What is "max" for intelligence? 10? 12?
I was thinking about just doing enough str to equip a decent shield and decent armor, but otherwise full caster.
And I was going to make my lonewolf main the ranger next go around, and make my tank full-tank/hp rather than heavy dps
Thanks for the link too, I read it.
Max is 15 base(same for all attributes), but items or codex boosts(+1 int, -1 perception) can put you over that.
If you start with 8 Str and 8 Int (Know-It-All) you will have enough strength to wear a good shield and solid plate for most of the game. From there you can pump Int all the way to 15 and play as a true mage with quite a lot of durability under your belt.
Know-it-All is a pretty lame talent + you lose a lot of effectiveness with your magic or effectiveness with man-at-arms skills by splitting from the start. Everything you do is less effective by significant margin - longer CDs, lower chance to apply debuffs, generally less effective abilities across the board.
It's certainly work-able, but I had an easier time starting pure and branching out later than trying to go hybrid from the start.