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Saw this game at a store, and it looks like something worth trying, but...

Read some reviews, and everyone keeps saying its a cross between Diablo and Ultima 7.

Ultima 7 was a fun game, but I absolutely despise Diablo. Now, I posted this on gamefaqs, and someone said it was more like Ultima 7 than Diablo, but I can't mention how much I hate Diablo (I mean, really, really, really hate it).

I'm more of an adventure game fan, but since that genre died about 7 years ago, with barely 1-2 quality adventure games per year, moved more to RPG's.

Basically, what I'm looking for is an interactive game, decent story, but as little fighting as possible.

I don't mind some fighting (IE: Ultima 7, Quest for Glory 1-4, or Betrayel At Krondor as examples of games I like), but I don't want to play a game where someone gives you a quest, and you have to go to a dungeon, or fight some monsters, etc.

Now, I realize there is a demo, but I really can't download 400 MB. Given all that, would this game be worth investing in or not?

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Taste is subjective <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> - but I'm a great U7 fan and despised Diablo 1 very strongly (boy, did I have rows with my boyfriend over that game <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />).
Div has quite a lot of fights and you have to enter dungeons, too. Specially the first area of the game has a 4 lvl dungeon. But afterwards there are many quests you solve on ground level under fresh air.
I'd give it a try <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
Kiya

When I played Div for the 1st time, it felt like coming home for me to U 7.
And I'm mainly an adventure gamer <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> Welcome to the forum <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />.

Planetdivinity is a fansite, just have a look and decide then yourself, click here

Last edited by kiya; 10/05/03 11:25 PM.
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I believe that you can download a demo, why not try that


Optimists are people that don't have all the facts yet
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I loathe Diablo 2 like no other, almost as much as I loathe Drizzt. I haven't played Diablo I, but that's beside the point.

Nevertheless, I enjoyed playing Divine Divinity. Does that help?

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This is difficult.

It is indeed a great deal like diablo and ultima 7.

You will like all the many npcs, the many quests, the dialogue.

The fantasy art is some of the best ever. The music is great. You will like all the many items. Many stats and character advancement decisions.

But, if you did not like killing 10000 monsters in diablo... you will not like killing 100k in DD. It is real time combat, there are so many monsters to kill. Many dungeons filled with dozens of orcs you clean out and lead into a passageway to try and pick off, working your way towards the boss at the end to gain the next item.

It is a lot like diablo. With ultima seven towns npcs items and quests.


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DD sort of looks like Diablo II when you get started, what with some of the text, the look of the item description boxes, and a few other things. But that's really where the comparison ends. It is not a levelling treadmill, there is no powerlevelling, cow level, or anything like that. I haven't seen anything that resembles MF runs, like Mephisto or Pindleskin.

It's really story driven and many quests can be accomplished without combat. The nice thing is that there are experience points given for quest completions (something foreign in Diablo II).

Diablo II is really just a giant levelling-treadmill treasure hunt with just enough story line to give the hack and slash some kind of direction. DD is nothing like that.

You can easily despise Diablo II and love DD. Give it a try. I think you will be pleasantly surprised.

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DD is a great game - not like playing Diablo imho. But, there is still a lot of combat, so if you dislike having to mow down a lot of enemies, you might not like that part of the game. Find it quite fun myself, just finshed up a giant orc hunt.

This game is really a GREAT rpg. I would recommend that you give it a try. It is the first game I have played in ages that makes time fly by. You sit down to play for a few minutes, and suddenly 3 or 4 hours of real time have disappeared <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />

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Thanks for all your input. Price is low enough, that I think I can give it a try.

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You know you're going to buy the game no matter what we say, admit it. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

There is a lot of fighting in DD, but the fighting doesn't feel as pointless and tedious as it does in D2. The fighting may be one thing that you don't like about the game, but I personally believe you'll still enjoy it as a whole because there is a definite sense of exploration and discovery. There are lots of nooks and crannies and you always have something to do.

The environments are not randomly generated, and the replay value comes from wanting to find some detail you missed the first time through, and from the wide range of ways to build your character.

The game has a lot of charm and it's own style, and is very addicting once you get passed the begining. If it helps, I thought D2 was boring but I loved this game.


... so I stripped down to nothing but a Super Big Gulp cup and rubberband, and ran up the street screaming "Swing me, gringo!"
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Thanks for all your input. Price is low enough, that I think I can give it a try.


Good plan - have fun <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />

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Diablo II = fight, fight , fight, level up, fight , fight, go to town, buy new eq , fight , fight , fight and repeat

Quest for Glory = wander around, talk to chars , get stuck for an hour trying to find the secret key behind the potplant, fight , wander around more, talk to more chars, get stuck again , fight .

Divine Divinity = fight fight , wander around , talk to chars , fight , fight, level up , get stuck trying to find that secret key , wander more, get sidetracked , get lost , fight , fight.

I got bored with Diablo2 very fast (Act III actually). DD still have loads and loads of killing and there's still the "uh, yea i guess that artifact you want is in a dungeon filled with monsters?"-predictability, but the sheer size of the places you can go to, and the fact that you can just skip it seems to balance the tediousness of fighting alot. There's just enough wandering and poking behind those barrels to find secret panels and doors and keys to wake you up from a routine "right click, mana potion, right click, right click, health potion and repeat". And i love to find secrets :P Much more satisfying than killing the bosses actually.


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Basically, what I'm looking for is an interactive game, decent story, but as little fighting as possible.


three words for you...

planscape: torment, buddy...

there's only three required fights and you don't even have to fight the end guy...

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planscape: torment, buddy...

there's only three required fights and you don't even have to fight the end guy...


Sounds cool an rpg were you dont have to fight <img src="/ubbthreads/images/graemlins/eek.gif" alt="" />. Man i real have to buy that one. It is the only one missing in my collection of black-isle rpgs.


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How could anyone dislike diablo >one<. I mean i dont relaly like 2, but 1 was just amazeing... I spent a solid year playing that game. Now i gues if you just try to play it then yeah, its probibly gona seem borieng. But diablo wasnt a game that you played, it was a game that you >experianced<~ Take variants for example, you could obsess over cursed items and create a sorcerer who only wore stat decreaseing items! The person with the worst equipment is obvioulsy the best!.. or you could play a warrior who ignored armor all togeather and only used precise tactical movement to win.. or a gopher=P a charicter who only played in full zoom mode and hence, could only see things if they where attacking it. Or playing dark. Getting enough negative light radious items to make everything totaly dark, then useing infravision to navigate through the game totaly untouched. Not as easy as it sounds, you cant see where your going when its that dark, you had to basicly play blind=P In short, diablo was not a game, it was a entertainment medium. It provided you with the basis to build up any number of your own forms of enjoyment, becaus of its total lack of set anything, it was probibly the most open ended game iv ever played. And it had a good story, im tired of people used to being hand fed story through un-avoidable npc conversations critisizeing the highly dificult passive story telling. Throw out all the main charicters, create a complicated plot useing only common townpeople's passing comments on the world about them, then have a few events take place for the player to witniss.

The more detail you put into it, the easyer it is to spot the flaws.

Anyway who am i? Hehe... several months ago, i posted on the old forums for about a day, hopeing to get this game. I found out it would be pretty much impossable for me to get here so i gave up *wasnt gona wate the usual 2 months it takes 'overnight' shipping to deliver things=P*. But rejoice! For just not a few days ago i found a lone coppy of divinity sitting upon the shelf of a local retail store! I was convinced i would never ever see the game at all. And in a fit of joy i picked up it and forgot totaly what i went to the store for, locked myself in my room, then after quite some time, i blacked out. Woke up and decided i would do a bit of reading before i continue=p But i just had to defend one of the best games of all time, diablo 1. And that coments based upon the face that back when i started playing it, it was new enough to keep playing even tho it sucked. Its one of those games you gota play a few months beore you realise how amazeing it is=P

Oh, and whoever quit diablo2... asmuch as i dont like it, it was still ok to mess around with. All blizard games have a sertant quality about them where its clear that even if you dont like it, a whole lot of time was put into makeing it and youd probibly have to be insane to objectivly look at the game and compare it with other games OF THE SAME TYPE and say that its infirior. Thats enough for me to appreciate all of them=P, anyway, act3 is really bad.. act1 is probibly the best act of that whole game, but 3 is the worst=x dont judge the game on act3 and the poorly designed lay out of.. everything=p

Anyway, I like divinity, the only things i dont like about it as its not diablo-ish enough *the quests are linier, the game world isnt, meaning they dont match up verry well*.. so the first poster.. will probibly love it=P And its probibly the best game iv goten in a good long time, and im happy i got it instead of my bag of doritos and fabric softenr wich i went to the store for...

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You know you're going to buy the game no matter what we say, admit it. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

The environments are not randomly generated, and the replay value comes from wanting to find some detail you missed the first time through, and from the wide range of ways to build your character.


You Absolutely must get this game! <img src="/ubbthreads/images/graemlins/up.gif" alt="" />


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