Soooo I put a lot of work into a Mod I'm making, but it turns out when I first started it I forgot to make it dependent on "main".
This means the factions don't work, NPCs don't have sounds, etc.
I've gone to module options and while it looks like there's a way to add a main dependency, it doesn't work.
Is there another way or a work around?
Edit:
Upon further research I found that you only need a main dependency if you want to add to the main campaign.
How do I import only the data I need from main such as factions, idle sounds, making NPCs attack the player, etc?
It's going to be a standalone mod but I'd like the basic elements from the main campaign to be in place.
Last edited by Burgee; 05/11/14 01:16 AM.