Hey guys, I wanna do a summoner build with Fane for my solo playthrough, and I have a few ideas bouncing around in my head but could use some help! I will be playing on Classic, not gonna be doing lone wolf and im not looking for some cheese strats or w/e.
I was thinking of going Summoner with a few points into Necro and Geo. Geo for poison so i can also heal myself and same with Necro really. The lifesteal. I havent really gotten a chance to mess around with skill infusions yet, so would love to do that for my solo run (in my co-op run atm its pretty basic, either we got elemental skills or we don't). Is using Geo a good pair with Summoner or should I pair it up with Pyro or another skill?
Obv I'm gonna have 3 other companions, so should I make another dedicated support/healer as with hydro and aero or should I make my summoner a healer instead. I was thinking of having a ranger or a wayfarer as a range dps as well. As for my own build, what works well for weapons? 1H wand+shield, dual wands or a staff?
Also how quickly should I be leveling up my summoning? Should I do w/e it takes to get summoning to level 10 or higher at the beginning of act 2 or should I put in a few points into geo/necro (or w/e else) and then focus others into summoning. I need your guys opinions on this pls!