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Joined: Oct 2014
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Burgee Offline OP
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Soooo I put a lot of work into a Mod I'm making, but it turns out when I first started it I forgot to make it dependent on "main".

This means the factions don't work, NPCs don't have sounds, etc.

I've gone to module options and while it looks like there's a way to add a main dependency, it doesn't work.

Is there another way or a work around?

Edit:

Upon further research I found that you only need a main dependency if you want to add to the main campaign.

How do I import only the data I need from main such as factions, idle sounds, making NPCs attack the player, etc?

It's going to be a standalone mod but I'd like the basic elements from the main campaign to be in place.

Last edited by Burgee; 05/11/14 01:16 AM.
Joined: Oct 2014
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Burgee Offline OP
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