Skin Graft was changed from what I can tell -- it costs two memory slots and a source point. I'm not sure if the rest of the skill is intact. I really wouldn't be surprised if Flesh Sacrifice was adjusted. The irony, imo, is that these measures are being taken on skills with a huge potential to break the game and now they introduce Play Dead.
Actually, many aspects of the Undead -- the mask, deathfog/poison immunity, and Play Dead -- seem almost essential to a team. (or at the very least, helpful in skipping/avoiding painful situations)
Last edited by Kresky; 01/09/17 07:43 AM.