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#58446 27/03/04 01:27 PM
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As you clearly stated they have no real significance in the game world how can that detract from your enjoyment? You know they can't really be used for anything, so just ignore them, they are in effect just part of the scenery!!

#58447 27/03/04 01:56 PM
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I don't think the moveable objects should be ignored - you find keys under rocks, trap doors under other objects, treasures behind/under some others. That there is a number where there is nothing, adds to your exploration - I think it can be boring if ONLY things that hide something are highlighted. If it is too much trouble , you can always use the ALT-key to look whether it is worth moving the object.

(Could also be that the world designers copied a lot of moveable objects into the world, and the story designers did not fill all the oppotununities)


In times of crisis it is of the utmost importance not to lose your head (Marie Antoinette)
#58448 27/03/04 03:50 PM
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True glance, I was refering to the the frequent rocks etc spoiling the enjoyment of the game for gamers. How can they spoil the enjoyment?. I didn;t mean completely ignore them/don't investigate underneath them, but don't let them spoil the game for you by cringing at the very sight of them.

Your right about things being moved etc, as that is how I discovored the trap door under a house where you find the murdering vampire, if my memory serves me right!!

#58449 27/03/04 03:55 PM
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yes it's true and the vampire's called tutamun, george's murderer <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
but also by removing some stuff you can find zombie jake for the second time in aleroth and get to the brothel in verdistis and expose dr elrath... <img src="/ubbthreads/images/graemlins/idea.gif" alt="" />


#58450 27/03/04 03:58 PM
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Thanks mike, it's always reasuring to know my memory hasn't deserted me!!
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