky Charm)
[Crafting 2] Lucky Rabbit's Paw Ring = Lucky Rabbit's Paw Amulet + Jeveller's Kit: Ring (Secrets of the Scroll III) (+Movement, + Speed)
[Crafting 1] Rabbit's Paw Amulet = Magic Rabbit's Paw + Thread (Secrets of the Scroll III) (+ Lucky Charm)
[Crafting 1] Rabbit's Paw Belt = Magic Rabbit's Paw + Rope (Secrets of the Scroll III) (+ Lucky Charm)
[Crafting 2] Rabbit's Paw Ring = Magic Rabbit's Paw + Jeveller's Kit: Ring (Secrets of the Scroll III) (+ Speed)
[Crafting 2] Rat Tail Amulet = Magic Rat's Tail + Thread (+ Poison Resistance)
[Crafting 2] Rat Tail Belt = Magic Rat's Tail + Rope (+ Poison Resistance)
[Crafting 2] Rat Tail Ring = Magic Rat's Tail + Jeveller's Kit: Ring (+ Poison Resistance)
[Crafting 2] Sharp Tooth Amulet = Magic Sharp Tooth + Thread (+ Charisma + Fire Resistance)
[Crafting 2] Sharp Tooth Ring = Magic Sharp Tooth + Jeveller's Kit: Ring (+ Charisma + Fire Resistance)
[Crafting 1] Skull Amulet = Magic Skull + Thread (+ Intelligence)
[Crafting 1] Skull Belt = Magic Skull + Rope (+ Constitution)
[Crafting 2] Skull Ring = Magic Skull + Jeveller's Kit: Ring (+ Constitution)
[Crafting 1] Starfish Amulet = Magic Starfish + Thread (+ HP)
[Crafting 1] Tattoed Skull Amulet = Magic Tattoed Skull + Thread (Not verified since I don't have the necessary ingrediants yet)
[Crafting 1] Tattoed Skull Ring = Magic Tattoed Skull + Jeveller's Kit: Ring (Not verified since I don't have the necessary ingrediants yet)
[Crafting 1] The Third Eye Amulet = Magic Eye + Thread (+ Perception)
[Crafting 2] Tooth Amulet = Magic Tooth + Thread (+ Charisma)
[Crafting 2] Tooth Ring = Magic Tooth + Jeveller's Kit: Ring (+ Charisma)
[Crafting 2] Tooth Belt = Magic Tooth + Rope (+ Charisma)
[Crafting 1] Tusk Amulet = Magic Tusk + Thread (+ Loremaster)
[Crafting 1] Tusk Belt = Magic Tusk + Rope (+ Body Building)
[Crafting 2] Tusk Ring = Magic Tusk + Jeveller's Kit: Ring (+ Poison Resistance)

Last edited by ivra; 21/07/14 09:18 AM.
Joined: Jul 2014
ivra Offline OP
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>>>>> Enchanting <<<<<
[-] Boosted Apparel = Apparel + Fabric Dye (Changes color of the Apparel)
[Crafting 1] Boosted Apparel = Apparel + Pearl (The Adventurer's Field Guide VII) (+ Gold Value)
[Crafting 5] Boosted Apparel = Apparel + Ruby (+ Air, Earth, Fire, and Water Resistance)
[Crafting 5] Boosted Apparel = Apparel + Void Essence (The Adventurer's Field Guide XV) (+ Sneaking, Changes color of the Apparel)
[Crafting 5] Boosted Boots = Boots + Nine Inch Nails (+ Immunity to Slipping)
[Crafting 2] Boosted Bow = Bow + Bowstring (+ Damage)
[Crafting 3] Boosted Bow = Bow + Sextant (+ Perception)
[Crafting 2] Boosted Cloth Apparel = Cloth Apparel + Air Essence (+ Air Resistance, Changes color of the Apparel)
[Crafting 2] Boosted Cloth Apparel = Cloth Apparel + Earth Essence (+ Earth Resistance, Changes color of the Apparel)
[Crafting 2] Boosted Cloth Apparel = Cloth Apparel + Fire Essence (+ Fire Resistance, Changes color of the Apparel)
[Crafting 2] Boosted Cloth Apparel = Cloth Apparel + Water Essence (+ Water Resistance, Changes color of the Apparel)
[Crafting 4] Boosted Cloth Armor = Cloth Armor + Leather Scraps (+ Armor Rating)
[Crafting 5] Boosted Cloth Armor = Cloth Armor + Metal Scraps (+ Armor Rating)
[Crafting 3] Boosted Club = Club + Moonstone (The Adventurer's Field Guide IX) (+ Damage)
[Crafting 3] Boosted Crossbow = Crossbow + Bowstring (+ Damage)
[Crafting 4] Boosted Crossbow = Crossbow + Sextant (+ Perception)
[Crafting 3] Boosted Leather Apparel = Leather Apparel + Air Essence (+ Air Resistance, Changes color of the Apparel)
[Crafting 3] Boosted Leather Apparel = Leather Apparel + Earth Essence (+ Earth Resistance, Changes color of the Apparel)
[Crafting 3] Boosted Leather Apparel = Leather Apparel + Fire Essence (+ Fire Resistance, Changes color of the Apparel)
[Crafting 3] Boosted Leather Apparel = Leather Apparel + Water Essence (+ Water Resistance, Changes color of the Apparel)
[Crafting 2] Boosted Leather Armor = Leather Armor + Mobile Kitchen (The Adventurer's Field Guide XII) (+ Armor Rating)
[Crafting 5] Boosted Leather Armor = Leather Armor + Plate Scraps (+ Armor Rating)
[Crafting 5] Boosted Leather Armor = Leather Armor + Scale Scraps (+ Armor Rating)
[Crafting 5] Boosted Metal Apparel = Metal Apparel + Air Essence (+ Air Resistance, Changes color of the Apparel)
[Crafting 5] Boosted Metal Apparel = Metal Apparel + Earth Essence (+ Earth Resistance, Changes color of the Apparel)
[Crafting 5] Boosted Metal Apparel = Metal Apparel + Fire Essence (+ Fire Resistance, Changes color of the Apparel)
[Crafting 5] Boosted Metal Apparel = Metal Apparel + Water Essence (+ Water Resistance, Changes color of the Apparel)
[Crafting 5] Boosted Metal Armor = Metal Armor + Anvil (The Adventurer's Field Guide XIII) (+ Movement of Armor)
[-] Boosted Metal Armor = Metal Armor + Cup of Oil (The Adventurer's Field Guide VIX) (+ Movement of Armor)
[Crafting 5] Boosted Metal Armor = Metal Armor + Plate Scraps (+ Armor Rating)
[Crafting 5] Boosted Metal Armor = Metal Armor + Scale Scraps (+ Armor Rating)
[Blacksmithing 2] Boosted Metal Shield = Metal Shield + Anvil (The Adventurer's Field Guide III) (+Durability [B2] + Blocking [B3+])
[Blacksmithing 4] Boosted Metal Shield = Metal Shield + Void Essence (+ Tenebrium Resistance)
[Blacksmithing 2] Boosted Metal Weapon = Metal Weapon + Whetstone (+ Damage)
[Crafting 4] Boosted Shield = Shield + Air Essence (+ Air Resistance)
[Crafting 4] Boosted Shield = Shield + Earth Essence (+ Earth Resistance)
[Crafting 4] Boosted Shield = Shield + Fire Essence (+ Fire Resistance)
[Crafting 4] Boosted Shield = Shield + Water Essence (+ Water Resistance)
[Crafting 3] Boosted Staff = Staff + Moonstone (The Adventurer's Field Guide IX) (+ Damage)
[Crafting 5] Boosted Weapon = Weapon + Air Essence (Secrets of the Scroll VIII) (+ Air Damage (max 1 extra damage type))
[Crafting 5] Boosted Weapon = Weapon + Earth Essence (Secrets of the Scroll VIII) (+ Earth Damage (max 1 extra damage type))
[Crafting 5] Boosted Weapon = Weapon + Fire Essence (Secrets of the Scroll VIII) (+ Fire Damage (max 1 extra damage type))
[Crafting 5] Boosted Weapon = Weapon + Water Essence (Secrets of the Scroll VIII) (+ Water Damage (max 1 extra damage type))
[Crafting 1] Boosted Weapon = Weapon + Poison Flask (The Adventurer's Field Guide X) (+ Poison Damage (max 1 extra damage type))
[Crafting 5] Boosted Weapon = Weapon + Tenebrium Bar (Not verified since I don't have the necessary ingrediants yet)
[Crafting 5] Boosted Weapon = Weapon + Tormented Soul (Secrets of the Scroll VII) (+ Strength + Dexterity)
[Blacksmithing 2] Boosted Wooden Shield = Wooden Shield + Metal Scraps ([B2]: +Durability, [B3+]: + Blocking)
[Crafting 4] Boosted Wooden Shield = Wooden Shield + Void Essence (+ Tenebrium Resistance)

>>>>> Potions <<<<<
[Crafting 2] Air Resistance Potion = Jellyroom + Empty Potion Flask (Fun With Fluids II) (Air Resistance: +15%)
[Crafting 2] Debuff Constitution Potion = Bonedust + Poison Flask (Constitution: -2)
[Crafting 2] Debuff Dexterity Potion = Sinew + Poison Flask (Dexterity: -2)
[Crafting 2] Debuff Intelligence Potion = Tormented Soul + Poison Flask (Intelligence: -2)
[Crafting 2] Debuff Perception Potion = Eye + Poison Flask (Perception: -2)
[Crafting 2] Debuff Speed Potion = Void Essence + Poison Flask (Speed: -2)
[Crafting 2] Debuff Strength Potion = Tooth + Poison Flask (The String Enthusiast III) (Strength: -2)
[Crafting 3] Debuff-All Potion = Debuff Potion + Different Debuff Potion (All Stats: -1)
[Crafting 5] Dexterity Potion = Sinew + Speed Potion (Dexterity: +1)
[Crafting 5] Dexterity Potion = Strong Sinew + Speed Potion (Dexterity: +1)
[Crafting 2] Earth Resistance Potion = Earth Tongue Mushroom + Empty Potion Flask (Fun With Fluids II) (Earth Resistance: +15%)
[Crafting 1] Empty Potion Flask (x2) = Air Resistance Potion + Earth Resistance Potion (Fun With Fluids II) (Both potions must be of the same strength)
[Crafting 1] Empty Potion Flask (x2) = Fire Resistance Potion + Water Resistance Potion (Fun With Fluids II) (Both potions must be of the same strength)
[-] Filter of the Fearless Imp = Apple + Pumpkin (?)
[Crafting 2] Fire Resistance Potion = Guepinia Mushroom + Empty Potion Flask (Fun With Fluids II) (Fire Resistance: +15%)
[Crafting 5] Intelligence Potion = Void Essence + Minor Perception Potion (Intelligence: +1)
[Crafting 4] Invisibility Potion = Air Resistance Potion + Magical Armour Potion (Fun With Fluids VIII) (Sets Invisibility status)
[Crafting 4] Invisibility Potion = Void Essence + Empty Potion Flask (Sets Invisibility status)
[Crafting 3] Large Healing Potion = Minor Healing Potion + Minor Healing Potion (Healing: +157)
[Crafting 2] Magical Armour Potion = Whisperwood + Empty Potion Flask (Armor: +32)
[Crafting 2] Medium Healing Potion = Minor Healing Potion + Minor Healing Potion (Healing: +98)
[Crafting 2] Minor Constitution Potion = Farhangite + Empty Potion Flask (Fun With Fluids VI) (Constitution: +1)
[Crafting 1] Minor Healing Potion = Penny Bun Mushroom + Empty Potion Flask (Fun With Fluids I) (Healing: +52)
[Crafting 5] Minor Perception Potion = Eye + Empty Potion Flask (Fun With Fluids VII) (Perception: +1)
[Crafting 3] Minor Resist-All Potion = Air Resistance Potion + Water Resistance Potion (Fun With Fluids II) (All Resistances: +20% (Except Tenebrium))
[Crafting 3] Minor Resist-All Potion = Earth Resistance Potion + Fire Resistance Potion (Fun With Fluids II) (All Resistances: +20% (Except Tenebrium))
[Crafting 5] Minor Strength Potion = Minor Constitution Potion + Bonedust (Strength: +1)
[Crafting 3] Poison Antidote Potion = Apple + Healing Potion (Cures Poison)
[-] Poison Flask = Empty Potion Flask + Ooze Barrel (100% chance to set Poisoned status)
[Crafting 1] Poison Flask = Fly Agaric Mushroom + Empty Potion Flask (Fun With Fluids I) (100% chance to set Poisoned status)
[Crafting 1] Poison Flask = Rotten Eggs + Empty Potion Flask (100% chance to set Poisoned status)
[Crafting 1] Poison Resistance Potion = Drudanae + Empty Potion Flask (Fun With Fluids IV) (Poison Resistance: +15%)
[Crafting 3+] Potion Level Up = Augmentor + Potion (Minor -> Medium, Medium -> Large)
[Crafting 2] Speed Potion = Fanny Blossom + Empty Potion Flask (Fun With Fluids V) (Speed: +1)
[Crafting 3] Telekinesis Potion = Drudanae + Minor Resist-All Potion (Telekinesis: +1)
[Crafting 2] Water Resistance Potion = Bluegill Mushroom + Empty Potion Flask (Fun With Fluids II) (Water Resistance: +15%)

>>>>> Food & Drinks <<<<<
[-] Apple Juice = Apple + Empty Cup (Heals: +18, Poison Resistance: +10)
[-] Apple Juice = Apple + Empty Mug (Heals: +18, Poison Resistance: +10)
[-] Apple Pie = Apple Pie Dough + Owen or Furnace (Heals: +42, Poison Resistance: +10)
[-] Apple Pie Dough = Apple + Dough (Patty Cake, Patty Cake III) (Speed: -1, Heals: +13)
[-] Boiled Potato = Potato + Mobile Kitchen (Constitution: +1, Heals: +22)
[-] Bottle of Beer = Empty Bottle + Beer Barrel (Intelligence: -1, Heals: +22 20% chance of getting Drunk)
[-] Bottle of Water = Empty Bottle + Water Source: Water Barrel, Well (Heals: +13)
[-] Bottle of Wine = Empty Bottle + Wine Barrel (Speed: -1, Heals: +32, 20% chance of getting Drunk)
[-] Bread = Dough + Owen or Furnace (Crafting and Cooking with Maradino) (Strength: +1, Speed: -1, Heals: +10)
[-] Cheese Bread = Cheese Bread Dough + Owen or Furnace (Crafting and Cooking with Maradino) (Constitution: +1, Heals: +22)
[-] Cheese Bread Dough = Cheese + Dough (Patty Cake, Patty Cake III, Crafting and Cooking with Maradino) (Speed: -1, Heals: +13)
[-] Cold Fries = Potato + Knife or Dagger (Heals: +7)
[-] Cold Mashed Potatoes = Potato + Hammer (Heals: +7)
[-] Cooked Ishamael = Ishamael + Owen or Furnace (Not verified since I don't have the necessary ingrediants yet)
[-] Cooked Ishamael = Ishamael + Mobile Kitchen (Not verified since I don't have the necessary ingrediants yet)
[-] Cup of Tea = Tea Herb + Cup of Water (Heals: +32)
[-] Cup of Water = Empty Cup + Water Source: Water Barrel, Well (Heals: +13)
[-] Cup of Water + Empty Bottle = Empty Cup + Bottle of Water (Heals: +13)
[-] Cyseal Pie = Fish Pie Dough + Owen or Furnace (Crafting and Cooking with Maradino) (Intelligence: +1, Speed: -1, Heals: +71)
[-] Dinner = Raw Meat + Mobile Kitchen (Strength: +1, Heals: +74)
[-] Dinner = Raw Meat + Owen or Furnace (Strength: +1, Heals: +74)
[-] Dough + Empty Bottle = Flour + Bottle of Water (Crafting and Cooking with Maradino, Patty Cake, Patty Cake II) (Speed: -1, Heals: +7)
[-] Dough + Bucket = Flour + Bucket with Water (Crafting and Cooking with Maradino, Patty Cake, Patty Cake II) (Speed: -1, Heals: +7)
[-] Dough + Empty Cup = Flour + Cup of Water (Crafting and Cooking with Maradino, Patty Cake, Patty Cake II) (Speed: -1, Heals: +7)
[-] Dough + Empty Mug = Flour + Mug of Water (Crafting and Cooking with Maradino, Patty Cake, Patty Cake II) (Speed: -1, Heals: +7)
[-] Dwarven Stew = Mug of Beer + Dinner (Strength: +1, Heals: +74, 100% chance to get Slowed)
[-] Elven Stew = Dinner + Tomato Sauce (Dexterity: +1, Heals: +50)
[-] Fish Pie Dough = Fish + Dough (Patty Cake, Patty Cake III, Crafting and Cooking with Maradino) (Speed: -1, Heals: +13)
[-] Glass of Wine = Empty Cup + Wine Barrel (Speed: -1, Heals: +32, 20% chance of getting Drunk)
[-] Glass of Wine + Empty Bottle = Empty Cup + Bottle of Wine (Speed: -1, Heals: +32 20% chance of getting Drunk)
[-] Jar of Honey = Jar + Beehive (Intelligence: +1, Heals: +16, Poison Resistance: +15%)
[-] Mashed Potatoes = Cold Mashed Potatoes + Mobile Kitchen (Strength: +1, Heals: +71)
[-] Mashed Potatoes = Cold Mashed Potatoes + Owen or Furnace (Strength: +1, Heals: +71)
[-] Milk = Empty Cup + Bucket with Milk (Heals: +18, Armor: +21)
[-] Milk and Honey = Jar of Honey + Milk (Heals: +52, Armor: +32, Poison Resistance: +20%)
[-] Mug of Beer = Empty Mug + Beer Barrel (Intelligence: -1, Heals: +22 20% chance of getting Drunk)
[-] Mug of Beer + Empty Bottle = Empty Mug + Bottle of Beer (Intelligence: -1, Heals: +22 20% chance of getting Drunk)
[-] Mug of Tea = Tea Herb + Mug of Water (Bug: Cannot be consumed)
[-] Mug of Water = Empty Mug + Water Source: Water Barrel, Well (Heals: +13)
[-] Mug of Water + Empty Bottle = Empty Mug + Bottle of Water (Heals: +13)
[-] Mug of Wine = Empty Mug + Wine Barrel (Speed: -1, Heals: +32 20% chance of getting Drunk)
[-] Mug of Wine + Empty Bottle = Empty Mug + Bottle of Wine (Speed: -1, Heals: +32 20% chance of getting Drunk)
[-] Orange Juice = Orange + Empty Cup (Dexterity: +1, Heals: +18)
[-] Orange Juice = Orange + Empty Mug (Dexterity: +1, Heals: +18)
[-] Pizza = Pizza Dough + Owen or Furnace (Crafting and Cooking with Maradino) (Constitution: +1, Speed: -1, Heals: +61)
[-] Pizza Dough = Tomato Sauce + Dough (Patty Cake, Patty Cake III, Crafting and Cooking with Maradino) (Speed: -1, Heals: +13)
[-] Poisoned Food or Poisoned Drink = Food or Drink + Ooze Barrel (100% chance to set Poisoned status)
[-] Poisoned Food or Poisoned Drink = Food or Drink + Fly Agaric Mushroom (100% chance to set Poisoned status)
[-] Poisoned Food or Poisoned Drink = Food or Drink + Poison Flask (100% chance to set Poisoned status)
[-] Porridge = Wheat + Milk (Strength: +1, Heals: +18)
[-] Potato Porridge = Potato + Milk (Strength: +1, Heals: +39)
[-] Pumpkin Soup = Pumpkin + Mobile Kitchen (Patty Cake, Patty Cake V) (Perception: +1, Heals: +42)
[-] Rivellon Fries = Cold Fries + Mobile Kitchen (Constitution: +1, Heals: +71)
[-] Tomato Sauce = Tomato + Hammer (Crafting and Cooking with Maradino) (Heals: +7, Poison Resistance: +10)

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Weird...so there's basically no use whatsoever for crafting levels 3 and 4 and extremely little use for crafting levels 1 and 2.....that's lame.

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Although it is not super useful, you can keep yourself at craft 2 to have more chance getting the magical unlock scroll using blank witchcraft scrolls. If there is something you are aiming for in the other branch of spells then you could use the same tactic.

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I can not craft fire arrowhead? Wtf?

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No, you cannot craft fire arrowheads, nor can you craft water, freezing, or smokescreen arrowheads.

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You have a PM, mate! wink

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Divinity Original Sin - Crafting - GUIDE - Tenebrium/Tools/Armor/Weapons - Guide/Tutorial/Tips 1080p
https://www.youtube.com/watch?v=Ycdta6ndv64

GOOD JOB BTW BRO, been following ALL OF YOUR POSTS
Sorry for adding my 50cents all the time, BUT YOU ARE AWESOME AT THIS =) Keep up the GOOD WORK! Between the 2 of us i think were covering the entire game tutorial lol

Last edited by GamezGlitchz; 21/07/14 09:26 PM.
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Quote
[Crafting 2] Buffalo Sabre = Buffalo Amulet + Old Sabre (Not verified since I don't have the necessary ingrediants yet)


I just made one yesterday. works fine. has a huge raw damage bonus (put it at +lrg) and a +1 to strength. don't know if it gets additional bonuses at very high levels. It can still be boosted by the blacksmith skill, which adds another huge boost at level 5 blacksmith skill.

you can find rare and legendary weapons that will outdo it for damage when combined with any base elemental bonuses they may have (both at same level), but for raw base slashing damage, nothing beats it in the one handed category.

it will be at whatever level you are when you craft it. components are random. found them in shops, and even in a haystack!

don't know if you can make more than one, but it seems likely. at level 10, it does 77-120 base damage, unboosted.


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Originally Posted by Elerian
I can not craft fire arrowhead? Wtf?


why bother when you can craft exploding arrowheads instead that do MORE fire damage, over an area?

just a cheap fire resistance pot on top of a regular arrowhead.

don't even need to wait for fire arrowheads in the shops.

it's the water and freezing arrowheads that really have no way to be made at all and actually do come in handy once in a while.

burning fields comes to mind. at that point I was level 8 and still only had half a dozen water and freezing arrows, and used them all to good effect.






Last edited by Ichthyic; 22/07/14 12:03 AM.
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Awesome work. Might make a simple iOS app from your data.
Hmm, "Metal Scraps" can't be created? (Like leather scraps can) Where would I usually find them?

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Divinity Original Sin - Buffalo Amulet + Old Saber = Buffalo Saber - VERIFIED Legend GUIDE
https://www.youtube.com/watch?v=KHN..._hwph41o65WJLTG_jfDCTtJWpv&index=134

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Great guide and you've made it a lot easier to read thank you. I have a couple questions if anyone knows the answer I would be very thankful. Is there a way to make adult antlers into regular antlers to use them in a recipe? And is there a difference between sinew and strong sinew? Thanks for the help and the guide.

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Waatulakula, you need a mod for the adult antlers.

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Originally Posted by Waatulakula
Great guide and you've made it a lot easier to read thank you. I have a couple questions if anyone knows the answer I would be very thankful. Is there a way to make adult antlers into regular antlers to use them in a recipe? And is there a difference between sinew and strong sinew? Thanks for the help and the guide.

Thanks!
1) I don't think so.
2) None in the current version, except that strong sinew is more expensive than regular sinew.

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I have spent a lot of time and effort working the crafting system in the game. I have yet to find anything to increase the armor value of a cloth item. I am also looking for a way to craft bracers or belts. Something better than what I am wearing in game. And Is there a way to stack stats on items or upgrade them after primary upgrade. IE : Boil then put metal scraps on a Item + whatever resists upgrade at level 15. Then try and upgrade 2 levels later and I can't re boil or put metal scraps on. Is it a 1 shot wonder thing?
I found the Guide a while back and It has been very informative but they updated it yesterday and it is now QUITE long and more complicated.

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Originally Posted by nfrecks
I have spent a lot of time and effort working the crafting system in the game. I have yet to find anything to increase the armor value of a cloth item. I am also looking for a way to craft bracers or belts. Something better than what I am wearing in game. And Is there a way to stack stats on items or upgrade them after primary upgrade. IE : Boil then put metal scraps on a Item + whatever resists upgrade at level 15. Then try and upgrade 2 levels later and I can't re boil or put metal scraps on. Is it a 1 shot wonder thing?
I found the Guide a while back and It has been very informative but they updated it yesterday and it is now QUITE long and more complicated.


Feedback is always useful. Which parts are worse due to the complication? My intent was to simply the lookup and provide more information about the bonus effects for each item.

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Originally Posted by PatrickSJ
Originally Posted by nfrecks
I have spent a lot of time and effort working the crafting system in the game. I have yet to find anything to increase the armor value of a cloth item. I am also looking for a way to craft bracers or belts. Something better than what I am wearing in game. And Is there a way to stack stats on items or upgrade them after primary upgrade. IE : Boil then put metal scraps on a Item + whatever resists upgrade at level 15. Then try and upgrade 2 levels later and I can't re boil or put metal scraps on. Is it a 1 shot wonder thing?
I found the Guide a while back and It has been very informative but they updated it yesterday and it is now QUITE long and more complicated.


Feedback is always useful. Which parts are worse due to the complication? My intent was to simply the lookup and provide more information about the bonus effects for each item.


I found it very useful. I noticed that I had missed some of the helmets. They will be included when I create part 5 of this list (a new thread when I have enough changes to justify a new thread).

@[quote=PatrickSJ]: I tried to create the voodoo doll as mentioned in your Excel file, but that did not work. It needs to be created as specified in this thread. I.e. Wood Figurine = Cloth Scraps + Needle does not work, but Wood Figurine = Cloth Scraps + Thread works. I also found some erros in the Jewelry sheet with the super and/or lucky rabbit paw formulas. The formula for Super Belt (Rabbit Foot - Lucky) does not work.
The formulas for Super Amulet (Rabbit Foot - Lucky), and Super Amulet (Rabbit Foot) has the magic rabbit paw as an ingredient instead of the amulet.

Last edited by ivra; 22/07/14 05:31 PM.
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Errors corrected

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