If anyone is interested to see the mod that Nimue_de and I came up with during early access, it is now on the Steam workshop:The Noisy Crypt
It will give you an idea of what our experience areas are in case folks have questions. Since we were learning along the way, I am sure there are things that could have been done differently, more efficiently, and better overall. As the description says, the campaign was more about doing the common things modders may want to do and providing feedback about it, so it's a product of much evolution with the story and player experience as secondary priority. Still, hopefully some find it interesting.