Divine Divinity established a world with six (well eight were mentioned) sentient races, and you could meet people of all those races (even though three of the races were basically all hostile).
In Divinity 2, it was all humans (but they added in a seventh race of all-hostiles in the form of Goblins). In Original Sin, orcs make a return as an all-hostile race, but there is one elf in the entire game, and it's really a bald, psychotic human (no elf ears). No dwarves. No lizards.
Show us other cultures, in a meaningful way not just the bits you can glean from after youæ± e picking through the corpses of the goblins who attacked you on sight for not being a goblin. I am tired of traipsing through generic medieval cities and towns full of only humans. I want to see a dwarf city again, and elven villages, and even towns of orcs, lizards, and imps where I can walk around without being attacked on sight for being human. Bring the fantasy back to fantasy games. If that means completely cutting out any human towns to make room, I think I would be okay with that.http://larian.uservoice.com/forums/...uman-towns-and-communities-friendly-ones