The manual contains the following information about playing the game:
*puts on bifocals and picks up a sheet of paper*
That is all. *puts down paper and takes off bifocals*
Here's about what you should know:
- Explorer mode the player characters get a stat boost.
- Classic mode is the standard difficulty.
- Tactician mode
- Rhe enemies get a +50% boost to health, armor, damage.
- Enemies now regularly start out with 6 or more AP.
- Turns are no longer are affected by Initiative scores, but are now hard-coded in a ally-enemy-ally-enemy... fashion.
- You are not able to change the difficulty lower on this mode.
- Some enemies are supposed to get skill changes and such, but you'll mostly notice that they hit for a lot of damage and are much harder to kill.
- It's got some pretty controversial balancing decisions.
- Honor mode is Tactician with one save file which gets deleted if your party gets wiped. (Never play this first.)
Where is this? I couldn't find it in the online manual.
Also, I was going through the files in the editor and couldn't find where tactical was adding AP to enemies when fights starts, or that initiative is really different. I only found the bonuses to damage/health/armor/accuracy
I wonder does anyone know what files modify this?