After a certain combat, my character automatically entered conversation with an NPC. Unfortunately, I was still burning and standing in fire from combat. I had no way to heal myself since I was stuck in the dialogue box and ended up panicking and just spamming through the dialogue to try and get out and stop myself from dying. It ended up that the burning went out and I lived with 2 hp, but I am very sad that I was put in a situation where I felt the need to skip through dialogue to prevent myself from dying.
I feel that no dialogue should start immediately after combat if there is the possibility that a character need to be attended to in order to stay alive...