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#614234 18/09/17 07:06 AM
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frogl5 Offline OP
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I'd like to add a dialogue option to a companion that will raise my attitude with them. Not sure how to go about this, at most I've used the level editor to mess with containers. Any advice? Thanks

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Hi frogl5,

we have a short tutorial for this here: https://docs.larian.game/Modding:_Dialogs

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frogl5 Offline OP
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Thanks! That makes sense.

It's not working for me when I test it, but I must be doing something wrong:

>I saved the edited dialogue file TUT_LowerDeck_OriginLohse.lsj into "Data\Mods\testProject\Story\Dialogs\"

>I made sure the project was selected ingame in the Addons menu

>The .lsj has the exact same name as the one found in "Data\Mods\DivinityOrigins_1301db3d-1f54-4e98-9be5-5094030916e4\Story\Dialogs\Tutorial\TUT_LowerDeck_OriginLohse.lsj".

That seems to be my understanding of the instructions, but ingame I'm not seeing any of the new dialogue I added.

Last edited by frogl5; 18/09/17 09:28 AM.
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I have similar problem with modifying scripts.
Just creating new ones with the same name does not work.

Larian, can you shed some light into this?

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hi frogl5,

I just checked the steam build and it appears dialog modding is not in yet. I will make sure this gets included in the next patch.


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