newbie question here.
i've been trying for a few days and I just can't figure out how to get somebody else's mod to be editable in the dos2 editor.
These are the steps i'm following:
Step 1: Download the DR2 converter
Step 2: Use the converter to unpak the mod you want to edit.
Step 3: Make whatever edits to the values you want, although exercise caution. You want to preserve the file's directory (ex. CharacterCreation/Presets/battlemage.lsx).
[i]i did not make any edits[/i]
Step 4: Open up the DOS2 Editor and make a new "addon". Name it something recognizable. Make no further changes and save and exit the Editor.
Step 5: Copy the edited files from Step 3 into two different directories.
- steamapps\common\Divinity Original Sin 2\Data\Mods\<MODNAME>\
- steamapps\common\Divinity Original Sin 2\Data\Projects\<MODNAME>\
[i]two folders get extracted when unpaking, "mods" and "public", so i'm a bit lost on this one, i've tried copying to all three, mods, public and projects, and i get an error when trying to load (step6)
[/i]
So i'm lost here, i learn best when i can decompile and look at somebody elses work, all i'm trying to do is edit this mod right here: https://rd.nexusmods.com/divinityoriginalsin2/mods/236
so that i can place the skillbooks somewhere else in the game, once i figure that out, it'll be alot easier for me to get rolling with this.
Could someone please tell me what i'm doing wrong? Thanks! =D